arikawa/utils/heart/heart.go

246 lines
4.6 KiB
Go

// Package heart implements a general purpose pacemaker.
package heart
import (
"log"
"sync"
"sync/atomic"
"time"
"github.com/diamondburned/arikawa/utils/wsutil"
"github.com/pkg/errors"
)
// Debug is the default logger that Pacemaker uses.
var Debug = func(v ...interface{}) {}
var ErrDead = errors.New("no heartbeat replied")
// AtomicTime is a thread-safe UnixNano timestamp guarded by atomic.
type AtomicTime struct {
unixnano int64
}
func (t *AtomicTime) Get() int64 {
return atomic.LoadInt64(&t.unixnano)
}
func (t *AtomicTime) Set(time time.Time) {
atomic.StoreInt64(&t.unixnano, time.UnixNano())
}
func (t *AtomicTime) Time() time.Time {
return time.Unix(0, t.Get())
}
type Pacemaker struct {
// Heartrate is the received duration between heartbeats.
Heartrate time.Duration
// Time in nanoseconds, guarded by atomic read/writes.
SentBeat AtomicTime
EchoBeat AtomicTime
// Any callback that returns an error will stop the pacer.
Pace func() error
stop chan struct{}
death chan error
}
func NewPacemaker(heartrate time.Duration, pacer func() error) *Pacemaker {
return &Pacemaker{
Heartrate: heartrate,
Pace: pacer,
}
}
func (p *Pacemaker) Echo() {
// Swap our received heartbeats
// p.LastBeat[0], p.LastBeat[1] = time.Now(), p.LastBeat[0]
p.EchoBeat.Set(time.Now())
}
// Dead, if true, will have Pace return an ErrDead.
func (p *Pacemaker) Dead() bool {
/* Deprecated
if p.LastBeat[0].IsZero() || p.LastBeat[1].IsZero() {
return false
}
return p.LastBeat[0].Sub(p.LastBeat[1]) > p.Heartrate*2
*/
var (
echo = p.EchoBeat.Get()
sent = p.SentBeat.Get()
)
if echo == 0 || sent == 0 {
return false
}
return sent-echo > int64(p.Heartrate)*2
}
func (p *Pacemaker) Stop() {
if p.stop != nil {
p.stop <- struct{}{}
Debug("(*Pacemaker).stop was sent a stop signal.")
} else {
Debug("(*Pacemaker).stop is nil, skipping.")
}
}
func (p *Pacemaker) start() error {
log.Println("HR:", p.Heartrate)
tick := time.NewTicker(p.Heartrate)
defer tick.Stop()
// Echo at least once
p.Echo()
for {
Debug("Pacemaker loop restarted.")
if err := p.Pace(); err != nil {
return err
}
Debug("Paced.")
// Paced, save:
p.SentBeat.Set(time.Now())
if p.Dead() {
return ErrDead
}
select {
case <-p.stop:
Debug("Received stop signal.")
return nil
case <-tick.C:
Debug("Ticked. Restarting.")
}
}
}
// StartAsync starts the pacemaker asynchronously. The WaitGroup is optional.
func (p *Pacemaker) StartAsync(wg *sync.WaitGroup) (death chan error) {
p.death = make(chan error)
p.stop = make(chan struct{})
if wg != nil {
wg.Add(1)
}
go func() {
p.death <- p.start()
// Debug.
Debug("Pacemaker returned.")
// Mark the stop channel as nil, so later Close() calls won't block forever.
p.stop = nil
// Mark the pacemaker loop as done.
if wg != nil {
wg.Done()
}
}()
return p.death
}
// TODO API
type EventLoop interface {
Heartbeat() error
HandleEvent(ev wsutil.Event) error
}
// PacemakerLoop provides an event loop with a pacemaker.
type PacemakerLoop struct {
pacemaker *Pacemaker // let's not copy this
pacedeath chan error
events <-chan wsutil.Event
handler func(wsutil.Event) error
ErrorLog func(error)
}
func NewLoop(heartrate time.Duration, evs <-chan wsutil.Event, evl EventLoop) *PacemakerLoop {
pacemaker := NewPacemaker(heartrate, evl.Heartbeat)
return &PacemakerLoop{
pacemaker: pacemaker,
events: evs,
handler: evl.HandleEvent,
}
}
func (p *PacemakerLoop) errorLog(err error) {
if p.ErrorLog == nil {
Debug("Uncaught error:", err)
return
}
p.ErrorLog(err)
}
func (p *PacemakerLoop) Echo() {
p.pacemaker.Echo()
}
func (p *PacemakerLoop) Stop() {
p.pacemaker.Stop()
}
func (p *PacemakerLoop) Stopped() bool {
return p.pacedeath == nil
}
func (p *PacemakerLoop) Run() error {
// If the event loop is already running.
if p.pacedeath != nil {
return nil
}
// callers should explicitly handle waitgroups.
p.pacedeath = p.pacemaker.StartAsync(nil)
defer func() {
// mark pacedeath once done
p.pacedeath = nil
Debug("Pacemaker loop has exited.")
}()
for {
select {
case err := <-p.pacedeath:
// Got a paceDeath, we're exiting from here on out.
p.pacedeath = nil // mark
if err == nil {
// No error, just exit normally.
return nil
}
return errors.Wrap(err, "Pacemaker died, reconnecting")
case ev, ok := <-p.events:
if !ok {
// Events channel is closed. Kill the pacemaker manually and
// die.
p.pacemaker.Stop()
return <-p.pacedeath
}
// Handle the event
if err := p.handler(ev); err != nil {
p.errorLog(errors.Wrap(err, "WS handler error"))
}
}
}
}