mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-15 19:33:17 +00:00
105 lines
2.5 KiB
Go
105 lines
2.5 KiB
Go
package gateway
|
|
|
|
import (
|
|
"fmt"
|
|
"math/rand"
|
|
"time"
|
|
|
|
"github.com/diamondburned/arikawa/utils/json"
|
|
"github.com/diamondburned/arikawa/utils/wsutil"
|
|
"github.com/pkg/errors"
|
|
)
|
|
|
|
type OPCode = wsutil.OPCode
|
|
|
|
const (
|
|
DispatchOP OPCode = 0 // recv
|
|
HeartbeatOP OPCode = 1 // send/recv
|
|
IdentifyOP OPCode = 2 // send...
|
|
StatusUpdateOP OPCode = 3 //
|
|
VoiceStateUpdateOP OPCode = 4 //
|
|
VoiceServerPingOP OPCode = 5 //
|
|
ResumeOP OPCode = 6 //
|
|
ReconnectOP OPCode = 7 // recv
|
|
RequestGuildMembersOP OPCode = 8 // send
|
|
InvalidSessionOP OPCode = 9 // recv...
|
|
HelloOP OPCode = 10
|
|
HeartbeatAckOP OPCode = 11
|
|
CallConnectOP OPCode = 13
|
|
GuildSubscriptionsOP OPCode = 14
|
|
)
|
|
|
|
func (g *Gateway) HandleOP(op *wsutil.OP) error {
|
|
switch op.Code {
|
|
case HeartbeatAckOP:
|
|
// Heartbeat from the server?
|
|
g.PacerLoop.Echo()
|
|
|
|
case HeartbeatOP:
|
|
// Server requesting a heartbeat.
|
|
return g.PacerLoop.Pace()
|
|
|
|
case ReconnectOP:
|
|
// Server requests to reconnect, die and retry.
|
|
wsutil.WSDebug("ReconnectOP received.")
|
|
// We must reconnect in another goroutine, as running Reconnect
|
|
// synchronously would prevent the main event loop from exiting.
|
|
go g.Reconnect()
|
|
// Gracefully exit with a nil let the event handler take the signal from
|
|
// the pacemaker.
|
|
return nil
|
|
|
|
case InvalidSessionOP:
|
|
// Discord expects us to sleep for no reason
|
|
time.Sleep(time.Duration(rand.Intn(5)+1) * time.Second)
|
|
|
|
// Invalid session, try and Identify.
|
|
if err := g.Identify(); err != nil {
|
|
// Can't identify, reconnect.
|
|
go g.Reconnect()
|
|
}
|
|
return nil
|
|
|
|
case HelloOP:
|
|
// What is this OP doing here???
|
|
return nil
|
|
|
|
case DispatchOP:
|
|
// Set the sequence
|
|
if op.Sequence > 0 {
|
|
g.Sequence.Set(op.Sequence)
|
|
}
|
|
|
|
// Check if we know the event
|
|
fn, ok := EventCreator[op.EventName]
|
|
if !ok {
|
|
return fmt.Errorf(
|
|
"Unknown event %s: %s",
|
|
op.EventName, string(op.Data),
|
|
)
|
|
}
|
|
|
|
// Make a new pointer to the event
|
|
var ev = fn()
|
|
|
|
// Try and parse the event
|
|
if err := json.Unmarshal(op.Data, ev); err != nil {
|
|
return errors.Wrap(err, "Failed to parse event "+op.EventName)
|
|
}
|
|
|
|
// If the event is a ready, we'll want its sessionID
|
|
if ev, ok := ev.(*ReadyEvent); ok {
|
|
g.SessionID = ev.SessionID
|
|
}
|
|
|
|
// Throw the event into a channel, it's valid now.
|
|
g.Events <- ev
|
|
return nil
|
|
|
|
default:
|
|
return fmt.Errorf("Unknown OP code %d (event %s)", op.Code, op.EventName)
|
|
}
|
|
|
|
return nil
|
|
}
|