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c00567599b
* api/gateway: Implement threads * discord/api: rename PermissionOverwrites fields to Overwrites * discord: rename Minutes to ArchiveDuration * discord: Rename ArchiveDuration constants Co-authored-by: diamondburned <datutbrus@gmail.com>
168 lines
4.7 KiB
Go
168 lines
4.7 KiB
Go
package gateway
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import (
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"context"
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"github.com/pkg/errors"
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"github.com/diamondburned/arikawa/v3/discord"
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)
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// Rules: VOICE_STATE_UPDATE -> VoiceStateUpdateEvent
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// Identify structure is at identify.go
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// Identify sends off the Identify command with the Gateway's IdentifyData.
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func (g *Gateway) Identify() error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.IdentifyCtx(ctx)
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}
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// IdentifyCtx sends off the Identify command with the Gateway's IdentifyData
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// with the given context for time out.
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func (g *Gateway) IdentifyCtx(ctx context.Context) error {
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if err := g.Identifier.Wait(ctx); err != nil {
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return errors.Wrap(err, "can't wait for identify()")
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}
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return g.SendCtx(ctx, IdentifyOP, g.Identifier)
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}
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type ResumeData struct {
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Token string `json:"token"`
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SessionID string `json:"session_id"`
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Sequence int64 `json:"seq"`
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}
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// Resume sends to the Websocket a Resume OP, but it doesn't actually resume
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// from a dead connection. Start() resumes from a dead connection.
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func (g *Gateway) Resume() error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.ResumeCtx(ctx)
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}
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// ResumeCtx sends to the Websocket a Resume OP, but it doesn't actually resume
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// from a dead connection. Start() resumes from a dead connection.
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func (g *Gateway) ResumeCtx(ctx context.Context) error {
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var (
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ses = g.SessionID()
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seq = g.Sequence.Get()
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)
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if ses == "" || seq == 0 {
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return ErrMissingForResume
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}
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return g.SendCtx(ctx, ResumeOP, ResumeData{
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Token: g.Identifier.Token,
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SessionID: ses,
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Sequence: seq,
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})
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}
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// HeartbeatData is the last sequence number to be sent.
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type HeartbeatData int
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func (g *Gateway) Heartbeat() error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.HeartbeatCtx(ctx)
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}
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func (g *Gateway) HeartbeatCtx(ctx context.Context) error {
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return g.SendCtx(ctx, HeartbeatOP, g.Sequence.Get())
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}
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type RequestGuildMembersData struct {
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// GuildIDs contains the ids of the guilds to request data from. Multiple
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// guilds can only be requested when using user accounts.
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GuildIDs []discord.GuildID `json:"guild_id"`
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UserIDs []discord.UserID `json:"user_ids,omitempty"`
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Query string `json:"query"`
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Limit uint `json:"limit"`
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Presences bool `json:"presences,omitempty"`
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Nonce string `json:"nonce,omitempty"`
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}
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func (g *Gateway) RequestGuildMembers(data RequestGuildMembersData) error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.RequestGuildMembersCtx(ctx, data)
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}
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func (g *Gateway) RequestGuildMembersCtx(
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ctx context.Context, data RequestGuildMembersData) error {
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return g.SendCtx(ctx, RequestGuildMembersOP, data)
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}
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type UpdateVoiceStateData struct {
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GuildID discord.GuildID `json:"guild_id"`
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ChannelID discord.ChannelID `json:"channel_id"` // nullable
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SelfMute bool `json:"self_mute"`
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SelfDeaf bool `json:"self_deaf"`
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}
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func (g *Gateway) UpdateVoiceState(data UpdateVoiceStateData) error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.UpdateVoiceStateCtx(ctx, data)
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}
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func (g *Gateway) UpdateVoiceStateCtx(ctx context.Context, data UpdateVoiceStateData) error {
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return g.SendCtx(ctx, VoiceStateUpdateOP, data)
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}
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// UpdateStatusData is sent by this client to indicate a presence or status
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// update.
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type UpdateStatusData struct {
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Since discord.UnixMsTimestamp `json:"since"` // 0 if not idle
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// Activities can be null or an empty slice.
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Activities []discord.Activity `json:"activities"`
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Status discord.Status `json:"status"`
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AFK bool `json:"afk"`
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}
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func (g *Gateway) UpdateStatus(data UpdateStatusData) error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.UpdateStatusCtx(ctx, data)
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}
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func (g *Gateway) UpdateStatusCtx(ctx context.Context, data UpdateStatusData) error {
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return g.SendCtx(ctx, StatusUpdateOP, data)
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}
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// Undocumented
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type GuildSubscribeData struct {
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Typing bool `json:"typing"`
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Threads bool `json:"threads"`
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Activities bool `json:"activities"`
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GuildID discord.GuildID `json:"guild_id"`
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// Channels is not documented. It's used to fetch the right members sidebar.
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Channels map[discord.ChannelID][][2]int `json:"channels,omitempty"`
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}
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func (g *Gateway) GuildSubscribe(data GuildSubscribeData) error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
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defer cancel()
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return g.GuildSubscribeCtx(ctx, data)
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}
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func (g *Gateway) GuildSubscribeCtx(ctx context.Context, data GuildSubscribeData) error {
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return g.SendCtx(ctx, GuildSubscriptionsOP, data)
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}
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