mirror of
https://github.com/diamondburned/arikawa.git
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efde3f4ea6
This commit refactors a lot of packages. It refactors the handler package, removing the Synchronous field and replacing it the AddSyncHandler API, which allows each handler to control whether or not it should be ran synchronously independent of other handlers. This is useful for libraries that need to guarantee the incoming order of events. It also refactors the store interfaces to accept more interfaces. This is to make the API more consistent as well as reducing potential useless copies. The public-facing state API should still be the same, so this change will mostly concern users with their own store implementations. Several miscellaneous functions (such as a few in package gateway) were modified to be more suitable to other packages, but those functions should rarely ever be used, anyway. Several tests are also fixed within this commit, namely fixing state's intents bug.
268 lines
9.1 KiB
Go
268 lines
9.1 KiB
Go
package gateway
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import (
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"strconv"
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"strings"
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"github.com/diamondburned/arikawa/v3/discord"
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)
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type (
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// ReadyEvent is the struct for a READY event.
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ReadyEvent struct {
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Version int `json:"version"`
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User discord.User `json:"user"`
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SessionID string `json:"session_id"`
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PrivateChannels []discord.Channel `json:"private_channels"`
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Guilds []GuildCreateEvent `json:"guilds"`
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Shard *Shard `json:"shard,omitempty"`
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// Undocumented fields
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UserSettings *UserSettings `json:"user_settings,omitempty"`
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ReadStates []ReadState `json:"read_state,omitempty"`
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UserGuildSettings []UserGuildSetting `json:"user_guild_settings,omitempty"`
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Relationships []discord.Relationship `json:"relationships,omitempty"`
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Presences []discord.Presence `json:"presences,omitempty"`
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FriendSuggestionCount int `json:"friend_suggestion_count,omitempty"`
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GeoOrderedRTCRegions []string `json:"geo_ordered_rtc_regions,omitempty"`
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}
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// ReadState is a single ReadState entry. It is undocumented.
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ReadState struct {
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ChannelID discord.ChannelID `json:"id"`
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LastMessageID discord.MessageID `json:"last_message_id"`
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LastPinTimestamp discord.Timestamp `json:"last_pin_timestamp"`
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MentionCount int `json:"mention_count"`
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}
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// UserSettings is the struct for (almost) all user settings. It is
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// undocumented.
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UserSettings struct {
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ShowCurrentGame bool `json:"show_current_game"`
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DefaultGuildsRestricted bool `json:"default_guilds_restricted"`
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InlineAttachmentMedia bool `json:"inline_attachment_media"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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GIFAutoPlay bool `json:"gif_auto_play"`
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RenderEmbeds bool `json:"render_embeds"`
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RenderReactions bool `json:"render_reactions"`
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AnimateEmoji bool `json:"animate_emoji"`
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AnimateStickers int `json:"animate_stickers"`
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EnableTTSCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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ConvertEmoticons bool `json:"convert_emoticons"`
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ExplicitContentFilter uint8 `json:"explicit_content_filter"` // ???
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DisableGamesTab bool `json:"disable_games_tab"`
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DeveloperMode bool `json:"developer_mode"`
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DetectPlatformAccounts bool `json:"detect_platform_accounts"`
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StreamNotification bool `json:"stream_notification_enabled"`
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AccessibilityDetection bool `json:"allow_accessibility_detection"`
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ContactSync bool `json:"contact_sync_enabled"`
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NativePhoneIntegration bool `json:"native_phone_integration_enabled"`
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TimezoneOffset int `json:"timezone_offset"`
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Locale string `json:"locale"`
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Theme string `json:"theme"`
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GuildPositions []discord.GuildID `json:"guild_positions"`
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GuildFolders []GuildFolder `json:"guild_folders"`
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RestrictedGuilds []discord.GuildID `json:"restricted_guilds"`
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FriendSourceFlags FriendSourceFlags `json:"friend_source_flags"`
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Status discord.Status `json:"status"`
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CustomStatus *CustomUserStatus `json:"custom_status"`
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}
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// CustomUserStatus is the custom user status that allows setting an emoji
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// and a piece of text on each user.
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CustomUserStatus struct {
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Text string `json:"text"`
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ExpiresAt discord.Timestamp `json:"expires_at,omitempty"`
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EmojiID discord.EmojiID `json:"emoji_id,string"`
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EmojiName string `json:"emoji_name"`
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}
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// UserGuildSetting stores the settings for a single guild. It is
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// undocumented.
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UserGuildSetting struct {
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GuildID discord.GuildID `json:"guild_id"`
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SuppressRoles bool `json:"suppress_roles"`
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SuppressEveryone bool `json:"suppress_everyone"`
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Muted bool `json:"muted"`
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MuteConfig *UserMuteConfig `json:"mute_config"`
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MobilePush bool `json:"mobile_push"`
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Notifications UserNotification `json:"message_notifications"`
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ChannelOverrides []UserChannelOverride `json:"channel_overrides"`
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}
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// A UserChannelOverride struct describes a channel settings override for a
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// users guild settings.
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UserChannelOverride struct {
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Muted bool `json:"muted"`
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MuteConfig *UserMuteConfig `json:"mute_config"`
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Notifications UserNotification `json:"message_notifications"`
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ChannelID discord.ChannelID `json:"channel_id"`
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}
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// UserMuteConfig seems to describe the mute settings. It belongs to the
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// UserGuildSettingEntry and UserChannelOverride structs and is
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// undocumented.
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UserMuteConfig struct {
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SelectedTimeWindow int `json:"selected_time_window"`
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EndTime discord.Timestamp `json:"end_time"`
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}
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// GuildFolder holds a single folder that you see in the left guild panel.
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GuildFolder struct {
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Name string `json:"name"`
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ID GuildFolderID `json:"id"`
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GuildIDs []discord.GuildID `json:"guild_ids"`
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Color discord.Color `json:"color"`
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}
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// FriendSourceFlags describes sources that friend requests could be sent
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// from. It belongs to the UserSettings struct and is undocumented.
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FriendSourceFlags struct {
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All bool `json:"all,omitempty"`
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MutualGuilds bool `json:"mutual_guilds,omitempty"`
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MutualFriends bool `json:"mutual_friends,omitempty"`
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}
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)
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// UserNotification is the notification setting for a channel or guild.
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type UserNotification uint8
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const (
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AllNotifications UserNotification = iota
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OnlyMentions
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NoNotifications
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GuildDefaults
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)
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// GuildFolderID is possibly a snowflake. It can also be 0 (null) or a low
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// number of unknown significance.
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type GuildFolderID int64
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func (g *GuildFolderID) UnmarshalJSON(b []byte) error {
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var body = string(b)
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if body == "null" {
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return nil
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}
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body = strings.Trim(body, `"`)
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u, err := strconv.ParseInt(body, 10, 64)
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if err != nil {
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return err
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}
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*g = GuildFolderID(u)
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return nil
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}
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func (g GuildFolderID) MarshalJSON() ([]byte, error) {
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if g == 0 {
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return []byte("null"), nil
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}
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return []byte(strconv.FormatInt(int64(g), 10)), nil
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}
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// ReadySupplemental event structs. For now, this event is never used, and its
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// usage have yet been discovered.
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type (
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// ReadySupplementalEvent is the struct for a READY_SUPPLEMENTAL event,
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// which is an undocumented event.
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ReadySupplementalEvent struct {
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Guilds []GuildCreateEvent `json:"guilds"` // only have ID and VoiceStates
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MergedMembers [][]SupplementalMember `json:"merged_members"`
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MergedPresences MergedPresences `json:"merged_presences"`
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}
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// SupplementalMember is the struct for a member in the MergedMembers field
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// of ReadySupplementalEvent. It has slight differences to discord.Member.
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SupplementalMember struct {
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UserID discord.UserID `json:"user_id"`
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Nick string `json:"nick,omitempty"`
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RoleIDs []discord.RoleID `json:"roles"`
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GuildID discord.GuildID `json:"guild_id,omitempty"`
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IsPending bool `json:"pending,omitempty"`
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HoistedRole discord.RoleID `json:"hoisted_role"`
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Mute bool `json:"mute"`
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Deaf bool `json:"deaf"`
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// Joined specifies when the user joined the guild.
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Joined discord.Timestamp `json:"joined_at"`
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// BoostedSince specifies when the user started boosting the guild.
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BoostedSince discord.Timestamp `json:"premium_since,omitempty"`
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}
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// MergedPresences is the struct for presences of guilds' members and
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// friends. It is undocumented.
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MergedPresences struct {
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Guilds [][]SupplementalPresence `json:"guilds"`
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Friends []SupplementalPresence `json:"friends"`
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}
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// SupplementalPresence is a single presence for either a guild member or
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// friend. It is used in MergedPresences and is undocumented.
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SupplementalPresence struct {
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UserID discord.UserID `json:"user_id"`
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// Status is either "idle", "dnd", "online", or "offline".
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Status discord.Status `json:"status"`
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// Activities are the user's current activities.
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Activities []discord.Activity `json:"activities"`
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// ClientStaus is the user's platform-dependent status.
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ClientStatus discord.ClientStatus `json:"client_status"`
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// LastModified is only present in Friends.
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LastModified discord.UnixMsTimestamp `json:"last_modified,omitempty"`
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}
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)
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// ConvertSupplementalMembers converts a SupplementalMember to a regular Member.
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func ConvertSupplementalMembers(sms []SupplementalMember) []discord.Member {
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members := make([]discord.Member, len(sms))
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for i, sm := range sms {
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members[i] = discord.Member{
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User: discord.User{ID: sm.UserID},
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Nick: sm.Nick,
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RoleIDs: sm.RoleIDs,
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Joined: sm.Joined,
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BoostedSince: sm.BoostedSince,
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Deaf: sm.Deaf,
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Mute: sm.Mute,
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IsPending: sm.IsPending,
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}
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}
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return members
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}
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// ConvertSupplementalPresences converts a SupplementalPresence to a regular
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// Presence with an empty GuildID.
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func ConvertSupplementalPresences(sps []SupplementalPresence) []discord.Presence {
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presences := make([]discord.Presence, len(sps))
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for i, sp := range sps {
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presences[i] = discord.Presence{
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User: discord.User{ID: sp.UserID},
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Status: sp.Status,
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Activities: sp.Activities,
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ClientStatus: sp.ClientStatus,
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}
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}
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return presences
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}
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