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arikawa/discord/guild.go

443 lines
15 KiB
Go

package discord
// https://discord.com/developers/docs/resources/guild#guild-object
type Guild struct {
// ID is the guild id.
ID GuildID `json:"id,string"`
// Name is the guild name (2-100 characters, excluding trailing and leading
// whitespace).
Name string `json:"name"`
// Icon is the icon hash.&nullableUint64{}
Icon Hash `json:"icon"`
// Splash is the splash hash.
Splash Hash `json:"splash,omitempty"`
// DiscoverySplash is the discovery splash hash.
//
// Only present for guilds with the "DISCOVERABLE" feature.
DiscoverySplash Hash `json:"discovery_splash,omitempty"`
// Owner is true if the user is the owner of the guild.
Owner bool `json:"owner,omitempty"`
// OwnerID is the id of owner.
OwnerID UserID `json:"owner_id,string"`
// Permissions are the total permissions for the user in the guild
// (excludes overrides).
Permissions Permissions `json:"permissions,string,omitempty"`
// VoiceRegion is the voice region id for the guild.
VoiceRegion string `json:"region"`
// AFKChannelID is the id of the afk channel.
AFKChannelID ChannelID `json:"afk_channel_id,string,omitempty"`
// AFKTimeout is the afk timeout in seconds.
AFKTimeout Seconds `json:"afk_timeout"`
// Verification is the verification level required for the guild.
Verification Verification `json:"verification_level"`
// Notification is the default message notifications level.
Notification Notification `json:"default_message_notifications"`
// ExplicitFilter is the explicit content filter level.
ExplicitFilter ExplicitFilter `json:"explicit_content_filter"`
// Roles are the roles in the guild.
Roles []Role `json:"roles"`
// Emojis are the custom guild emojis.
Emojis []Emoji `json:"emojis"`
// Features are the enabled guild features.
Features []GuildFeature `json:"guild_features"`
// MFA is the required MFA level for the guild.
MFA MFALevel `json:"mfa"`
// AppID is the application id of the guild creator if it is bot-created.
//
// This field is nullable.
AppID AppID `json:"application_id,string,omitempty"`
// Widget is true if the server widget is enabled.
Widget bool `json:"widget_enabled,omitempty"`
// WidgetChannelID is the channel id that the widget will generate an
// invite to, or null if set to no invite.
WidgetChannelID ChannelID `json:"widget_channel_id,string,omitempty"`
// SystemChannelID is the the id of the channel where guild notices such as
// welcome messages and boost events are posted.
SystemChannelID ChannelID `json:"system_channel_id,string,omitempty"`
// SystemChannelFlags are the system channel flags.
SystemChannelFlags SystemChannelFlags `json:"system_channel_flags"`
// RulesChannelID is the id of the channel where guilds with the "PUBLIC"
// feature can display rules and/or guidelines.
RulesChannelID ChannelID `json:"rules_channel_id"`
// MaxPresences is the maximum number of presences for the guild (the
// default value, currently 25000, is in effect when null is returned, so
// effectively when this field is 0).
MaxPresences uint64 `json:"max_presences,omitempty"`
// MaxMembers the maximum number of members for the guild.
MaxMembers uint64 `json:"max_members,omitempty"`
// VanityURL is the the vanity url code for the guild.
VanityURLCode string `json:"vanity_url_code,omitempty"`
// Description is the description for the guild, if the guild is
// discoverable.
Description string `json:"description,omitempty"`
// Banner is the banner hash.
Banner Hash `json:"banner,omitempty"`
// NitroBoost is the premium tier (Server Boost level).
NitroBoost NitroBoost `json:"premium_tier"`
// NitroBoosters is the number of boosts this guild currently has.
NitroBoosters uint64 `json:"premium_subscription_count,omitempty"`
// PreferredLocale is the the preferred locale of a guild with the "PUBLIC"
// feature; used in server discovery and notices from Discord. Defaults to
// "en-US".
PreferredLocale string `json:"preferred_locale"`
// PublicUpdatesChannelID is the id of the channel where admins and
// moderators of guilds with the "PUBLIC" feature receive notices from
// Discord.
PublicUpdatesChannelID ChannelID `json:"public_updates_channel_id"`
// MaxVideoChannelUsers is the maximum amount of users in a video channel.
MaxVideoChannelUsers uint64 `json:"max_video_channel_users,omitempty"`
// ApproximateMembers is the approximate number of members in this guild, returned from the GET /guild/<id> endpoint when with_counts is true
ApproximateMembers uint64 `json:"approximate_member_count,omitempty"`
// ApproximatePresences is the approximate number of non-offline members in
// this guild, returned by the GuildWithCount method.
ApproximatePresences uint64 `json:"approximate_presence_count,omitempty"`
}
// IconURL returns the URL to the guild icon and auto detects a suitable type.
// An empty string is returned if there's no icon.
func (g Guild) IconURL() string {
return g.IconURLWithType(AutoImage)
}
// IconURLWithType returns the URL to the guild icon using the passed
// ImageType. An empty string is returned if there's no icon.
//
// Supported ImageTypes: PNG, JPEG, WebP, GIF
func (g Guild) IconURLWithType(t ImageType) string {
if g.Icon == "" {
return ""
}
return "https://cdn.discordapp.com/icons/" + g.ID.String() + "/" + t.format(g.Icon)
}
// BannerURL returns the URL to the banner, which is the image on top of the
// channels list. This will always return a link to a PNG file.
func (g Guild) BannerURL() string {
return g.BannerURLWithType(PNGImage)
}
// BannerURLWithType returns the URL to the banner, which is the image on top
// of the channels list using the passed image type.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g Guild) BannerURLWithType(t ImageType) string {
if g.Banner == "" {
return ""
}
return "https://cdn.discordapp.com/banners/" +
g.ID.String() + "/" + t.format(g.Banner)
}
// SplashURL returns the URL to the guild splash, which is the invite page's
// background. This will always return a link to a PNG file.
func (g Guild) SplashURL() string {
return g.SplashURLWithType(PNGImage)
}
// SplashURLWithType returns the URL to the guild splash, which is the invite
// page's background, using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g Guild) SplashURLWithType(t ImageType) string {
if g.Splash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.Splash)
}
// DiscoverySplashURL returns the URL to the guild discovery splash.
// This will always return a link to a PNG file.
func (g Guild) DiscoverySplashURL() string {
return g.DiscoverySplashURLWithType(PNGImage)
}
// DiscoverySplashURLWithType returns the URL to the guild discovery splash,
// using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g Guild) DiscoverySplashURLWithType(t ImageType) string {
if g.DiscoverySplash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.DiscoverySplash)
}
// https://discord.com/developers/docs/resources/guild#guild-preview-object
type GuildPreview struct {
// ID is the guild id.
ID GuildID `json:"id"`
// Name is the guild name (2-100 characters).
Name string `json:"name"`
// Icon is the icon hash.
Icon Hash `json:"icon"`
// Splash is the splash hash.
Splash Hash `json:"splash"`
// DiscoverySplash is the discovery splash hash.
DiscoverySplash Hash `json:"discovery_splash"`
// Emojis are the custom guild emojis.
Emojis []Emoji `json:"emojis"`
// Features are the enabled guild features.
Features []GuildFeature `json:"guild_features"`
// ApproximateMembers is the approximate number of members in this guild.
ApproximateMembers uint64 `json:"approximate_member_count"`
// ApproximatePresences is the approximate number of online members in this
// guild.
ApproximatePresences uint64 `json:"approximate_presence_count"`
// Description is the description for the guild.
Description string `json:"description,omitempty"`
}
// IconURL returns the URL to the guild icon and auto detects a suitable type.
// An empty string is returned if there's no icon.
func (g GuildPreview) IconURL() string {
return g.IconURLWithType(AutoImage)
}
// IconURLWithType returns the URL to the guild icon using the passed
// ImageType. An empty string is returned if there's no icon.
//
// Supported ImageTypes: PNG, JPEG, WebP, GIF
func (g GuildPreview) IconURLWithType(t ImageType) string {
if g.Icon == "" {
return ""
}
return "https://cdn.discordapp.com/icons/" + g.ID.String() + "/" + t.format(g.Icon)
}
// SplashURL returns the URL to the guild splash, which is the invite page's
// background. This will always return a link to a PNG file.
func (g GuildPreview) SplashURL() string {
return g.SplashURLWithType(PNGImage)
}
// SplashURLWithType returns the URL to the guild splash, which is the invite
// page's background, using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g GuildPreview) SplashURLWithType(t ImageType) string {
if g.Splash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.Splash)
}
// DiscoverySplashURL returns the URL to the guild discovery splash.
// This will always return a link to a PNG file.
func (g GuildPreview) DiscoverySplashURL() string {
return g.DiscoverySplashURLWithType(PNGImage)
}
// DiscoverySplashURLWithType returns the URL to the guild discovery splash,
// using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g GuildPreview) DiscoverySplashURLWithType(t ImageType) string {
if g.DiscoverySplash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.DiscoverySplash)
}
// https://discord.com/developers/docs/topics/permissions#role-object
type Role struct {
// ID is the role id.
ID RoleID `json:"id,string"`
// Name is the role name.
Name string `json:"name"`
// Color is the integer representation of hexadecimal color code.
Color Color `json:"color"`
// Hoist specifies if this role is pinned in the user listing.
Hoist bool `json:"hoist"`
// Position is the position of this role.
Position int `json:"position"`
// Permissions is the permission bit set.
Permissions Permissions `json:"permissions,string"`
// Manages specifies whether this role is managed by an integration.
Managed bool `json:"managed"`
// Mentionable specifies whether this role is mentionable.
Mentionable bool `json:"mentionable"`
}
// Mention returns the mention of the Role.
func (r Role) Mention() string {
return r.ID.Mention()
}
// ClientStaus is the user's platform-dependent status.
//
// https://discord.com/developers/docs/topics/gateway#client-status-object
type ClientStatus struct {
// Desktop is the user's status set for an active desktop (Windows,
// Linux, Mac) application session.
Desktop Status `json:"desktop,omitempty"`
// Mobile is the user's status set for an active mobile (iOS, Android)
// application session.
Mobile Status `json:"mobile,omitempty"`
// Web is the user's status set for an active web (browser, bot
// account) application session.
Web Status `json:"web,omitempty"`
}
// https://discord.com/developers/docs/topics/gateway#presence-update
type Presence struct {
// User is the user presence is being updated for.
User User `json:"user"`
// GuildID is the id of the guild
GuildID GuildID `json:"guild_id"`
// Status is either "idle", "dnd", "online", or "offline".
Status Status `json:"status"`
// Activities are the user's current activities.
Activities []Activity `json:"activities"`
// ClientStaus is the user's platform-dependent status.
ClientStatus ClientStatus `json:"client_status"`
}
// https://discord.com/developers/docs/resources/guild#guild-member-object
//
// The field user won't be included in the member object attached to
// MESSAGE_CREATE and MESSAGE_UPDATE gateway events.
type Member struct {
// User is the user this guild member represents.
User User `json:"user"`
// Nick is this users guild nickname.
Nick string `json:"nick,omitempty"`
// RoleIDs is an array of role object ids.
RoleIDs []RoleID `json:"roles"`
// Joined specifies when the user joined the guild.
Joined Timestamp `json:"joined_at"`
// BoostedSince specifies when the user started boosting the guild.
BoostedSince Timestamp `json:"premium_since,omitempty"`
// Deaf specifies whether the user is deafened in voice channels.
Deaf bool `json:"deaf"`
// Mute specifies whether the user is muted in voice channels.
Mute bool `json:"mute"`
}
// Mention returns the mention of the role.
func (m Member) Mention() string {
return m.User.Mention()
}
// https://discord.com/developers/docs/resources/guild#ban-object
type Ban struct {
// Reason is the reason for the ban.
Reason string `json:"reason,omitempty"`
// User is the banned user.
User User `json:"user"`
}
// https://discord.com/developers/docs/resources/guild#integration-object
type Integration struct {
// ID is the integration id.
ID IntegrationID `json:"id"`
// Name is the integration name.
Name string `json:"name"`
// Type is the integration type (twitch, youtube, etc).
Type Service `json:"type"`
// Enables specifies if the integration is enabled.
Enabled bool `json:"enabled"`
// Syncing specifies if the integration is syncing.
Syncing bool `json:"syncing"`
// RoleID is the id that this integration uses for "subscribers".
RoleID RoleID `json:"role_id"`
// EnableEmoticons specifies whether emoticons should be synced for this
// integration (twitch only currently).
EnableEmoticons bool `json:"enable_emoticons,omitempty"`
// ExpireBehavior is the behavior of expiring subscribers
ExpireBehavior ExpireBehavior `json:"expire_behavior"`
// ExpireGracePeriod is the grace period (in days) before expiring
// subscribers.
ExpireGracePeriod int `json:"expire_grace_period"`
// User is the user for this integration.
User User `json:"user"`
// Account is the integration account information.
//
// https://discord.com/developers/docs/resources/guild#integration-account-object
Account struct {
// ID is the id of the account.
ID string `json:"id"`
// Name is the name of the account.
Name string `json:"name"`
} `json:"account"`
// SyncedAt specifies when this integration was last synced.
SyncedAt Timestamp `json:"synced_at"`
}
// https://discord.com/developers/docs/resources/guild#guild-widget-object
type GuildWidget struct {
// Enabled specifies whether the widget is enabled.
Enabled bool `json:"enabled"`
// ChannelID is the widget channel id.
ChannelID ChannelID `json:"channel_id,omitempty"`
}
// DefaultMemberColor is the color used for members without colored roles.
var DefaultMemberColor Color = 0x0
// MemberColor computes the effective color of the Member, taking into account
// the role colors.
func MemberColor(guild Guild, member Member) Color {
var c = DefaultMemberColor
var pos int
for _, r := range guild.Roles {
for _, mr := range member.RoleIDs {
if mr != r.ID {
continue
}
if r.Color > 0 && r.Position > pos {
c = r.Color
pos = r.Position
}
}
}
return c
}