mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-28 01:33:10 +00:00
344 lines
8.2 KiB
Go
344 lines
8.2 KiB
Go
package bot
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import (
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"log"
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"os"
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"os/signal"
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"strings"
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"sync"
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"github.com/diamondburned/arikawa/gateway"
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"github.com/diamondburned/arikawa/state"
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"github.com/pkg/errors"
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)
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// TODO: add variadic arguments
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// Context is the bot state for commands and subcommands.
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//
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// A command can be created by making it a method of Commands, or whatever
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// struct was given to the constructor. This following example creates a command
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// with a single integer argument (which can be ran with "~example 123"):
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//
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// func (c *Commands) Example(m *gateway.MessageCreateEvent, i int) error {
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// _, err := c.Ctx.SendMessage(m.ChannelID, fmt.Sprintf("You sent: %d", i))
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// return err
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// }
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//
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// Commands' exported methods will all be used as commands. Messages are parsed
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// with its first argument (the command) mapped accordingly to c.MapName, which
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// capitalizes the first letter automatically to reflect the exported method
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// name.
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type Context struct {
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*Subcommand
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*state.State
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// Descriptive (but optional) bot name
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Name string
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// Descriptive help body
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Description string
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// The prefix for commands
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Prefix string
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// FormatError formats any errors returned by anything, including the method
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// commands or the reflect functions. This also includes invalid usage
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// errors or unknown command errors. Returning an empty string means
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// ignoring the error.
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FormatError func(error) string
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// ErrorLogger logs any error that anything makes and the library can't
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// reply to the client. This includes any event callback errors that aren't
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// Message Create.
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ErrorLogger func(error)
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// ReplyError when true replies to the user the error.
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ReplyError bool
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// Subcommands contains all the registered subcommands. This is not
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// exported, as it shouldn't be used directly.
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subcommands []*Subcommand
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// Quick access map from event types to pointers. This map will never have
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// MessageCreateEvent's type.
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typeCache sync.Map // map[reflect.Type][]*CommandContext
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}
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// Start quickly starts a bot with the given command. It will prepend "Bot"
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// into the token automatically. Refer to example/ for usage.
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func Start(token string, cmd interface{},
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opts func(*Context) error) (stop func() error, err error) {
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s, err := state.New("Bot " + token)
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if err != nil {
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return nil, errors.Wrap(err, "Failed to create a dgo session")
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}
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c, err := New(s, cmd)
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if err != nil {
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return nil, errors.Wrap(err, "Failed to create rfrouter")
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}
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s.ErrorLog = func(err error) {
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c.ErrorLogger(err)
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}
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if opts != nil {
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if err := opts(c); err != nil {
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return nil, err
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}
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}
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cancel := c.Start()
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if err := s.Open(); err != nil {
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return nil, errors.Wrap(err, "Failed to connect to Discord")
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}
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return func() error {
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cancel()
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return s.Close()
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}, nil
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}
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// Wait is a convenient function that blocks until a SIGINT is sent.
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func Wait() {
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sigs := make(chan os.Signal)
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signal.Notify(sigs, os.Interrupt)
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<-sigs
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}
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// New makes a new context with a "~" as the prefix. cmds must be a pointer to a
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// struct with a *Context field. Example:
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//
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// type Commands struct {
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// Ctx *Context
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// }
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//
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// cmds := &Commands{}
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// c, err := rfrouter.New(session, cmds)
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//
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// The default prefix is "~", which means commands must start with "~" followed
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// by the command name in the first argument, else it will be ignored.
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//
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// c.Start() should be called afterwards to actually handle incoming events.
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func New(s *state.State, cmd interface{}) (*Context, error) {
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c, err := NewSubcommand(cmd)
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if err != nil {
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return nil, err
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}
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ctx := &Context{
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Subcommand: c,
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State: s,
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Prefix: "~",
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FormatError: func(err error) string {
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return err.Error()
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},
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ErrorLogger: func(err error) {
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log.Println("Bot error:", err)
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},
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ReplyError: true,
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}
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if err := ctx.InitCommands(ctx); err != nil {
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return nil, errors.Wrap(err, "Failed to initialize with given cmds")
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}
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return ctx, nil
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}
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func (ctx *Context) Subcommands() []*Subcommand {
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// Getter is not useless, refer to the struct doc for reason.
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return ctx.subcommands
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}
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// FindCommand finds a command based on the struct and method name. The queried
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// names will have their flags stripped.
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//
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// Example
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//
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// // Find a command from the main context:
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// cmd := ctx.FindCommand("", "Method")
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// // Find a command from a subcommand:
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// cmd = ctx.FindCommand("Starboard", "Reset")
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//
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func (ctx *Context) FindCommand(structname, methodname string) *CommandContext {
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if structname == "" {
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for _, c := range ctx.Commands {
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if c.Command == methodname {
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return c
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}
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}
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return nil
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}
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for _, sub := range ctx.subcommands {
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if sub.StructName != structname {
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continue
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}
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for _, c := range sub.Commands {
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if c.Command == methodname {
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return c
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}
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}
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}
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return nil
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}
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// MustRegisterSubcommand tries to register a subcommand, and will panic if it
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// fails. This is recommended, as subcommands won't change after initializing
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// once in runtime, thus fairly harmless after development.
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func (ctx *Context) MustRegisterSubcommand(cmd interface{}) *Subcommand {
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s, err := ctx.RegisterSubcommand(cmd)
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if err != nil {
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panic(err)
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}
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return s
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}
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// RegisterSubcommand registers and adds cmd to the list of subcommands. It will
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// also return the resulting Subcommand.
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func (ctx *Context) RegisterSubcommand(cmd interface{}) (*Subcommand, error) {
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s, err := NewSubcommand(cmd)
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if err != nil {
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return nil, errors.Wrap(err, "Failed to add subcommand")
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}
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// Register the subcommand's name.
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s.NeedsName()
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if err := s.InitCommands(ctx); err != nil {
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return nil, errors.Wrap(err, "Failed to initialize subcommand")
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}
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// Do a collision check
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for _, sub := range ctx.subcommands {
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if sub.Command == s.Command {
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return nil, errors.New(
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"New subcommand has duplicate name: " + s.Command)
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}
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}
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ctx.subcommands = append(ctx.subcommands, s)
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return s, nil
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}
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// Start adds itself into the discordgo Session handlers. This needs to be run.
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// The returned function is a delete function, which removes itself from the
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// Session handlers.
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func (ctx *Context) Start() func() {
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return ctx.Session.AddHandler(func(v interface{}) {
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err := ctx.callCmd(v)
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if err == nil {
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return
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}
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str := ctx.FormatError(err)
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if str == "" {
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return
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}
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// Log the main error first...
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if !ctx.ReplyError {
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ctx.ErrorLogger(errors.Wrap(err, "Command error"))
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return
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}
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mc, ok := v.(*gateway.MessageCreateEvent)
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if !ok {
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return
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}
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_, err = ctx.SendMessage(mc.ChannelID, str, nil)
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if err != nil {
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// ...then the message error
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ctx.ErrorLogger(err)
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// TODO: there ought to be a better way lol
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}
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})
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}
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// Call should only be used if you know what you're doing.
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func (ctx *Context) Call(event interface{}) error {
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return ctx.callCmd(event)
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}
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// Help generates one. This function is used more for reference than an actual
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// help message. As such, it only uses exported fields or methods.
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func (ctx *Context) Help() string {
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return ctx.help(true)
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}
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func (ctx *Context) HelpAdmin() string {
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return ctx.help(false)
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}
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func (ctx *Context) help(hideAdmin bool) string {
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const indent = " "
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var help strings.Builder
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// Generate the headers and descriptions
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help.WriteString("__Help__")
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if ctx.Name != "" {
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help.WriteString(": " + ctx.Name)
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}
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if ctx.Description != "" {
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help.WriteString("\n" + indent + ctx.Description)
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}
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if ctx.Flag.Is(AdminOnly) {
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// That's it.
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return help.String()
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}
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// Separators
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help.WriteString("\n---\n")
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// Generate all commands
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help.WriteString("__Commands__\n")
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for _, cmd := range ctx.Commands {
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if cmd.Flag.Is(AdminOnly) && hideAdmin {
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continue
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}
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help.WriteString(indent + ctx.Prefix + cmd.Command)
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switch {
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case len(cmd.Usage()) > 0:
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help.WriteString(" " + strings.Join(cmd.Usage(), " "))
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case cmd.Description != "":
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help.WriteString(": " + cmd.Description)
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}
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help.WriteByte('\n')
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}
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var subHelp = strings.Builder{}
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var subcommands = ctx.Subcommands()
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for _, sub := range subcommands {
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if help := sub.Help(ctx.Prefix, indent, hideAdmin); help != "" {
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subHelp.WriteString(help)
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}
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}
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if sub := subHelp.String(); sub != "" {
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help.WriteString("---\n")
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help.WriteString("__Subcommands__\n")
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help.WriteString(sub)
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}
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return help.String()
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}
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