mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-27 17:23:00 +00:00
491 lines
11 KiB
Go
491 lines
11 KiB
Go
package bot
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import (
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"reflect"
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"strings"
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"github.com/diamondburned/arikawa/api"
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"github.com/diamondburned/arikawa/discord"
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"github.com/diamondburned/arikawa/gateway"
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"github.com/pkg/errors"
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)
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var (
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typeMessageCreate = reflect.TypeOf((*gateway.MessageCreateEvent)(nil))
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typeString = reflect.TypeOf("")
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typeEmbed = reflect.TypeOf((*discord.Embed)(nil))
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typeSend = reflect.TypeOf((*api.SendMessageData)(nil))
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typeSubcmd = reflect.TypeOf((*Subcommand)(nil))
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typeIError = reflect.TypeOf((*error)(nil)).Elem()
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typeIManP = reflect.TypeOf((*ManualParser)(nil)).Elem()
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typeICusP = reflect.TypeOf((*CustomParser)(nil)).Elem()
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typeIParser = reflect.TypeOf((*Parser)(nil)).Elem()
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typeIUsager = reflect.TypeOf((*Usager)(nil)).Elem()
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typeSetupFn = func() reflect.Type {
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method, _ := reflect.TypeOf((*CanSetup)(nil)).
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Elem().
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MethodByName("Setup")
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return method.Type
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}()
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)
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// HelpUnderline formats command arguments with an underline, similar to
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// manpages.
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var HelpUnderline = true
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func underline(word string) string {
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if HelpUnderline {
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return "__" + word + "__"
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}
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return word
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}
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// Subcommand is any form of command, which could be a top-level command or a
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// subcommand.
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//
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// Allowed method signatures
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//
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// These are the acceptable function signatures that would be parsed as commands
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// or events. A return type <T> implies that return value will be ignored.
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//
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// func(*gateway.MessageCreateEvent, ...) (string, error)
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// func(*gateway.MessageCreateEvent, ...) (*discord.Embed, error)
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// func(*gateway.MessageCreateEvent, ...) (*api.SendMessageData, error)
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// func(*gateway.MessageCreateEvent, ...) (T, error)
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// func(*gateway.MessageCreateEvent, ...) error
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// func(*gateway.MessageCreateEvent, ...)
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// func(<AnyEvent>) (T, error)
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// func(<AnyEvent>) error
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// func(<AnyEvent>)
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//
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type Subcommand struct {
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Description string
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// Raw struct name, including the flag (only filled for actual subcommands,
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// will be empty for Context):
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StructName string
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// Parsed command name:
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Command string
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// struct flags
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Flag NameFlag
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// SanitizeMessage is executed on the message content if the method returns
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// a string content or a SendMessageData.
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SanitizeMessage func(content string) string
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// QuietUnknownCommand, if true, will not make the bot reply with an unknown
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// command error into the chat. If this is set in Context, it will apply to
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// all other subcommands.
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QuietUnknownCommand bool
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// Commands can actually return either a string, an embed, or a
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// SendMessageData, with error as the second argument.
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// All registered command contexts:
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Commands []*CommandContext
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Events []*CommandContext
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// Middleware command contexts:
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mwMethods []*CommandContext
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// Plumb nameflag, use Commands[0] if true.
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plumb bool
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// Directly to struct
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cmdValue reflect.Value
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cmdType reflect.Type
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// Pointer value
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ptrValue reflect.Value
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ptrType reflect.Type
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// command interface as reference
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command interface{}
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}
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// CommandContext is an internal struct containing fields to make this library
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// work. As such, they're all unexported. Description, however, is exported for
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// editing, and may be used to generate more informative help messages.
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type CommandContext struct {
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Description string
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Flag NameFlag
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MethodName string
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Command string // empty if Plumb
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// Hidden is true if the method has a hidden nameflag.
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Hidden bool
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// Variadic is true if the function is a variadic one or if the last
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// argument accepts multiple strings.
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Variadic bool
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value reflect.Value // Func
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event reflect.Type // gateway.*Event
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method reflect.Method
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Arguments []Argument
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}
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// CanSetup is used for subcommands to change variables, such as Description.
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// This method will be triggered when InitCommands is called, which is during
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// New for Context and during RegisterSubcommand for subcommands.
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type CanSetup interface {
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// Setup should panic when it has an error.
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Setup(*Subcommand)
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}
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func (cctx *CommandContext) Usage() []string {
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if len(cctx.Arguments) == 0 {
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return nil
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}
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var arguments = make([]string, len(cctx.Arguments))
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for i, arg := range cctx.Arguments {
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arguments[i] = arg.String
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}
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return arguments
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}
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// NewSubcommand is used to make a new subcommand. You usually wouldn't call
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// this function, but instead use (*Context).RegisterSubcommand().
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func NewSubcommand(cmd interface{}) (*Subcommand, error) {
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var sub = Subcommand{
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command: cmd,
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SanitizeMessage: func(c string) string {
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return c
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},
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}
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if err := sub.reflectCommands(); err != nil {
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return nil, errors.Wrap(err, "Failed to reflect commands")
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}
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if err := sub.parseCommands(); err != nil {
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return nil, errors.Wrap(err, "Failed to parse commands")
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}
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return &sub, nil
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}
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// NeedsName sets the name for this subcommand. Like InitCommands, this
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// shouldn't be called at all, rather you should use RegisterSubcommand.
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func (sub *Subcommand) NeedsName() {
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sub.StructName = sub.cmdType.Name()
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flag, name := ParseFlag(sub.StructName)
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if !flag.Is(Raw) {
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name = lowerFirstLetter(name)
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}
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sub.Command = name
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sub.Flag = flag
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}
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// FindCommand finds the command. Nil is returned if nothing is found. It's a
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// better idea to not handle nil, as they would become very subtle bugs.
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func (sub *Subcommand) FindCommand(methodName string) *CommandContext {
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for _, c := range sub.Commands {
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if c.MethodName != methodName {
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continue
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}
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return c
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}
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return nil
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}
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// ChangeCommandInfo changes the matched methodName's Command and Description.
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// Empty means unchanged. The returned bool is true when the method is found.
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func (sub *Subcommand) ChangeCommandInfo(methodName, cmd, desc string) bool {
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for _, c := range sub.Commands {
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if c.MethodName != methodName {
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continue
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}
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if cmd != "" {
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c.Command = cmd
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}
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if desc != "" {
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c.Description = desc
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}
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return true
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}
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return false
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}
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func (sub *Subcommand) Help(indent string, hideAdmin bool) string {
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if sub.Flag.Is(AdminOnly) && hideAdmin {
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return ""
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}
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// The header part:
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var header string
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if sub.Command != "" {
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header += "**" + sub.Command + "**"
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}
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if sub.Description != "" {
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if header != "" {
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header += ": "
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}
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header += sub.Description
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}
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header += "\n"
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// The commands part:
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var commands = ""
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for i, cmd := range sub.Commands {
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if cmd.Flag.Is(AdminOnly) && hideAdmin {
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continue
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}
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switch {
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case sub.Command != "" && cmd.Command != "":
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commands += indent + sub.Command + " " + cmd.Command
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case sub.Command != "":
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commands += indent + sub.Command
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default:
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commands += indent + cmd.Command
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}
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// Write the usages first.
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for _, usage := range cmd.Usage() {
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commands += " " + underline(usage)
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}
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// Is the last argument trailing? If so, append ellipsis.
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if cmd.Variadic {
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commands += "..."
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}
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// Write the description if there's any.
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if cmd.Description != "" {
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commands += ": " + cmd.Description
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}
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// Add a new line if this isn't the last command.
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if i != len(sub.Commands)-1 {
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commands += "\n"
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}
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}
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if commands == "" {
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return ""
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}
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return header + commands
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}
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func (sub *Subcommand) reflectCommands() error {
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t := reflect.TypeOf(sub.command)
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v := reflect.ValueOf(sub.command)
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if t.Kind() != reflect.Ptr {
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return errors.New("sub is not a pointer")
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}
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// Set the pointer fields
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sub.ptrValue = v
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sub.ptrType = t
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ts := t.Elem()
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vs := v.Elem()
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if ts.Kind() != reflect.Struct {
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return errors.New("sub is not pointer to struct")
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}
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// Set the struct fields
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sub.cmdValue = vs
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sub.cmdType = ts
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return nil
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}
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// InitCommands fills a Subcommand with a context. This shouldn't be called at
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// all, rather you should use the RegisterSubcommand method of a Context.
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func (sub *Subcommand) InitCommands(ctx *Context) error {
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// Start filling up a *Context field
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if err := sub.fillStruct(ctx); err != nil {
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return err
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}
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// See if struct implements CanSetup:
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if v, ok := sub.command.(CanSetup); ok {
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v.Setup(sub)
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}
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// Finalize the subcommand:
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for _, cmd := range sub.Commands {
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// Inherit parent's flags
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cmd.Flag |= sub.Flag
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}
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return nil
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}
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func (sub *Subcommand) fillStruct(ctx *Context) error {
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for i := 0; i < sub.cmdValue.NumField(); i++ {
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field := sub.cmdValue.Field(i)
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if !field.CanSet() || !field.CanInterface() {
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continue
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}
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if _, ok := field.Interface().(*Context); !ok {
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continue
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}
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field.Set(reflect.ValueOf(ctx))
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return nil
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}
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return errors.New("No fields with *bot.Context found")
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}
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func (sub *Subcommand) parseCommands() error {
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var numMethods = sub.ptrValue.NumMethod()
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for i := 0; i < numMethods; i++ {
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method := sub.ptrValue.Method(i)
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if !method.CanInterface() {
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continue
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}
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methodT := method.Type()
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numArgs := methodT.NumIn()
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if numArgs == 0 {
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// Doesn't meet the requirement for an event, continue.
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continue
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}
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if methodT == typeSetupFn {
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// Method is a setup method, continue.
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continue
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}
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// Check number of returns:
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numOut := methodT.NumOut()
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// Returns can either be:
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// Nothing - func()
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// An error - func() error
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// An error and something else - func() (T, error)
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if numOut > 2 {
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continue
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}
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// Check the last return's type if the method returns anything.
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if numOut > 0 {
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if i := methodT.Out(numOut - 1); i == nil || !i.Implements(typeIError) {
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// Invalid, skip.
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continue
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}
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}
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var command = CommandContext{
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method: sub.ptrType.Method(i),
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value: method,
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event: methodT.In(0), // parse event
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Variadic: methodT.IsVariadic(),
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}
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// Parse the method name
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flag, name := ParseFlag(command.method.Name)
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// Set the method name, command, and flag:
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command.MethodName = name
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command.Command = name
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command.Flag = flag
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// Check if Raw is enabled for command:
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if !flag.Is(Raw) {
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command.Command = lowerFirstLetter(name)
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}
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// Middlewares shouldn't even have arguments.
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if flag.Is(Middleware) {
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sub.mwMethods = append(sub.mwMethods, &command)
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continue
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}
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// TODO: allow more flexibility
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if command.event != typeMessageCreate || flag.Is(Hidden) {
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sub.Events = append(sub.Events, &command)
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continue
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}
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// See if we know the first return type, if error's return is the
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// second:
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if numOut > 1 {
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switch t := methodT.Out(0); t {
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case typeString, typeEmbed, typeSend:
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// noop, passes
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default:
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continue
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}
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}
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// If a plumb method has been found:
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if sub.plumb {
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continue
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}
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// If the method only takes an event:
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if numArgs == 1 {
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sub.Commands = append(sub.Commands, &command)
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continue
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}
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command.Arguments = make([]Argument, 0, numArgs)
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// Fill up arguments. This should work with cusP and manP
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for i := 1; i < numArgs; i++ {
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t := methodT.In(i)
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a, err := newArgument(t, command.Variadic)
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if err != nil {
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return errors.Wrap(err, "Error parsing argument "+t.String())
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}
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command.Arguments = append(command.Arguments, *a)
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// We're done if the type accepts multiple arguments.
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if a.custom != nil || a.manual != nil {
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command.Variadic = true // treat as variadic
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break
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}
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}
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// If the current event is a plumb event:
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if flag.Is(Plumb) {
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command.Command = "" // plumbers don't have names
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sub.Commands = []*CommandContext{&command}
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sub.plumb = true
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continue
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}
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// Append
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sub.Commands = append(sub.Commands, &command)
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}
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return nil
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}
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func lowerFirstLetter(name string) string {
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return strings.ToLower(string(name[0])) + name[1:]
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}
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