mirror of
https://github.com/diamondburned/arikawa.git
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327 lines
11 KiB
Go
327 lines
11 KiB
Go
package discord
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import (
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"strconv"
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"strings"
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"time"
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"github.com/diamondburned/arikawa/v3/utils/json"
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)
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// Channel represents a guild or DM channel within Discord.
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//
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// https://discord.com/developers/docs/resources/channel#channel-object
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type Channel struct {
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// ID is the id of this channel.
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ID ChannelID `json:"id"`
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// GuildID is the id of the guild.
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//
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// This field may be missing for some channel objects received over gateway
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// guild dispatches.
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GuildID GuildID `json:"guild_id,omitempty"`
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// Type is the type of channel.
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Type ChannelType `json:"type,omitempty"`
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// NSFW specifies whether the channel is nsfw.
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NSFW bool `json:"nsfw,omitempty"`
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// Position is the sorting position of the channel.
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Position int `json:"position,omitempty"`
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// Overwrites are the explicit permission overrides for members
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// and roles.
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Overwrites []Overwrite `json:"permission_overwrites,omitempty"`
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// Name is the name of the channel (2-100 characters).
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Name string `json:"name,omitempty"`
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// Topic is the channel topic (0-1024 characters).
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Topic string `json:"topic,omitempty"`
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// LastMessageID is the id of the last message sent in this channel (may
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// not point to an existing or valid message).
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LastMessageID MessageID `json:"last_message_id,omitempty"`
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// VoiceBitrate is the bitrate (in bits) of the voice channel.
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VoiceBitrate uint `json:"bitrate,omitempty"`
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// VoiceUserLimit is the user limit of the voice channel.
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VoiceUserLimit uint `json:"user_limit,omitempty"`
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// UserRateLimit is the amount of seconds a user has to wait before sending
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// another message (0-21600). Bots, as well as users with the permission
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// manage_messages or manage_channel, are unaffected.
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UserRateLimit Seconds `json:"rate_limit_per_user,omitempty"`
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// DMRecipients are the recipients of the DM.
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DMRecipients []User `json:"recipients,omitempty"`
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// Icon is the icon hash.
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Icon Hash `json:"icon,omitempty"`
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// OwnerID is the id of the DM or thread creator.
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OwnerID UserID `json:"owner_id,omitempty"`
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// AppID is the application id of the group DM creator if it is
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// bot-created.
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AppID AppID `json:"application_id,omitempty"`
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// ParentID for guild channels: id of the parent category for a channel
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// (each parent category can contain up to 50 channels), for threads: the
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// id of the text channel this thread was created.
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ParentID ChannelID `json:"parent_id,omitempty"`
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// LastPinTime is when the last pinned message was pinned.
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LastPinTime Timestamp `json:"last_pin_timestamp,omitempty"`
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// RTCRegionID is the voice region id for the voice channel.
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RTCRegionID string `json:"rtc_region,omitempty"`
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// VideoQualityMode is the camera video quality mode of the voice channel.
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VideoQualityMode VideoQualityMode `json:"video_quality_mode,omitempty"`
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// MessageCount is an approximate count of messages in a thread. However,
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// counting stops at 50.
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MessageCount int `json:"message_count,omitempty"`
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// MemberCount is an approximate count of users in a thread. However,
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// counting stops at 50.
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MemberCount int `json:"member_count,omitempty"`
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// ThreadMetadata contains thread-specific fields not needed by other
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// channels.
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ThreadMetadata *ThreadMetadata `json:"thread_metadata,omitempty"`
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// ThreadMember is the thread member object for the current user, if they
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// have joined the thread, only included on certain API endpoints.
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ThreadMember *ThreadMember `json:"thread_member,omitempty"`
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// DefaultAutoArchiveDuration is the default duration for newly created
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// threads, in minutes, to automatically archive the thread after recent
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// activity.
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DefaultAutoArchiveDuration ArchiveDuration `json:"default_auto_archive_duration,omitempty"`
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// SelfPermissions are the computed permissions for the invoking user in
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// the channel, including overwrites, only included when part of the
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// resolved data received on a slash command interaction.
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SelfPermissions Permissions `json:"permissions,omitempty,string"`
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AvailableTags []Tag `json:"available_tags"`
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AppliedTags []TagID `json:"applied_tags"`
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}
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func (ch *Channel) UnmarshalJSON(data []byte) error {
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type RawChannel Channel
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if err := json.Unmarshal(data, (*RawChannel)(ch)); err != nil {
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return err
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}
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// In the docs, Discord states that if VideoQualityMode is omitted, it is
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// actually 1 aka. AutoVideoQuality, and they just didn't bother to send
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// it.
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// Refer to:
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// https://discord.com/developers/docs/resources/channel#channel-object-channel-structure
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if ch.VideoQualityMode == 0 {
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ch.VideoQualityMode = 1
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}
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return nil
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}
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// CreatedAt returns a time object representing when the channel was created.
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func (ch Channel) CreatedAt() time.Time {
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return ch.ID.Time()
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}
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// Mention returns a mention of the channel.
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func (ch Channel) Mention() string {
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return ch.ID.Mention()
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}
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// IconURL returns the URL to the channel icon in the PNG format.
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// An empty string is returned if there's no icon.
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func (ch Channel) IconURL() string {
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return ch.IconURLWithType(PNGImage)
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}
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// IconURLWithType returns the URL to the channel icon using the passed
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// ImageType. An empty string is returned if there's no icon.
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//
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// Supported ImageTypes: PNG, JPEG, WebP
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func (ch Channel) IconURLWithType(t ImageType) string {
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if ch.Icon == "" {
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return ""
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}
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return "https://cdn.discordapp.com/channel-icons/" +
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ch.ID.String() + "/" + t.format(ch.Icon)
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}
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// ChannelType describes the type of the channel.
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//
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// https://discord.com/developers/docs/resources/channel#channel-object-channel-types
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type ChannelType uint16
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const (
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// GuildText is a text channel within a server.
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GuildText ChannelType = iota
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// DirectMessage is a direct message between users.
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DirectMessage
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// GuildVoice is a voice channel within a server.
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GuildVoice
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// GroupDM is a direct message between multiple users.
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GroupDM
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// GuildCategory is an organizational category that contains up to 50
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// channels.
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GuildCategory
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// GuildNews is a channel that users can follow and crosspost into their
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// own server.
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GuildNews
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// GuildStore is a channel in which game developers can sell their game on
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// Discord.
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GuildStore
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_
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_
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_
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// GuildNewsThread is a temporary sub-channel within a GUILD_NEWS channel
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GuildNewsThread
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// GuildPublicThread is a temporary sub-channel within a GUILD_TEXT
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// channel.
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GuildPublicThread
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// GuildPrivateThread isa temporary sub-channel within a GUILD_TEXT channel
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// that is only viewable by those invited and those with the MANAGE_THREADS
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// permission.
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GuildPrivateThread
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// GuildStageVoice is a voice channel for hosting events with an audience.
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GuildStageVoice
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// GuildDirectory is the channel in a hub containing the listed servers.
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GuildDirectory
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// GuildForum is a channel that can only contain threads.
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GuildForum
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)
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// https://discord.com/developers/docs/resources/channel#overwrite-object
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type Overwrite struct {
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// ID is the role or user id.
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ID Snowflake `json:"id"`
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// Type indicates the entity overwritten: role or member.
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Type OverwriteType `json:"type"`
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// Allow is a permission bit set for granted permissions.
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Allow Permissions `json:"allow,string"`
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// Deny is a permission bit set for denied permissions.
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Deny Permissions `json:"deny,string"`
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}
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// OverwriteType is an enumerated type to indicate the entity being overwritten:
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// role or member
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type OverwriteType uint8
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const (
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// OverwriteRole is an overwrite for a role.
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OverwriteRole OverwriteType = iota
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// OverwriteMember is an overwrite for a member.
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OverwriteMember
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)
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// UnmarshalJSON unmarshalls both a string-quoted number and a regular number
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// into OverwriteType. We need to do this because Discord is so bad that they
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// can't even handle 1s and 0s properly.
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func (otype *OverwriteType) UnmarshalJSON(b []byte) error {
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s := strings.Trim(string(b), `"`)
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// It has been observed that discord still uses the "legacy" string
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// overwrite types in at least the guild create event.
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// Therefore this string check.
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switch s {
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case "role":
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*otype = OverwriteRole
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return nil
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case "member":
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*otype = OverwriteMember
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return nil
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}
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u, err := strconv.ParseUint(s, 10, 8)
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if err != nil {
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return err
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}
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*otype = OverwriteType(u)
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return nil
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}
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type VideoQualityMode uint8
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// https://discord.com/developers/docs/resources/channel#channel-object-video-quality-modes
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const (
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AutoVideoQuality VideoQualityMode = iota + 1
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FullVideoQuality
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)
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// ThreadMetadata contains a number of thread-specific channel fields that are
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// not needed by other channel types.
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//
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// https://discord.com/developers/docs/resources/channel#thread-metadata-object
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type ThreadMetadata struct {
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// Archived specifies whether the thread is archived.
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Archived bool `json:"archived"`
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// AutoArchiveDuration is the duration in minutes to automatically archive
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// the thread after recent activity.
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AutoArchiveDuration ArchiveDuration `json:"auto_archive_duration"`
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// ArchiveTimestamp timestamp when the thread's archive status was last
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// changed, used for calculating recent activity.
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ArchiveTimestamp Timestamp `json:"archive_timestamp"`
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// Locked specifies whether the thread is locked; when a thread is locked,
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// only users with MANAGE_THREADS can unarchive it.
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Locked bool `json:"locked"`
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// Invitable specifies whether non-moderators can add other
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// non-moderators to a thread; only available on private threads.
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Invitable bool `json:"invitable,omitempty"`
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}
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type ThreadMember struct {
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// ID is the id of the thread.
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//
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// This field will be omitted on the member sent within each thread in the
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// guild create event.
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ID ChannelID `json:"id,omitempty"`
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// UserID is the id of the user.
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//
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// This field will be omitted on the member sent within each thread in the
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// guild create event.
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UserID UserID `json:"user_id,omitempty"`
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// Member is the member, only included in Thread Members Update Events.
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Member *Member `json:"member,omitempty"`
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// Presence is the presence, only included in Thread Members Update Events.
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Presence *Presence `json:"presence,omitempty"`
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// JoinTimestamp is the time the current user last joined the thread.
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JoinTimestamp Timestamp `json:"join_timestamp"`
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// Flags are any user-thread settings.
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Flags ThreadMemberFlags `json:"flags"`
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}
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// ThreadMemberFlags are the flags of a ThreadMember.
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// Currently, none are documented.
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type ThreadMemberFlags uint64
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type TagID Snowflake
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// NullTagID gets encoded into a null. This is used for optional and nullable snowflake fields.
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const NullTagID = TagID(NullSnowflake)
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func (s TagID) MarshalJSON() ([]byte, error) { return Snowflake(s).MarshalJSON() }
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func (s *TagID) UnmarshalJSON(v []byte) error { return (*Snowflake)(s).UnmarshalJSON(v) }
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// String returns the ID, or nothing if the snowflake isn't valid.
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func (s TagID) String() string { return Snowflake(s).String() }
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// IsValid returns whether or not the snowflake is valid.
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func (s TagID) IsValid() bool { return Snowflake(s).IsValid() }
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// IsNull returns whether or not the snowflake is null. This method is rarely
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// ever useful; most people should use IsValid instead.
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func (s TagID) IsNull() bool { return Snowflake(s).IsNull() }
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func (s TagID) Time() time.Time { return Snowflake(s).Time() }
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func (s TagID) Worker() uint8 { return Snowflake(s).Worker() }
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func (s TagID) PID() uint8 { return Snowflake(s).PID() }
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func (s TagID) Increment() uint16 { return Snowflake(s).Increment() }
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type Tag struct {
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ID TagID `json:"id,omitempty"`
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Name string `json:"name"`
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EmojiID EmojiID `json:"emoji_id"`
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EmojiName *string `json:"emoji_name`
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Moderated bool `json:"moderated"`
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}
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