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arikawa/state/state_shard_test.go
diamondburned 17b9c73ce3
gateway: Refactor for a better concurrent API
This commit refactors the whole package gateway as well as utils/ws
(formerly utils/wsutil) and voice/voicegateway. The new refactor
utilizes a design pattern involving a concurrent loop and an arriving
event channel.

An additional change was made to the way gateway events are typed.
Before, pretty much any type will satisfy a gateway event type, since
the actual type was just interface{}. The new refactor defines a
concrete interface that events can implement:

    type Event interface {
        Op() OpCode
        EventType() EventType
    }

Using this interface, the user can easily add custom gateway events
independently of the library without relying on string maps. This adds a
lot of type safety into the library and makes type-switching on Event
types much more reasonable.

Gateway error callbacks are also almost entirely removed in favor of
custom gateway events. A catch-all can easily be added like this:

    s.AddHandler(func(err error) {
        log.Println("gateway error:, err")
    })
2021-11-25 14:46:41 -08:00

73 lines
1.6 KiB
Go

package state
import (
"context"
"testing"
"time"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/arikawa/v3/internal/testenv"
"github.com/diamondburned/arikawa/v3/session/shard"
)
func TestSharding(t *testing.T) {
env := testenv.Must(t)
data := gateway.DefaultIdentifyCommand("Bot " + env.BotToken)
data.Shard = &gateway.Shard{0, env.ShardCount}
data.Presence = &gateway.UpdatePresenceCommand{
Status: discord.DoNotDisturbStatus,
Activities: []discord.Activity{{
Name: "Testing shards...",
Type: discord.CustomActivity,
}},
}
readyCh := make(chan *gateway.ReadyEvent)
m, err := shard.NewIdentifiedManager(data, NewShardFunc(
func(m *shard.Manager, s *State) {
now := time.Now().Format(time.StampMilli)
t.Log(now, "initializing shard")
s.AddIntents(gateway.IntentGuilds)
s.AddSyncHandler(readyCh)
s.AddSyncHandler(func(err error) {
t.Log("background error:", err)
})
},
))
if err != nil {
t.Fatal("failed to make shard manager:", err)
}
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
defer cancel()
go func() {
// Timeout
if err := m.Open(ctx); err != nil {
t.Error("failed to open:", err)
cancel()
}
t.Cleanup(func() {
if err := m.Close(); err != nil {
t.Error("failed to close:", err)
cancel()
}
})
}()
for i := 0; i < env.ShardCount; i++ {
select {
case ready := <-readyCh:
now := time.Now().Format(time.StampMilli)
t.Log(now, "shard", ready.Shard.ShardID(), "is ready out of", env.ShardCount)
case <-ctx.Done():
t.Fatal("test expired, got", i, "shards")
}
}
}