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arikawa/discord/channel.go
2021-05-30 14:14:41 -07:00

215 lines
6.6 KiB
Go

package discord
import (
"strconv"
"strings"
"time"
"github.com/diamondburned/arikawa/v2/utils/json"
)
// Channel represents a guild or DM channel within Discord.
//
// https://discord.com/developers/docs/resources/channel#channel-object
type Channel struct {
// ID is the id of this channel.
ID ChannelID `json:"id"`
// GuildID is the id of the guild.
GuildID GuildID `json:"guild_id,omitempty"`
// Type is the type of channel.
Type ChannelType `json:"type,omitempty"`
// NSFW specifies whether the channel is nsfw.
NSFW bool `json:"nsfw,omitempty"`
// Position is the sorting position of the channel.
Position int `json:"position,omitempty"`
// Permissions are the explicit permission overrides for members and roles.
Permissions []Overwrite `json:"permission_overwrites,omitempty"`
// Name is the name of the channel (2-100 characters).
Name string `json:"name,omitempty"`
// Topic is the channel topic (0-1024 characters).
Topic string `json:"topic,omitempty"`
// LastMessageID is the id of the last message sent in this channel (may
// not point to an existing or valid message).
LastMessageID MessageID `json:"last_message_id,omitempty"`
// VoiceBitrate is the bitrate (in bits) of the voice channel.
VoiceBitrate uint `json:"bitrate,omitempty"`
// VoiceUserLimit is the user limit of the voice channel.
VoiceUserLimit uint `json:"user_limit,omitempty"`
// UserRateLimit is the amount of seconds a user has to wait before sending
// another message (0-21600). Bots, as well as users with the permission
// manage_messages or manage_channel, are unaffected.
UserRateLimit Seconds `json:"rate_limit_per_user,omitempty"`
// DMRecipients are the recipients of the DM.
DMRecipients []User `json:"recipients,omitempty"`
// Icon is the icon hash.
Icon Hash `json:"icon,omitempty"`
// DMOwnerID is the id of the DM creator.
DMOwnerID UserID `json:"owner_id,omitempty"`
// AppID is the application id of the group DM creator if it is
// bot-created.
AppID AppID `json:"application_id,omitempty"`
// CategoryID is the id of the parent category for a channel (each parent
// category can contain up to 50 channels).
CategoryID ChannelID `json:"parent_id,omitempty"`
// LastPinTime is when the last pinned message was pinned.
LastPinTime Timestamp `json:"last_pin_timestamp,omitempty"`
// RTCRegionID is the voice region id for the voice channel.
RTCRegionID string `json:"rtc_region,omitempty"`
// VideoQualityMode is the camera video quality mode of the voice channel.
VideoQualityMode VideoQualityMode `json:"video_quality_mode,omitempty"`
}
func (ch *Channel) UnmarshalJSON(data []byte) error {
type RawChannel Channel
var newCh RawChannel
if err := json.Unmarshal(data, &newCh); err != nil {
return err
}
// In the docs, Discord states that if VideoQualityMode is omitted, it is
// actually 1 aka. AutoVideoQuality, and they just didn't bother to send
// it.
// Refer to:
// https://discord.com/developers/docs/resources/channel#channel-object-channel-structure
if ch.VideoQualityMode == 0 {
ch.VideoQualityMode = 1
}
return nil
}
// CreatedAt returns a time object representing when the channel was created.
func (ch Channel) CreatedAt() time.Time {
return ch.ID.Time()
}
// Mention returns a mention of the channel.
func (ch Channel) Mention() string {
return ch.ID.Mention()
}
// IconURL returns the URL to the channel icon in the PNG format.
// An empty string is returned if there's no icon.
func (ch Channel) IconURL() string {
return ch.IconURLWithType(PNGImage)
}
// IconURLWithType returns the URL to the channel icon using the passed
// ImageType. An empty string is returned if there's no icon.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (ch Channel) IconURLWithType(t ImageType) string {
if ch.Icon == "" {
return ""
}
return "https://cdn.discordapp.com/channel-icons/" +
ch.ID.String() + "/" + t.format(ch.Icon)
}
type ChannelType uint8
// https://discord.com/developers/docs/resources/channel#channel-object-channel-types
const (
// GuildText is a text channel within a server.
GuildText ChannelType = iota
// DirectMessage is a direct message between users.
DirectMessage
// GuildVoice is a voice channel within a server.
GuildVoice
// GroupDM is a direct message between multiple users.
GroupDM
// GuildCategory is an organizational category that contains up to 50
// channels.
GuildCategory
// GuildNews is a channel that users can follow and crosspost into their
// own server.
GuildNews
// GuildStore is a channel in which game developers can sell their game on
// Discord.
GuildStore
_
_
_
// GuildNewsThread is a temporary sub-channel within a GUILD_NEWS channel
GuildNewsThread
// GuildPublicThread is a temporary sub-channel within a GUILD_TEXT
// channel.
GuildPublicThread
// GuildPrivateThread isa temporary sub-channel within a GUILD_TEXT channel
// that is only viewable by those invited and those with the MANAGE_THREADS
// permission.
GuildPrivateThread
// GuildStageVoice is a voice channel for hosting events with an audience.
GuildStageVoice
)
// https://discord.com/developers/docs/resources/channel#overwrite-object
type Overwrite struct {
// ID is the role or user id.
ID Snowflake `json:"id"`
// Type indicates the entity overwritten: role or member.
Type OverwriteType `json:"type"`
// Allow is a permission bit set for granted permissions.
Allow Permissions `json:"allow,string"`
// Deny is a permission bit set for denied permissions.
Deny Permissions `json:"deny,string"`
}
// OverwriteType is an enumerated type to indicate the entity being overwritten:
// role or member
type OverwriteType uint8
const (
// OverwriteRole is an overwrite for a role.
OverwriteRole OverwriteType = iota
// OverwriteMember is an overwrite for a member.
OverwriteMember
)
// UnmarshalJSON unmarshalls both a string-quoted number and a regular number
// into OverwriteType. We need to do this because Discord is so bad that they
// can't even handle 1s and 0s properly.
func (otype *OverwriteType) UnmarshalJSON(b []byte) error {
s := strings.Trim(string(b), `"`)
// It has been observed that discord still uses the "legacy" string
// overwrite types in at least the guild create event.
// Therefore this string check.
switch s {
case "role":
*otype = OverwriteRole
return nil
case "member":
*otype = OverwriteMember
return nil
}
u, err := strconv.ParseUint(s, 10, 8)
if err != nil {
return err
}
*otype = OverwriteType(u)
return nil
}
type VideoQualityMode uint8
// https://discord.com/developers/docs/resources/channel#channel-object-video-quality-modes
const (
AutoVideoQuality VideoQualityMode = iota + 1
FullVideoQuality
)