mirror of
https://github.com/diamondburned/arikawa.git
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ae24217e34
This commit fixes up the SetDialer method to accept a udp.DialFunc instead of just a regular *net.Dialer, which is more flexible in that the user can now control the UDP packet frequency properly.
227 lines
5.7 KiB
Go
227 lines
5.7 KiB
Go
package udp
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import (
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"context"
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"sync"
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"time"
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"github.com/diamondburned/arikawa/v3/utils/ws"
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"github.com/pkg/errors"
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)
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// ErrManagerClosed is returned when a Manager that is already closed is dialed,
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// written to or read from.
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var ErrManagerClosed = errors.New("UDP connection manager is closed")
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// ErrDialWhileUnpaused is returned if Dial is called on the Manager without
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// pausing it first
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var ErrDialWhileUnpaused = errors.New("dial is called while manager is not paused")
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// Manager manages a UDP connection. It allows reconnecting. A Manager instance
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// is thread-safe, meaning it can be used concurrently.
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type Manager struct {
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dialer DialFunc
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stopMu sync.Mutex
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stopConn chan struct{}
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stopDial context.CancelFunc
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// conn state
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conn *Connection
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connLock chan struct{}
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frequency time.Duration
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timeIncr uint32
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}
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// NewManager creates a new UDP connection manager with the default dial
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// function DialConnection.
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func NewManager() *Manager {
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return NewManagerWithDialer(DialConnection)
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}
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// NewManagerWithDialer creates a UDP manager with an existing dial function.
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func NewManagerWithDialer(dialer DialFunc) *Manager {
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return &Manager{
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dialer: dialer,
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stopConn: make(chan struct{}),
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connLock: make(chan struct{}, 1),
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}
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}
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// SetDialer sets the manager's dialer. Calling this function while the Manager
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// is working will cause a panic. Only call this method directly after
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// construction.
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func (m *Manager) SetDialer(d DialFunc) {
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select {
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case m.connLock <- struct{}{}:
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m.dialer = d
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<-m.connLock
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default:
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panic("SetDialer called while Manager is working")
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}
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}
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// Pause explicitly pauses the manager. It blocks until the Manager is paused or
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// the context expires.
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func (m *Manager) Pause(ctx context.Context) error {
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select {
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case <-ctx.Done():
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return ctx.Err()
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case m.connLock <- struct{}{}:
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return nil
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}
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}
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// Close closes the current connection. If the connection is already closed,
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// then nothing is done and ErrManagerClosed is returned. Close does not pause
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// the connection; calls to Close while the user is using the connection will
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// result in the user getting ErrManagerClosed.
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func (m *Manager) Close() (err error) {
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// Acquire the mutex first.
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m.stopMu.Lock()
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defer m.stopMu.Unlock()
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// Cancel the dialing.
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if m.stopDial != nil {
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m.stopDial()
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m.stopDial = nil
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}
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// Stop existing Manager users.
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select {
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case <-m.stopConn:
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// m.stopConn already closed
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ws.WSDebug("UDP manager already closed")
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return ErrManagerClosed
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default:
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close(m.stopConn)
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ws.WSDebug("UDP manager closed")
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}
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return nil
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}
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// IsClosed returns true if the connection is closed.
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func (m *Manager) IsClosed() bool {
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return m.acquireConn() == nil
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}
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// Continue unpauses and resumes the active user. If the manager has been
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// successfully resumed, then true is returned, otherwise if it's already
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// continued, then false is returned.
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func (m *Manager) Continue() bool {
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ws.WSDebug("UDP continued")
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select {
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case <-m.connLock:
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return true
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default:
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return false
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}
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}
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// Dial dials the internal connection to the given address and SSRC number. If
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// the Manager is not Paused, then an error is returned. The caller must call
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// Dial after Pause and before Unpause. If the Manager is already being dialed
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// elsewhere, then ErrAlreadyDialing is returned.
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func (m *Manager) Dial(ctx context.Context, addr string, ssrc uint32) (*Connection, error) {
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select {
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case m.connLock <- struct{}{}:
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return nil, errors.New("Dial called on unpaused Manager")
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default:
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// ok
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}
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m.stopMu.Lock()
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// Allow cancelling from another goroutine with this context.
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ctx, cancel := context.WithCancel(ctx)
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defer cancel()
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m.stopDial = cancel
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m.stopMu.Unlock()
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conn, err := m.dialer(ctx, addr, ssrc)
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if err != nil {
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// Unlock if we failed.
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<-m.connLock
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return nil, errors.Wrap(err, "failed to dial")
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}
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if m.frequency > 0 && m.timeIncr > 0 {
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conn.ResetFrequency(m.frequency, m.timeIncr)
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}
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m.stopMu.Lock()
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ws.WSDebug("setting UDP conn to one w/ gateway address", conn.GatewayIP)
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m.conn = conn
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m.stopDial = nil
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m.stopConn = make(chan struct{})
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m.stopMu.Unlock()
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return conn, nil
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}
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// ResetFrequency sets the current connection and future connections' write
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// frequency. Note that calling this method while Connection is being used in a
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// different goroutine is not thread-safe.
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func (m *Manager) ResetFrequency(frameDuration time.Duration, timeIncr uint32) {
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m.connLock <- struct{}{}
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defer func() { <-m.connLock }()
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m.frequency = frameDuration
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m.timeIncr = timeIncr
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if m.conn != nil {
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m.conn.ResetFrequency(frameDuration, timeIncr)
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}
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}
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// ReadPacket reads the current packet. It blocks until a packet arrives or
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// the Manager is closed.
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func (m *Manager) ReadPacket() (p *Packet, err error) {
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conn := m.acquireConn()
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if conn == nil {
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return nil, ErrManagerClosed
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}
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return conn.ReadPacket()
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}
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// Write writes to the current connection in the manager. It blocks if the
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// connection is being re-established.
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func (m *Manager) Write(b []byte) (n int, err error) {
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conn := m.acquireConn()
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if conn == nil {
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return 0, ErrManagerClosed
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}
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return conn.Write(b)
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}
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// acquireConn acquires the current connection and releases the lock, returning
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// the connection at that point in time. Nil is returned if Manager is closed.
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func (m *Manager) acquireConn() *Connection {
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// Acquire the pause lock first. We must only rely on the stopConn being
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// closed once we have this.
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m.connLock <- struct{}{}
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defer func() { <-m.connLock }()
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m.stopMu.Lock()
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defer m.stopMu.Unlock()
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select {
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case <-m.stopConn:
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ws.WSDebug("UDP acquisition got stopped conn")
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return nil
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default:
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// ok
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}
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if m.conn == nil {
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ws.WSDebug("UDP acquisition got nil conn")
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}
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return m.conn
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}
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