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This change is breaking for the discord.Activity struct, but it's worth having the consistency.
213 lines
4.7 KiB
Go
213 lines
4.7 KiB
Go
package discord
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import (
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"strconv"
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)
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type User struct {
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ID UserID `json:"id"`
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Username string `json:"username"`
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Discriminator string `json:"discriminator"`
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Avatar Hash `json:"avatar"`
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// These fields may be omitted
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Bot bool `json:"bot,omitempty"`
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MFA bool `json:"mfa_enabled,omitempty"`
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Nitro UserNitro `json:"premium_type,omitempty"`
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Flags UserFlags `json:"flags,omitempty"`
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PublicFlags UserFlags `json:"public_flags,omitempty"`
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DiscordSystem bool `json:"system,omitempty"`
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EmailVerified bool `json:"verified,omitempty"`
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Locale string `json:"locale,omitempty"`
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Email string `json:"email,omitempty"`
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}
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func (u User) Mention() string {
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return u.ID.Mention()
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}
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// AvatarURL returns the URL of the Avatar Image. It automatically detects a
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// suitable type.
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func (u User) AvatarURL() string {
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return u.AvatarURLWithType(AutoImage)
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}
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// AvatarURLWithType returns the URL of the Avatar Image using the passed type.
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// If the user has no Avatar, his default avatar will be returned. This
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// requires ImageType Auto or PNG
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//
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// Supported Image Types: PNG, JPEG, WebP, GIF (read above for caveat)
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func (u User) AvatarURLWithType(t ImageType) string {
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if u.Avatar == "" {
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if t != PNGImage && t != AutoImage {
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return ""
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}
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disc, err := strconv.Atoi(u.Discriminator)
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if err != nil { // this should never happen
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return ""
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}
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picNo := strconv.Itoa(disc % 5)
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return "https://cdn.discordapp.com/embed/avatars/" + picNo + ".png"
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}
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return "https://cdn.discordapp.com/avatars/" + u.ID.String() + "/" + t.format(u.Avatar)
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}
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type UserFlags uint32
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const NoFlag UserFlags = 0
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const (
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Employee UserFlags = 1 << iota
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Partner
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HypeSquadEvents
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BugHunterLvl1
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_
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_
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HouseBravery
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HouseBrilliance
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HouseBalance
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EarlySupporter
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TeamUser
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_
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System
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_
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BugHunterLvl2
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_
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VerifiedBot
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VerifiedBotDeveloper
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)
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type UserNitro uint8
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const (
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NoUserNitro UserNitro = iota
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NitroClassic
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NitroFull
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)
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type Connection struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Type Service `json:"type"`
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Revoked bool `json:"revoked"`
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Verified bool `json:"verified"`
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FriendSync bool `json:"friend_sync"`
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ShowActivity bool `json:"show_activity"`
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Visibility ConnectionVisibility `json:"visibility"`
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// Only partial
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Integrations []Integration `json:"integrations"`
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}
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type ConnectionVisibility uint8
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const (
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ConnectionNotVisible ConnectionVisibility = iota
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ConnectionVisibleEveryone
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)
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type Activity struct {
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Name string `json:"name"`
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URL URL `json:"url,omitempty"`
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Type ActivityType `json:"type"`
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// User only
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Instance bool `json:"instance,omitempty"`
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Flags ActivityFlags `json:"flags,omitempty"`
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CreatedAt UnixTimestamp `json:"created_at,omitempty"`
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Timestamps *ActivityTimestamp `json:"timestamps,omitempty"`
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AppID AppID `json:"application_id,omitempty"`
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Details string `json:"details,omitempty"`
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State string `json:"state,omitempty"` // party status
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Emoji *Emoji `json:"emoji,omitempty"`
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Party *ActivityParty `json:"party,omitempty"`
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Assets *ActivityAssets `json:"assets,omitempty"`
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Secrets *ActivitySecrets `json:"secrets,omitempty"`
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// Undocumented fields
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SyncID string `json:"sync_id,omitempty"`
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SessionID string `json:"session_id,omitempty"`
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}
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type ActivityType uint8
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const (
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// Playing $name
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GameActivity ActivityType = iota
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// Streaming $details
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StreamingActivity
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// Listening to $name
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ListeningActivity
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// Watching $name
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WatchingActivity
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// $emoji $state
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CustomActivity
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)
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type ActivityFlags uint32
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const (
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InstanceActivity ActivityFlags = 1 << iota
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JoinActivity
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SpectateActivity
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JoinRequestActivity
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SyncActivity
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PlayActivity
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)
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type ActivityTimestamp struct {
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Start UnixMsTimestamp `json:"start,omitempty"`
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End UnixMsTimestamp `json:"end,omitempty"`
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}
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type ActivityParty struct {
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ID string `json:"id,omitempty"`
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Size [2]int `json:"size,omitempty"` // [ current, max ]
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}
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type ActivityAssets struct {
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LargeImage string `json:"large_image,omitempty"` // id
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LargeText string `json:"large_text,omitempty"`
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SmallImage string `json:"small_image,omitempty"` // id
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SmallText string `json:"small_text,omitempty"`
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}
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type ActivitySecrets struct {
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Join string `json:"join,omitempty"`
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Spectate string `json:"spectate,omitempty"`
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Match string `json:"match,omitempty"`
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}
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// A Relationship between the logged in user and the user in the struct. This
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// struct is undocumented.
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type Relationship struct {
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UserID UserID `json:"id"`
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User User `json:"user"`
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Type RelationshipType `json:"type"`
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}
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// RelationshipType is an enum for a relationship.
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type RelationshipType uint8
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const (
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_ RelationshipType = iota
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FriendRelationship
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BlockedRelationship
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IncomingFriendRequest
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SentFriendRequest
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)
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