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arikawa/voice/voicegateway/events.go
diamondburned 17b9c73ce3
gateway: Refactor for a better concurrent API
This commit refactors the whole package gateway as well as utils/ws
(formerly utils/wsutil) and voice/voicegateway. The new refactor
utilizes a design pattern involving a concurrent loop and an arriving
event channel.

An additional change was made to the way gateway events are typed.
Before, pretty much any type will satisfy a gateway event type, since
the actual type was just interface{}. The new refactor defines a
concrete interface that events can implement:

    type Event interface {
        Op() OpCode
        EventType() EventType
    }

Using this interface, the user can easily add custom gateway events
independently of the library without relying on string maps. This adds a
lot of type safety into the library and makes type-switching on Event
types much more reasonable.

Gateway error callbacks are also almost entirely removed in favor of
custom gateway events. A catch-all can easily be added like this:

    s.AddHandler(func(err error) {
        log.Println("gateway error:, err")
    })
2021-11-25 14:46:41 -08:00

134 lines
4.5 KiB
Go

package voicegateway
import (
"strconv"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/utils/ws"
)
//go:generate go run ../../utils/cmd/genevent -p voicegateway -o event_methods.go
// OpUnmarshalers contains the Op unmarshalers for the voice gateway events.
var OpUnmarshalers = ws.NewOpUnmarshalers()
// IdentifyCommand is a command for Op 0.
//
// https://discord.com/developers/docs/topics/voice-connections#establishing-a-voice-websocket-connection-example-voice-identify-payload
type IdentifyCommand struct {
GuildID discord.GuildID `json:"server_id"` // yes, this should be "server_id"
UserID discord.UserID `json:"user_id"`
SessionID string `json:"session_id"`
Token string `json:"token"`
}
// SelectProtocolCommand is a command for Op 1.
//
// https://discord.com/developers/docs/topics/voice-connections#establishing-a-voice-udp-connection-example-select-protocol-payload
type SelectProtocolCommand struct {
Protocol string `json:"protocol"`
Data SelectProtocolData `json:"data"`
}
// SelectProtocolData is the data inside a SelectProtocolCommand.
type SelectProtocolData struct {
Address string `json:"address"`
Port uint16 `json:"port"`
Mode string `json:"mode"`
}
// ReadyEvent is an event for Op 2.
//
// https://discord.com/developers/docs/topics/voice-connections#establishing-a-voice-websocket-connection-example-voice-ready-payload
type ReadyEvent struct {
SSRC uint32 `json:"ssrc"`
IP string `json:"ip"`
Port int `json:"port"`
Modes []string `json:"modes"`
Experiments []string `json:"experiments"`
// From Discord's API Docs:
//
// `heartbeat_interval` here is an erroneous field and should be ignored.
// The correct `heartbeat_interval` value comes from the Hello payload.
// HeartbeatInterval discord.Milliseconds `json:"heartbeat_interval"`
}
// Addr formats the URL inside Ready to be of format "host:port".
func (r ReadyEvent) Addr() string {
return r.IP + ":" + strconv.Itoa(r.Port)
}
// HeartbeatCommand is a command for Op 3.
//
// https://discord.com/developers/docs/topics/voice-connections#heartbeating-example-heartbeat-payload
type HeartbeatCommand uint64
// SessionDescriptionEvent is an event for Op 4.
//
// https://discord.com/developers/docs/topics/voice-connections#establishing-a-voice-udp-connection-example-session-description-payload
type SessionDescriptionEvent struct {
Mode string `json:"mode"`
SecretKey [32]byte `json:"secret_key"`
}
// https://discord.com/developers/docs/topics/voice-connections#speaking
type SpeakingFlag uint64
const (
NotSpeaking SpeakingFlag = 0
Microphone SpeakingFlag = 1 << iota
Soundshare
Priority
)
// SpeakingEvent is an event for Op 5. It is also a command.
//
// https://discord.com/developers/docs/topics/voice-connections#speaking-example-speaking-payload
type SpeakingEvent struct {
Speaking SpeakingFlag `json:"speaking"`
Delay int `json:"delay"`
SSRC uint32 `json:"ssrc"`
UserID discord.UserID `json:"user_id,omitempty"`
}
// HeartbeatAckEvent is an event for Op 6.
//
// https://discord.com/developers/docs/topics/voice-connections#heartbeating-example-heartbeat-ack-payload
type HeartbeatAckEvent uint64
// ResumeCommand is a command for Op 7.
//
// https://discord.com/developers/docs/topics/voice-connections#resuming-voice-connection-example-resume-connection-payload
type ResumeCommand struct {
GuildID discord.GuildID `json:"server_id"` // yes, this should be "server_id"
SessionID string `json:"session_id"`
Token string `json:"token"`
}
// HelloEvent is an event for Op 8.
//
// https://discord.com/developers/docs/topics/voice-connections#heartbeating-example-hello-payload-since-v3
type HelloEvent struct {
HeartbeatInterval discord.Milliseconds `json:"heartbeat_interval"`
}
// ResumedEvent is an event for Op 9.
// https://discord.com/developers/docs/topics/voice-connections#resuming-voice-connection-example-resumed-payload
type ResumedEvent struct{}
// ClientConnectEvent is an event for Op 12. It is undocumented.
type ClientConnectEvent struct {
UserID discord.UserID `json:"user_id"`
AudioSSRC uint32 `json:"audio_ssrc"`
VideoSSRC uint32 `json:"video_ssrc"`
}
// ClientDisconnectEvent is an event for Op 13. It is undocumented, but its
// existence is mentioned in this issue:
// https://github.com/discord/discord-api-docs/issues/510.
type ClientDisconnectEvent struct {
UserID discord.UserID `json:"user_id"`
}