mirror of
https://github.com/diamondburned/arikawa.git
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443 lines
15 KiB
Go
443 lines
15 KiB
Go
package discord
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// https://discord.com/developers/docs/resources/guild#guild-object
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type Guild struct {
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// ID is the guild id.
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ID GuildID `json:"id,string"`
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// Name is the guild name (2-100 characters, excluding trailing and leading
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// whitespace).
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Name string `json:"name"`
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// Icon is the icon hash.&nullableUint64{}
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Icon Hash `json:"icon"`
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// Splash is the splash hash.
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Splash Hash `json:"splash,omitempty"`
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// DiscoverySplash is the discovery splash hash.
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//
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// Only present for guilds with the "DISCOVERABLE" feature.
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DiscoverySplash Hash `json:"discovery_splash,omitempty"`
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// Owner is true if the user is the owner of the guild.
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Owner bool `json:"owner,omitempty"`
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// OwnerID is the id of owner.
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OwnerID UserID `json:"owner_id,string"`
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// Permissions are the total permissions for the user in the guild
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// (excludes overrides).
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Permissions Permissions `json:"permissions,string,omitempty"`
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// VoiceRegion is the voice region id for the guild.
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VoiceRegion string `json:"region"`
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// AFKChannelID is the id of the afk channel.
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AFKChannelID ChannelID `json:"afk_channel_id,string,omitempty"`
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// AFKTimeout is the afk timeout in seconds.
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AFKTimeout Seconds `json:"afk_timeout"`
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// Verification is the verification level required for the guild.
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Verification Verification `json:"verification_level"`
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// Notification is the default message notifications level.
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Notification Notification `json:"default_message_notifications"`
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// ExplicitFilter is the explicit content filter level.
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ExplicitFilter ExplicitFilter `json:"explicit_content_filter"`
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// Roles are the roles in the guild.
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Roles []Role `json:"roles"`
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// Emojis are the custom guild emojis.
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Emojis []Emoji `json:"emojis"`
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// Features are the enabled guild features.
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Features []GuildFeature `json:"guild_features"`
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// MFA is the required MFA level for the guild.
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MFA MFALevel `json:"mfa"`
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// AppID is the application id of the guild creator if it is bot-created.
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//
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// This field is nullable.
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AppID AppID `json:"application_id,string,omitempty"`
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// Widget is true if the server widget is enabled.
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Widget bool `json:"widget_enabled,omitempty"`
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// WidgetChannelID is the channel id that the widget will generate an
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// invite to, or null if set to no invite.
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WidgetChannelID ChannelID `json:"widget_channel_id,string,omitempty"`
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// SystemChannelID is the the id of the channel where guild notices such as
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// welcome messages and boost events are posted.
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SystemChannelID ChannelID `json:"system_channel_id,string,omitempty"`
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// SystemChannelFlags are the system channel flags.
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SystemChannelFlags SystemChannelFlags `json:"system_channel_flags"`
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// RulesChannelID is the id of the channel where guilds with the "PUBLIC"
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// feature can display rules and/or guidelines.
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RulesChannelID ChannelID `json:"rules_channel_id"`
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// MaxPresences is the maximum number of presences for the guild (the
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// default value, currently 25000, is in effect when null is returned, so
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// effectively when this field is 0).
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MaxPresences uint64 `json:"max_presences,omitempty"`
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// MaxMembers the maximum number of members for the guild.
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MaxMembers uint64 `json:"max_members,omitempty"`
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// VanityURL is the the vanity url code for the guild.
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VanityURLCode string `json:"vanity_url_code,omitempty"`
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// Description is the description for the guild, if the guild is
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// discoverable.
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Description string `json:"description,omitempty"`
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// Banner is the banner hash.
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Banner Hash `json:"banner,omitempty"`
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// NitroBoost is the premium tier (Server Boost level).
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NitroBoost NitroBoost `json:"premium_tier"`
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// NitroBoosters is the number of boosts this guild currently has.
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NitroBoosters uint64 `json:"premium_subscription_count,omitempty"`
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// PreferredLocale is the the preferred locale of a guild with the "PUBLIC"
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// feature; used in server discovery and notices from Discord. Defaults to
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// "en-US".
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PreferredLocale string `json:"preferred_locale"`
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// PublicUpdatesChannelID is the id of the channel where admins and
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// moderators of guilds with the "PUBLIC" feature receive notices from
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// Discord.
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PublicUpdatesChannelID ChannelID `json:"public_updates_channel_id"`
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// MaxVideoChannelUsers is the maximum amount of users in a video channel.
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MaxVideoChannelUsers uint64 `json:"max_video_channel_users,omitempty"`
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// ApproximateMembers is the approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
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ApproximateMembers uint64 `json:"approximate_member_count,omitempty"`
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// ApproximatePresences is the approximate number of non-offline members in
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// this guild, returned by the GuildWithCount method.
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ApproximatePresences uint64 `json:"approximate_presence_count,omitempty"`
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}
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// IconURL returns the URL to the guild icon and auto detects a suitable type.
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// An empty string is returned if there's no icon.
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func (g Guild) IconURL() string {
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return g.IconURLWithType(AutoImage)
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}
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// IconURLWithType returns the URL to the guild icon using the passed
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// ImageType. An empty string is returned if there's no icon.
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//
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// Supported ImageTypes: PNG, JPEG, WebP, GIF
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func (g Guild) IconURLWithType(t ImageType) string {
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if g.Icon == "" {
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return ""
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}
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return "https://cdn.discordapp.com/icons/" + g.ID.String() + "/" + t.format(g.Icon)
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}
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// BannerURL returns the URL to the banner, which is the image on top of the
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// channels list. This will always return a link to a PNG file.
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func (g Guild) BannerURL() string {
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return g.BannerURLWithType(PNGImage)
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}
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// BannerURLWithType returns the URL to the banner, which is the image on top
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// of the channels list using the passed image type.
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//
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// Supported ImageTypes: PNG, JPEG, WebP
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func (g Guild) BannerURLWithType(t ImageType) string {
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if g.Banner == "" {
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return ""
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}
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return "https://cdn.discordapp.com/banners/" +
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g.ID.String() + "/" + t.format(g.Banner)
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}
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// SplashURL returns the URL to the guild splash, which is the invite page's
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// background. This will always return a link to a PNG file.
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func (g Guild) SplashURL() string {
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return g.SplashURLWithType(PNGImage)
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}
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// SplashURLWithType returns the URL to the guild splash, which is the invite
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// page's background, using the passed ImageType.
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//
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// Supported ImageTypes: PNG, JPEG, WebP
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func (g Guild) SplashURLWithType(t ImageType) string {
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if g.Splash == "" {
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return ""
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}
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return "https://cdn.discordapp.com/splashes/" +
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g.ID.String() + "/" + t.format(g.Splash)
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}
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// DiscoverySplashURL returns the URL to the guild discovery splash.
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// This will always return a link to a PNG file.
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func (g Guild) DiscoverySplashURL() string {
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return g.DiscoverySplashURLWithType(PNGImage)
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}
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// DiscoverySplashURLWithType returns the URL to the guild discovery splash,
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// using the passed ImageType.
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//
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// Supported ImageTypes: PNG, JPEG, WebP
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func (g Guild) DiscoverySplashURLWithType(t ImageType) string {
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if g.DiscoverySplash == "" {
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return ""
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}
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return "https://cdn.discordapp.com/splashes/" +
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g.ID.String() + "/" + t.format(g.DiscoverySplash)
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}
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// https://discord.com/developers/docs/resources/guild#guild-preview-object
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type GuildPreview struct {
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// ID is the guild id.
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ID GuildID `json:"id"`
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// Name is the guild name (2-100 characters).
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Name string `json:"name"`
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// Icon is the icon hash.
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Icon Hash `json:"icon"`
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// Splash is the splash hash.
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Splash Hash `json:"splash"`
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// DiscoverySplash is the discovery splash hash.
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DiscoverySplash Hash `json:"discovery_splash"`
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// Emojis are the custom guild emojis.
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Emojis []Emoji `json:"emojis"`
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// Features are the enabled guild features.
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Features []GuildFeature `json:"guild_features"`
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// ApproximateMembers is the approximate number of members in this guild.
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ApproximateMembers uint64 `json:"approximate_member_count"`
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// ApproximatePresences is the approximate number of online members in this
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// guild.
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ApproximatePresences uint64 `json:"approximate_presence_count"`
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// Description is the description for the guild.
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Description string `json:"description,omitempty"`
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}
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// IconURL returns the URL to the guild icon and auto detects a suitable type.
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// An empty string is returned if there's no icon.
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func (g GuildPreview) IconURL() string {
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return g.IconURLWithType(AutoImage)
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}
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// IconURLWithType returns the URL to the guild icon using the passed
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// ImageType. An empty string is returned if there's no icon.
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//
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// Supported ImageTypes: PNG, JPEG, WebP, GIF
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func (g GuildPreview) IconURLWithType(t ImageType) string {
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if g.Icon == "" {
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return ""
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}
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return "https://cdn.discordapp.com/icons/" + g.ID.String() + "/" + t.format(g.Icon)
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}
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// SplashURL returns the URL to the guild splash, which is the invite page's
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// background. This will always return a link to a PNG file.
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func (g GuildPreview) SplashURL() string {
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return g.SplashURLWithType(PNGImage)
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}
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// SplashURLWithType returns the URL to the guild splash, which is the invite
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// page's background, using the passed ImageType.
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//
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// Supported ImageTypes: PNG, JPEG, WebP
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func (g GuildPreview) SplashURLWithType(t ImageType) string {
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if g.Splash == "" {
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return ""
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}
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return "https://cdn.discordapp.com/splashes/" +
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g.ID.String() + "/" + t.format(g.Splash)
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}
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// DiscoverySplashURL returns the URL to the guild discovery splash.
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// This will always return a link to a PNG file.
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func (g GuildPreview) DiscoverySplashURL() string {
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return g.DiscoverySplashURLWithType(PNGImage)
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}
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// DiscoverySplashURLWithType returns the URL to the guild discovery splash,
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// using the passed ImageType.
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//
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// Supported ImageTypes: PNG, JPEG, WebP
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func (g GuildPreview) DiscoverySplashURLWithType(t ImageType) string {
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if g.DiscoverySplash == "" {
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return ""
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}
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return "https://cdn.discordapp.com/splashes/" +
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g.ID.String() + "/" + t.format(g.DiscoverySplash)
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}
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// https://discord.com/developers/docs/topics/permissions#role-object
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type Role struct {
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// ID is the role id.
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ID RoleID `json:"id,string"`
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// Name is the role name.
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Name string `json:"name"`
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// Color is the integer representation of hexadecimal color code.
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Color Color `json:"color"`
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// Hoist specifies if this role is pinned in the user listing.
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Hoist bool `json:"hoist"`
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// Position is the position of this role.
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Position int `json:"position"`
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// Permissions is the permission bit set.
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Permissions Permissions `json:"permissions,string"`
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// Manages specifies whether this role is managed by an integration.
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Managed bool `json:"managed"`
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// Mentionable specifies whether this role is mentionable.
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Mentionable bool `json:"mentionable"`
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}
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// Mention returns the mention of the Role.
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func (r Role) Mention() string {
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return r.ID.Mention()
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}
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// ClientStaus is the user's platform-dependent status.
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//
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// https://discord.com/developers/docs/topics/gateway#client-status-object
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type ClientStatus struct {
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// Desktop is the user's status set for an active desktop (Windows,
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// Linux, Mac) application session.
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Desktop Status `json:"desktop,omitempty"`
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// Mobile is the user's status set for an active mobile (iOS, Android)
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// application session.
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Mobile Status `json:"mobile,omitempty"`
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// Web is the user's status set for an active web (browser, bot
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// account) application session.
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Web Status `json:"web,omitempty"`
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}
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// https://discord.com/developers/docs/topics/gateway#presence-update
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type Presence struct {
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// User is the user presence is being updated for.
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User User `json:"user"`
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// GuildID is the id of the guild
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GuildID GuildID `json:"guild_id"`
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// Status is either "idle", "dnd", "online", or "offline".
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Status Status `json:"status"`
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// Activities are the user's current activities.
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Activities []Activity `json:"activities"`
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// ClientStaus is the user's platform-dependent status.
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ClientStatus ClientStatus `json:"client_status"`
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}
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// https://discord.com/developers/docs/resources/guild#guild-member-object
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//
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// The field user won't be included in the member object attached to
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// MESSAGE_CREATE and MESSAGE_UPDATE gateway events.
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type Member struct {
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// User is the user this guild member represents.
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User User `json:"user"`
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// Nick is this users guild nickname.
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Nick string `json:"nick,omitempty"`
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// RoleIDs is an array of role object ids.
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RoleIDs []RoleID `json:"roles"`
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// Joined specifies when the user joined the guild.
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Joined Timestamp `json:"joined_at"`
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// BoostedSince specifies when the user started boosting the guild.
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BoostedSince Timestamp `json:"premium_since,omitempty"`
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// Deaf specifies whether the user is deafened in voice channels.
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Deaf bool `json:"deaf"`
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// Mute specifies whether the user is muted in voice channels.
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Mute bool `json:"mute"`
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}
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// Mention returns the mention of the role.
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func (m Member) Mention() string {
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return m.User.Mention()
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}
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// https://discord.com/developers/docs/resources/guild#ban-object
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type Ban struct {
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// Reason is the reason for the ban.
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Reason string `json:"reason,omitempty"`
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// User is the banned user.
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User User `json:"user"`
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}
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// https://discord.com/developers/docs/resources/guild#integration-object
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type Integration struct {
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// ID is the integration id.
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ID IntegrationID `json:"id"`
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// Name is the integration name.
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Name string `json:"name"`
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// Type is the integration type (twitch, youtube, etc).
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Type Service `json:"type"`
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// Enables specifies if the integration is enabled.
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Enabled bool `json:"enabled"`
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// Syncing specifies if the integration is syncing.
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Syncing bool `json:"syncing"`
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// RoleID is the id that this integration uses for "subscribers".
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RoleID RoleID `json:"role_id"`
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// EnableEmoticons specifies whether emoticons should be synced for this
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// integration (twitch only currently).
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EnableEmoticons bool `json:"enable_emoticons,omitempty"`
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// ExpireBehavior is the behavior of expiring subscribers
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ExpireBehavior ExpireBehavior `json:"expire_behavior"`
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// ExpireGracePeriod is the grace period (in days) before expiring
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// subscribers.
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ExpireGracePeriod int `json:"expire_grace_period"`
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// User is the user for this integration.
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User User `json:"user"`
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// Account is the integration account information.
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//
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// https://discord.com/developers/docs/resources/guild#integration-account-object
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Account struct {
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// ID is the id of the account.
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ID string `json:"id"`
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// Name is the name of the account.
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Name string `json:"name"`
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} `json:"account"`
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// SyncedAt specifies when this integration was last synced.
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SyncedAt Timestamp `json:"synced_at"`
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}
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// https://discord.com/developers/docs/resources/guild#guild-widget-object
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type GuildWidget struct {
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// Enabled specifies whether the widget is enabled.
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Enabled bool `json:"enabled"`
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// ChannelID is the widget channel id.
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ChannelID ChannelID `json:"channel_id,omitempty"`
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}
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// DefaultMemberColor is the color used for members without colored roles.
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var DefaultMemberColor Color = 0x0
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// MemberColor computes the effective color of the Member, taking into account
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// the role colors.
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func MemberColor(guild Guild, member Member) Color {
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var c = DefaultMemberColor
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var pos int
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for _, r := range guild.Roles {
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for _, mr := range member.RoleIDs {
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if mr != r.ID {
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continue
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}
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if r.Color > 0 && r.Position > pos {
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c = r.Color
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pos = r.Position
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}
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}
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}
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return c
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}
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