bevy_dioxus/examples/demo.rs
2023-12-24 13:57:01 -08:00

173 lines
6 KiB
Rust

use bevy::{
app::{App, Startup},
core::{DebugName, Name},
core_pipeline::core_2d::Camera2dBundle,
ecs::{entity::Entity, query::Without, system::Commands, world::World},
ui::{node_bundles::NodeBundle, Node},
DefaultPlugins,
};
use bevy_dioxus::{colors::*, prelude::*};
use bevy_mod_picking::DefaultPickingPlugins;
fn main() {
App::new()
.add_plugins((DefaultPlugins, DioxusUiPlugin, DefaultPickingPlugins))
.add_systems(Startup, |mut commands: Commands| {
commands.spawn(DioxusUiBundle {
dioxus_ui_root: DioxusUiRoot(Editor),
node_bundle: NodeBundle::default(),
});
commands.spawn((Camera2dBundle::default(), Name::new("Camera")));
})
.run();
}
#[component]
fn Editor(cx: Scope) -> Element {
// TODO: When selected entity is despawned, need to reset this to None
let selected_entity = use_state(cx, || Option::<Entity>::None);
render! {
node {
width: "100vw",
height: "100vh",
justify_content: "space_between",
SceneTree { selected_entity: selected_entity }
EntityInspector { selected_entity: selected_entity }
}
}
}
#[component]
fn SceneTree<'a>(cx: Scope, selected_entity: &'a UseState<Option<Entity>>) -> Element {
let entities = use_query_filtered::<(Entity, DebugName), Without<Node>>(cx);
let entities = entities.query();
let mut entities = entities.into_iter().collect::<Vec<_>>();
entities.sort_by_key(|(entity, _)| *entity);
let spawn_entity = use_system(cx, |world: &mut World| {
world.spawn_empty();
});
render! {
node {
onclick: move |_| selected_entity.set(None),
flex_direction: "column",
if entities.is_empty() {
rsx! { "No entities exist" }
} else {
rsx! {
for (entity, name) in entities {
Button {
onclick: move |event: Event<PointerButton>| if *event.data == PointerButton::Primary {
if Some(entity) == ***selected_entity {
selected_entity.set(None);
} else {
selected_entity.set(Some(entity));
}
event.stop_propagation();
},
base_color: if Some(entity) == ***selected_entity { Some(VIOLET_700) } else { None },
click_color: if Some(entity) == ***selected_entity { Some(VIOLET_400) } else { None },
hover_color: if Some(entity) == ***selected_entity { Some(VIOLET_500) } else { None },
match name.name {
Some(name) => format!("{name}"),
_ => format!("Entity ({:?})", name.entity)
}
}
}
}
}
Button {
onclick: move |event: Event<PointerButton>| if *event.data == PointerButton::Primary {
spawn_entity();
event.stop_propagation();
},
text { text: "Spawn Entity", text_size: "18" }
}
}
}
}
#[component]
fn EntityInspector<'a>(cx: Scope, selected_entity: &'a UseState<Option<Entity>>) -> Element {
let world = use_world(cx);
let components = if let Some(selected_entity) = selected_entity.get() {
let entity_ref = world.get_entity(*selected_entity).unwrap();
let archetype = entity_ref.archetype();
let mut components = archetype
.components()
.map(|component_id| {
let info = world.components().get_info(component_id).unwrap();
let name = info.name();
(name, component_id, info.type_id(), info.layout().size())
})
.collect::<Vec<_>>();
components.sort_by(|(name_a, ..), (name_b, ..)| name_a.cmp(name_b));
components
} else {
vec![]
};
render! {
if selected_entity.is_none() {
rsx! {
node {
padding: "8",
"Select an entity to view its components"
}
}
} else {
rsx! {
node {
flex_direction: "column",
for (name, _component_id, _type_id, _size) in components {
node {
padding: "8",
background_color: NEUTRAL_800,
"Component: {name}"
}
}
}
}
}
}
}
#[allow(non_snake_case)]
fn Button<'a>(cx: Scope<'a, ButtonProps<'a>>) -> Element<'a> {
let clicked = use_state(cx, || false);
let hovered = use_state(cx, || false);
let background_color = if **clicked {
cx.props.click_color.unwrap_or(NEUTRAL_500)
} else if **hovered {
cx.props.hover_color.unwrap_or(NEUTRAL_600)
} else {
cx.props.base_color.unwrap_or(NEUTRAL_800)
};
render! {
node {
onclick: move |event| cx.props.onclick.call(event),
onclick_down: |event| if *event.data == PointerButton::Primary { clicked.set(true) },
onclick_up: |event| if *event.data == PointerButton::Primary { clicked.set(false) },
onmouse_enter: |_| hovered.set(true),
onmouse_exit: |_| { hovered.set(false); clicked.set(false) },
padding: "8",
background_color: background_color,
&cx.props.children
}
}
}
#[derive(Props)]
struct ButtonProps<'a> {
onclick: EventHandler<'a, Event<PointerButton>>,
base_color: Option<&'a str>,
click_color: Option<&'a str>,
hover_color: Option<&'a str>,
children: Element<'a>,
}