mirror of
https://github.com/diamondburned/arikawa.git
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149 lines
4.6 KiB
Go
149 lines
4.6 KiB
Go
package gateway
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import (
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"strconv"
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"strings"
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"github.com/diamondburned/arikawa/v2/discord"
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)
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type ReadyEvent struct {
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Version int `json:"version"`
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User discord.User `json:"user"`
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SessionID string `json:"session_id"`
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PrivateChannels []discord.Channel `json:"private_channels"`
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Guilds []GuildCreateEvent `json:"guilds"`
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Shard *Shard `json:"shard"`
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// Undocumented fields
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Settings *UserSettings `json:"user_settings,omitempty"`
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UserGuildSettings []UserGuildSettings `json:"user_guild_settings,omitempty"`
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ReadState []ReadState `json:"read_state,omitempty"`
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Presences []discord.Presence `json:"presences,omitempty"`
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Relationships []discord.Relationship `json:"relationships,omitempty"`
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Notes map[discord.UserID]string `json:"notes,omitempty"`
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}
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type UserSettings struct {
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ShowCurrentGame bool `json:"show_current_game"`
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DefaultGuildsRestricted bool `json:"default_guilds_restricted"`
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InlineAttachmentMedia bool `json:"inline_attachment_media"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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GIFAutoPlay bool `json:"gif_auto_play"`
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RenderEmbeds bool `json:"render_embeds"`
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RenderReactions bool `json:"render_reactions"`
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AnimateEmoji bool `json:"animate_emoji"`
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EnableTTSCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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ConvertEmoticons bool `json:"convert_emoticons"`
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ExplicitContentFilter uint8 `json:"explicit_content_filter"` // ???
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DisableGamesTab bool `json:"disable_games_tab"`
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DeveloperMode bool `json:"developer_mode"`
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DetectPlatformAccounts bool `json:"detect_platform_accounts"`
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StreamNotification bool `json:"stream_notification_enabled"`
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AccessibilityDetection bool `json:"allow_accessibility_detection"`
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ContactSync bool `json:"contact_sync_enabled"`
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NativePhoneIntegration bool `json:"native_phone_integration_enabled"`
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Locale string `json:"locale"`
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Theme string `json:"theme"`
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GuildPositions []discord.GuildID `json:"guild_positions"`
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GuildFolders []GuildFolder `json:"guild_folders"`
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RestrictedGuilds []discord.GuildID `json:"restricted_guilds"`
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FriendSourceFlags struct {
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All bool `json:"all"`
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MutualGuilds bool `json:"mutual_guilds"`
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MutualFriends bool `json:"mutual_friends"`
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} `json:"friend_source_flags"`
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Status discord.Status `json:"status"`
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CustomStatus struct {
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Text string `json:"text"`
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ExpiresAt discord.Timestamp `json:"expires_at,omitempty"`
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EmojiID discord.EmojiID `json:"emoji_id,string"`
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EmojiName string `json:"emoji_name"`
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} `json:"custom_status"`
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}
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// A UserGuildSettings stores data for a users guild settings.
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type UserGuildSettings struct {
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GuildID discord.GuildID `json:"guild_id"`
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SuppressEveryone bool `json:"suppress_everyone"`
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SuppressRoles bool `json:"suppress_roles"`
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Muted bool `json:"muted"`
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MobilePush bool `json:"mobile_push"`
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MessageNotifications UserNotification `json:"message_notifications"`
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ChannelOverrides []SettingsChannelOverride `json:"channel_overrides"`
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}
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// UserNotification is the notification setting for a channel or guild.
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type UserNotification uint8
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const (
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AllNotifications UserNotification = iota
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OnlyMentions
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NoNotifications
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GuildDefaults
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)
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type ReadState struct {
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ChannelID discord.ChannelID `json:"id"`
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LastMessageID discord.MessageID `json:"last_message_id"`
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MentionCount int `json:"mention_count"`
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}
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// A UserGuildSettingsChannelOverride stores data for a channel override for a
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// users guild settings.
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type SettingsChannelOverride struct {
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Muted bool `json:"muted"`
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MessageNotifications UserNotification `json:"message_notifications"`
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ChannelID discord.ChannelID `json:"channel_id"`
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}
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// GuildFolder holds a single folder that you see in the left guild panel.
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type GuildFolder struct {
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Name string `json:"name"`
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ID GuildFolderID `json:"id"`
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GuildIDs []discord.GuildID `json:"guild_ids"`
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Color discord.Color `json:"color"`
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}
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// GuildFolderID is possibly a snowflake. It can also be 0 (null) or a low
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// number of unknown significance.
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type GuildFolderID int64
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func (g *GuildFolderID) UnmarshalJSON(b []byte) error {
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var body = string(b)
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if body == "null" {
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return nil
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}
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body = strings.Trim(body, `"`)
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u, err := strconv.ParseInt(body, 10, 64)
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if err != nil {
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return err
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}
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*g = GuildFolderID(u)
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return nil
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}
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func (g GuildFolderID) MarshalJSON() ([]byte, error) {
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if g == 0 {
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return []byte("null"), nil
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}
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return []byte(strconv.FormatInt(int64(g), 10)), nil
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}
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