mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-05 06:26:08 +00:00
adce55b02d
This feature is similar to the one added a few commits prior.
636 lines
19 KiB
Go
636 lines
19 KiB
Go
package discord
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import (
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"fmt"
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"reflect"
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"strings"
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"github.com/diamondburned/arikawa/v3/internal/rfutil"
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"github.com/diamondburned/arikawa/v3/utils/json"
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"github.com/pkg/errors"
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)
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// InteractionEvent describes the full incoming interaction event. It may be a
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// gateway event or a webhook event.
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//
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// https://discord.com/developers/docs/topics/gateway#interactions
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type InteractionEvent struct {
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ID InteractionID `json:"id"`
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Data InteractionData `json:"data"`
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AppID AppID `json:"application_id"`
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ChannelID ChannelID `json:"channel_id,omitempty"`
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Token string `json:"token"`
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Version int `json:"version"`
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// Message is the message the component was attached to.
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// Only present for component interactions, not command interactions.
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Message *Message `json:"message,omitempty"`
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// Member is only present if this came from a guild. To get a user, use the
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// Sender method.
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Member *Member `json:"member,omitempty"`
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GuildID GuildID `json:"guild_id,omitempty"`
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// User is only present if this didn't come from a guild. To get a user, use
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// the Sender method.
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User *User `json:"user,omitempty"`
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// Locale is the selected language of the invoking user. It is returned in
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// all interactions except ping interactions. Use this Locale field to
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// obtain the language of the user who used the interaction.
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Locale Language `json:"locale,omitempty"`
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// GuildLocale is the guild's preferred locale, if invoked in a guild.
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GuildLocale string `json:"guild_locale,omitempty"`
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}
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// Sender returns the sender of this event from either the Member field or the
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// User field. If neither of those fields are available, then nil is returned.
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func (e *InteractionEvent) Sender() *User {
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if e.User != nil {
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return e.User
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}
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if e.Member != nil {
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return &e.Member.User
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}
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return nil
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}
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// SenderID returns the sender's ID. See Sender for more information. If Sender
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// returns nil, then 0 is returned.
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func (e *InteractionEvent) SenderID() UserID {
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if sender := e.Sender(); sender != nil {
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return sender.ID
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}
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return 0
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}
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func (e *InteractionEvent) UnmarshalJSON(b []byte) error {
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type event InteractionEvent
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target := struct {
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Type InteractionDataType `json:"type"`
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Data json.Raw `json:"data"`
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*event
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}{
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event: (*event)(e),
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}
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if err := json.Unmarshal(b, &target); err != nil {
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return err
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}
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var err error
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switch target.Type {
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case PingInteractionType:
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e.Data = &PingInteraction{}
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return nil // Ping isn't actually an object.
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case CommandInteractionType:
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e.Data = &CommandInteraction{}
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case ComponentInteractionType:
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d, err := ParseComponentInteraction(target.Data)
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if err != nil {
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return errors.Wrap(err, "failed to unmarshal component interaction event data")
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}
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e.Data = d
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return nil
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case AutocompleteInteractionType:
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e.Data = &AutocompleteInteraction{}
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case ModalInteractionType:
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e.Data = &ModalInteraction{}
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default:
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e.Data = &UnknownInteractionData{
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Raw: target.Data,
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typ: target.Type,
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}
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return nil
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}
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if err := json.Unmarshal(target.Data, e.Data); err != nil {
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return errors.Wrap(err, "failed to unmarshal interaction event data")
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}
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return err
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}
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func (e *InteractionEvent) MarshalJSON() ([]byte, error) {
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type event InteractionEvent
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if e.Data == nil {
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return nil, errors.New("missing InteractionEvent.Data")
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}
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if e.Data.InteractionType() == 0 {
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return nil, errors.New("unexpected 0 InteractionEvent.Data.Type")
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}
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v := struct {
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Type InteractionDataType `json:"type"`
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*event
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}{
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Type: e.Data.InteractionType(),
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event: (*event)(e),
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}
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return json.Marshal(v)
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}
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// InteractionDataType is the type of each Interaction, enumerated in
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// integers.
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type InteractionDataType uint
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const (
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PingInteractionType InteractionDataType = iota + 1
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CommandInteractionType
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ComponentInteractionType
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AutocompleteInteractionType
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ModalInteractionType
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)
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// InteractionData holds the respose data of an interaction, or more
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// specifically, the data that Discord sends to us. Type assertions should be
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// made on it to access the underlying data.
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//
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// The following types implement this interface:
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//
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// - *PingInteraction
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// - *AutocompleteInteraction
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// - *CommandInteraction
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// - *ModalInteraction
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// - *SelectInteraction (also ComponentInteraction)
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// - *ButtonInteraction (also ComponentInteraction)
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//
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type InteractionData interface {
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InteractionType() InteractionDataType
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data()
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}
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// PingInteraction is a ping Interaction response.
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type PingInteraction struct{}
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// InteractionType implements InteractionData.
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func (*PingInteraction) InteractionType() InteractionDataType { return PingInteractionType }
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func (*PingInteraction) data() {}
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// AutocompleteInteraction is an autocompletion Interaction response.
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type AutocompleteInteraction struct {
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CommandID CommandID `json:"id"`
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// Name of command autocomplete is triggered for.
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Name string `json:"name"`
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CommandType CommandType `json:"type"`
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Version string `json:"version"`
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Options AutocompleteOptions `json:"options"`
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}
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// Type implements ComponentInteraction.
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func (*AutocompleteInteraction) InteractionType() InteractionDataType {
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return AutocompleteInteractionType
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}
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func (*AutocompleteInteraction) data() {}
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// AutocompleteOptions is a list of autocompletion options.
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// Use `Find` to get your named autocompletion option.
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type AutocompleteOptions []AutocompleteOption
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// Find returns the named autocomplete option.
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func (o AutocompleteOptions) Find(name string) AutocompleteOption {
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for _, opt := range o {
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if strings.EqualFold(opt.Name, name) {
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return opt
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}
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}
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return AutocompleteOption{}
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}
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// AutocompleteOption is an autocompletion option in an AutocompleteInteraction.
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type AutocompleteOption struct {
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Type CommandOptionType `json:"type"`
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Name string `json:"name"`
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Value json.Raw `json:"value"`
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Focused bool `json:"focused"`
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Options []AutocompleteOption `json:"options"`
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}
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// String will return the value if the option's value is a valid string.
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// Otherwise, it will return the raw JSON value of the other type.
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func (o AutocompleteOption) String() string {
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var value string
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if err := json.Unmarshal(o.Value, &value); err != nil {
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return string(o.Value)
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}
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return value
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}
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// IntValue reads the option's value as an int.
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func (o AutocompleteOption) IntValue() (int64, error) {
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var i int64
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err := o.Value.UnmarshalTo(&i)
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return i, err
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}
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// BoolValue reads the option's value as a bool.
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func (o AutocompleteOption) BoolValue() (bool, error) {
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var b bool
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err := o.Value.UnmarshalTo(&b)
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return b, err
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}
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// SnowflakeValue reads the option's value as a snowflake.
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func (o AutocompleteOption) SnowflakeValue() (Snowflake, error) {
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var id Snowflake
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err := o.Value.UnmarshalTo(&id)
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return id, err
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}
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// FloatValue reads the option's value as a float64.
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func (o AutocompleteOption) FloatValue() (float64, error) {
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var f float64
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err := o.Value.UnmarshalTo(&f)
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return f, err
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}
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// ComponentInteraction is a union component interaction response types. The
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// types can be whatever the constructors for this type will return.
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//
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// The following types implement this interface:
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//
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// - *SelectInteraction
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// - *ButtonInteraction
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//
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type ComponentInteraction interface {
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InteractionData
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// ID returns the ID of the component in response. Not all component
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// interactions will have a component ID.
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ID() ComponentID
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// Type returns the type of the component in response.
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Type() ComponentType
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resp()
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}
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// SelectInteraction is a select component's response.
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type SelectInteraction struct {
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CustomID ComponentID `json:"custom_id"`
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Values []string `json:"values"`
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}
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// ID implements ComponentInteraction.
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func (s *SelectInteraction) ID() ComponentID { return s.CustomID }
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// Type implements ComponentInteraction.
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func (s *SelectInteraction) Type() ComponentType { return SelectComponentType }
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// InteractionType implements InteractionData.
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func (s *SelectInteraction) InteractionType() InteractionDataType {
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return ComponentInteractionType
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}
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func (s *SelectInteraction) resp() {}
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func (s *SelectInteraction) data() {}
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// ButtonInteraction is a button component's response. It is the custom ID of
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// the button within the component tree.
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type ButtonInteraction struct {
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CustomID ComponentID `json:"custom_id"`
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}
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// ID implements ComponentInteraction.
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func (b *ButtonInteraction) ID() ComponentID { return b.CustomID }
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// Type implements ComponentInteraction.
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func (b *ButtonInteraction) Type() ComponentType { return ButtonComponentType }
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// InteractionType implements InteractionData.
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func (b *ButtonInteraction) InteractionType() InteractionDataType {
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return ComponentInteractionType
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}
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func (b *ButtonInteraction) data() {}
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func (b *ButtonInteraction) resp() {}
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// ParseComponentInteraction parses the given bytes as a component response.
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func ParseComponentInteraction(b []byte) (ComponentInteraction, error) {
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var t struct {
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Type ComponentType `json:"component_type"`
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CustomID ComponentID `json:"custom_id"`
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}
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if err := json.Unmarshal(b, &t); err != nil {
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return nil, errors.Wrap(err, "failed to unmarshal component interaction header")
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}
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var d ComponentInteraction
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switch t.Type {
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case ButtonComponentType:
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d = &ButtonInteraction{CustomID: t.CustomID}
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case SelectComponentType:
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d = &SelectInteraction{CustomID: t.CustomID}
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default:
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d = &UnknownComponent{
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Raw: append(json.Raw(nil), b...),
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id: t.CustomID,
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typ: t.Type,
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}
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return d, nil
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}
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if err := json.Unmarshal(b, d); err != nil {
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return nil, errors.Wrap(err, "failed to unmarshal component interaction data")
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}
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return d, nil
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}
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// CommandInteractionOptions is a list of interaction options.
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// Use `Find` to get your named interaction option
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type CommandInteractionOptions []CommandInteractionOption
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// CommandInteraction is an application command interaction that Discord sends
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// to us.
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type CommandInteraction struct {
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ID CommandID `json:"id"`
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Name string `json:"name"`
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Options CommandInteractionOptions `json:"options"`
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// GuildID is the id of the guild the command is registered to
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GuildID GuildID `json:"guild_id,omitempty"`
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// TargetID is the id of the user or message targeted by a user or message command.
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//
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// See TargetUserID and TargetMessageID
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TargetID Snowflake `json:"target_id,omitempty"`
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Resolved struct {
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// User contains user objects.
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Users map[UserID]User `json:"users,omitempty"`
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// Members contains partial member objects (missing User, Deaf and
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// Mute).
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Members map[UserID]Member `json:"members,omitempty"`
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// Role contains role objects.
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Roles map[RoleID]Role `json:"roles,omitempty"`
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// Channels contains partial channel objects that only have ID, Name,
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// Type and Permissions. Threads will also have ThreadMetadata and
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// ParentID.
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Channels map[ChannelID]Channel `json:"channels,omitempty"`
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// Messages contains partial message objects. All fields without
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// omitempty are presumably present.
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Messages map[MessageID]Message `json:"messages,omitempty"`
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// Attachments contains attachments objects.
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Attachments map[AttachmentID]Attachment `json:"attachments,omitempty"`
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}
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}
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// InteractionType implements InteractionData.
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func (*CommandInteraction) InteractionType() InteractionDataType {
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return CommandInteractionType
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}
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// TargetUserID is the id of the user targeted by a user command
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func (c *CommandInteraction) TargetUserID() UserID {
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return UserID(c.TargetID)
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}
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// TargetMessageID is the id of the message targeted by a message command
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func (c *CommandInteraction) TargetMessageID() MessageID {
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return MessageID(c.TargetID)
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}
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func (*CommandInteraction) data() {}
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// CommandInteractionOption is an option for a Command interaction response.
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type CommandInteractionOption struct {
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Type CommandOptionType `json:"type"`
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Name string `json:"name"`
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Value json.Raw `json:"value"`
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Options CommandInteractionOptions `json:"options"`
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}
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var optionSupportedSnowflakeTypes = map[reflect.Type]CommandOptionType{
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reflect.TypeOf(ChannelID(0)): ChannelOptionType,
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reflect.TypeOf(UserID(0)): UserOptionType,
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reflect.TypeOf(RoleID(0)): RoleOptionType,
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reflect.TypeOf(Snowflake(0)): MentionableOptionType,
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}
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var optionKindMap = map[reflect.Kind]CommandOptionType{
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reflect.Int: NumberOptionType,
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reflect.Int8: NumberOptionType,
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reflect.Int16: NumberOptionType,
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reflect.Int32: NumberOptionType,
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reflect.Int64: NumberOptionType,
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reflect.Uint: NumberOptionType,
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reflect.Uint8: NumberOptionType,
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reflect.Uint16: NumberOptionType,
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reflect.Uint32: NumberOptionType,
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reflect.Uint64: NumberOptionType,
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reflect.Float32: NumberOptionType,
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reflect.Float64: NumberOptionType,
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reflect.String: StringOptionType,
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reflect.Bool: BooleanOptionType,
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}
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// Unmarshal unmarshals the options into the struct pointer v. Each struct field
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// must be exported and is of a supported type.
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//
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// Fields that don't satisfy any of the above are ignored. The "discord" struct
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// tag with a value "-" is ignored. Fields that aren't found in the list of
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// options and have a "?" at the end of the "discord" struct tag are ignored.
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//
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// Supported Types
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//
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// The following types are supported:
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//
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// - ChannelID (ChannelOptionType)
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// - UserID (UserOptionType)
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// - RoleID (RoleOptionType)
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// - Snowflake (MentionableOptionType)
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// - string (StringOptionType)
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// - bool (BooleanOptionType)
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// - int* (int, int8, int16, int32, int64) (NumberOptionType)
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// - float* (float32, float64) (NumberOptionType)
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// - (any struct and struct pointer) (not Discord-type-checked)
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//
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// Any types that are derived from any of the above built-in types are also
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// supported.
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//
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// Pointer types to any of the above types are also supported and will also
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// implicitly imply optionality.
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func (o CommandInteractionOptions) Unmarshal(v interface{}) error {
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return o.unmarshal(reflect.ValueOf(v))
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}
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func (o CommandInteractionOptions) unmarshal(rv reflect.Value) error {
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rv, rt, err := rfutil.StructRValue(rv)
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if err != nil {
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return err
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}
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numField := rt.NumField()
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for i := 0; i < numField; i++ {
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fieldStruct := rt.Field(i)
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if !fieldStruct.IsExported() {
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continue
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}
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name := fieldStruct.Tag.Get("discord")
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switch name {
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case "-":
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continue
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case "?":
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name = fieldStruct.Name + "?"
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case "":
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name = fieldStruct.Name
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}
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option := o.Find(strings.TrimSuffix(name, "?"))
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fieldv := rv.Field(i)
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fieldt := fieldStruct.Type
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if strings.HasSuffix(name, "?") {
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name = strings.TrimSuffix(name, "?")
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if option.Type == 0 {
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// not found
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continue
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}
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} else if fieldStruct.Type.Kind() == reflect.Ptr {
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fieldt = fieldt.Elem()
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if option.Type == 0 {
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// not found
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fieldv.Set(reflect.NewAt(fieldt, nil))
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continue
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}
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// found, so allocate new value and use that to set
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newv := reflect.New(fieldt)
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fieldv.Set(newv)
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fieldv = newv.Elem()
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} else if option.Type == 0 {
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// not found AND the field is not a pointer, so error out
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return fmt.Errorf("option %q is required but not found", name)
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}
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if expectType, ok := optionSupportedSnowflakeTypes[fieldt]; ok {
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if option.Type != expectType {
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return fmt.Errorf("option %q expecting type %v, got %v", name, expectType, option.Type)
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}
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snowflake, err := option.SnowflakeValue()
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if err != nil {
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return errors.Wrapf(err, "option %q is not a valid snowflake", name)
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}
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fieldv.Set(reflect.ValueOf(snowflake).Convert(fieldt))
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continue
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}
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fieldk := fieldt.Kind()
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if expectType, ok := optionKindMap[fieldk]; ok {
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if option.Type != expectType {
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return fmt.Errorf("option %q expecting type %v, got %v", name, expectType, option.Type)
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}
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}
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switch fieldk {
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case reflect.Struct:
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if err := option.Options.unmarshal(fieldv.Addr()); err != nil {
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return errors.Wrapf(err, "option %q has invalid suboptions", name)
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}
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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i64, err := option.IntValue()
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if err != nil {
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return errors.Wrapf(err, "option %q is not a valid int64", name)
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}
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fieldv.Set(reflect.ValueOf(i64).Convert(fieldt))
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case reflect.Float32, reflect.Float64:
|
|
i64, err := option.IntValue()
|
|
if err != nil {
|
|
return errors.Wrapf(err, "option %q is not a valid int", name)
|
|
}
|
|
fieldv.Set(reflect.ValueOf(i64).Convert(fieldt))
|
|
case reflect.Bool:
|
|
b, err := option.BoolValue()
|
|
if err != nil {
|
|
return errors.Wrapf(err, "option %q is not a valid bool", name)
|
|
}
|
|
fieldv.Set(reflect.ValueOf(b).Convert(fieldt))
|
|
case reflect.String:
|
|
fieldv.Set(reflect.ValueOf(option.String()).Convert(fieldt))
|
|
default:
|
|
return fmt.Errorf("field %s (%q) has unknown type %s", fieldStruct.Name, name, fieldt)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Find returns the named command option
|
|
func (o CommandInteractionOptions) Find(name string) CommandInteractionOption {
|
|
for _, opt := range o {
|
|
if strings.EqualFold(opt.Name, name) {
|
|
return opt
|
|
}
|
|
}
|
|
return CommandInteractionOption{}
|
|
}
|
|
|
|
// String will return the value if the option's value is a valid string.
|
|
// Otherwise, it will return the raw JSON value of the other type.
|
|
func (o CommandInteractionOption) String() string {
|
|
var value string
|
|
if err := json.Unmarshal(o.Value, &value); err != nil {
|
|
return string(o.Value)
|
|
}
|
|
return value
|
|
}
|
|
|
|
// IntValue reads the option's value as an int.
|
|
func (o CommandInteractionOption) IntValue() (int64, error) {
|
|
var i int64
|
|
err := o.Value.UnmarshalTo(&i)
|
|
return i, err
|
|
}
|
|
|
|
// BoolValue reads the option's value as a bool.
|
|
func (o CommandInteractionOption) BoolValue() (bool, error) {
|
|
var b bool
|
|
err := o.Value.UnmarshalTo(&b)
|
|
return b, err
|
|
}
|
|
|
|
// SnowflakeValue reads the option's value as a snowflake.
|
|
func (o CommandInteractionOption) SnowflakeValue() (Snowflake, error) {
|
|
var id Snowflake
|
|
err := o.Value.UnmarshalTo(&id)
|
|
return id, err
|
|
}
|
|
|
|
// FloatValue reads the option's value as a float64.
|
|
func (o CommandInteractionOption) FloatValue() (float64, error) {
|
|
var f float64
|
|
err := o.Value.UnmarshalTo(&f)
|
|
return f, err
|
|
}
|
|
|
|
// ModalInteraction is the submitted modal form
|
|
type ModalInteraction struct {
|
|
CustomID ComponentID `json:"custom_id"`
|
|
Components ContainerComponents `json:"components"`
|
|
}
|
|
|
|
// InteractionType implements InteractionData.
|
|
func (m *ModalInteraction) InteractionType() InteractionDataType {
|
|
return ModalInteractionType
|
|
}
|
|
|
|
func (m *ModalInteraction) data() {}
|
|
|
|
// UnknownInteractionData describes an Interaction response with an unknown
|
|
// type.
|
|
type UnknownInteractionData struct {
|
|
json.Raw
|
|
typ InteractionDataType
|
|
}
|
|
|
|
// InteractionType implements InteractionData.
|
|
func (u *UnknownInteractionData) InteractionType() InteractionDataType {
|
|
return u.typ
|
|
}
|
|
|
|
func (u *UnknownInteractionData) data() {}
|