1
0
Fork 0
mirror of https://github.com/diamondburned/arikawa.git synced 2024-11-18 21:02:47 +00:00
arikawa/api/api.go
2021-05-29 22:25:52 -07:00

83 lines
2.1 KiB
Go

// Package api provides an interface to interact with the Discord REST API. It
// handles rate limiting, as well as authorizing and more.
package api
import (
"context"
"net/http"
"github.com/diamondburned/arikawa/v2/api/rate"
"github.com/diamondburned/arikawa/v2/utils/httputil"
"github.com/diamondburned/arikawa/v2/utils/httputil/httpdriver"
)
var (
BaseEndpoint = "https://discord.com"
Version = "9"
Path = "/api/v" + Version
Endpoint = BaseEndpoint + Path + "/"
EndpointGateway = Endpoint + "gateway"
EndpointGatewayBot = EndpointGateway + "/bot"
)
var UserAgent = "DiscordBot (https://github.com/diamondburned/arikawa/v3)"
type Client struct {
*httputil.Client
*Session
AcquireOptions rate.AcquireOptions
}
func NewClient(token string) *Client {
return NewCustomClient(token, httputil.NewClient())
}
func NewCustomClient(token string, httpClient *httputil.Client) *Client {
c := &Client{
Session: &Session{
Limiter: rate.NewLimiter(Path),
Token: token,
UserAgent: UserAgent,
},
Client: httpClient.Copy(),
}
c.Client.OnRequest = append(c.Client.OnRequest, c.InjectRequest)
c.Client.OnResponse = append(c.Client.OnResponse, c.OnResponse)
return c
}
// WithContext returns a shallow copy of Client with the given context. It's
// used for method timeouts and such. This method is thread-safe.
func (c *Client) WithContext(ctx context.Context) *Client {
return &Client{
Client: c.Client.WithContext(ctx),
Session: c.Session,
AcquireOptions: c.AcquireOptions,
}
}
func (c *Client) InjectRequest(r httpdriver.Request) error {
r.AddHeader(http.Header{
"Authorization": {c.Session.Token},
"User-Agent": {c.Session.UserAgent},
})
ctx := c.AcquireOptions.Context(r.GetContext())
return c.Session.Limiter.Acquire(ctx, r.GetPath())
}
func (c *Client) OnResponse(r httpdriver.Request, resp httpdriver.Response) error {
return c.Session.Limiter.Release(r.GetPath(), httpdriver.OptHeader(resp))
}
// Session keeps a single session. This is typically wrapped around Client.
type Session struct {
Limiter *rate.Limiter
Token string
UserAgent string
}