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arikawa/voice/udp/udp.go
diamondburned 6c332ac145 {Voice,}Gateway: Fixed various race conditions
This commit fixes race conditions in both package voice, package
voicegateway and package gateway.

Originally, several race conditions exist when both the user's and the
pacemaker's goroutines both want to do several things to the websocket
connection. For example, the user's goroutine could be writing, and the
pacemaker's goroutine could trigger a reconnection. This is racey.

This issue is partially fixed by removing the pacer loop from package
heart and combining the ticker into the event (pacemaker) loop itself.

Technically, a race condition could still be triggered with care, but
the API itself never guaranteed any of those. As events are handled
using an internal loop into a channel, a race condition will not be
triggered just by handling events and writing to the websocket.
2020-10-22 10:47:27 -07:00

204 lines
4.6 KiB
Go

package udp
import (
"bytes"
"context"
"encoding/binary"
"io"
"net"
"time"
"github.com/pkg/errors"
"golang.org/x/crypto/nacl/secretbox"
"golang.org/x/time/rate"
)
// Dialer is the default dialer that this package uses for all its dialing.
var Dialer = net.Dialer{
Timeout: 10 * time.Second,
}
// ErrClosed is returned if a Write was called on a closed connection.
var ErrClosed = errors.New("UDP connection closed")
type Connection struct {
GatewayIP string
GatewayPort uint16
mutex chan struct{} // for ctx
context context.Context
conn net.Conn
ssrc uint32
frequency rate.Limiter
packet [12]byte
secret [32]byte
sequence uint16
timestamp uint32
nonce [24]byte
}
func DialConnectionCtx(ctx context.Context, addr string, ssrc uint32) (*Connection, error) {
// Create a new UDP connection.
conn, err := Dialer.DialContext(ctx, "udp", addr)
if err != nil {
return nil, errors.Wrap(err, "failed to dial host")
}
// https://discordapp.com/developers/docs/topics/voice-connections#ip-discovery
ssrcBuffer := [70]byte{
0x1, 0x2,
}
binary.BigEndian.PutUint16(ssrcBuffer[2:4], 70)
binary.BigEndian.PutUint32(ssrcBuffer[4:8], ssrc)
_, err = conn.Write(ssrcBuffer[:])
if err != nil {
return nil, errors.Wrap(err, "failed to write SSRC buffer")
}
var ipBuffer [70]byte
// ReadFull makes sure to read all 70 bytes.
_, err = io.ReadFull(conn, ipBuffer[:])
if err != nil {
return nil, errors.Wrap(err, "failed to read IP buffer")
}
ipbody := ipBuffer[4:68]
nullPos := bytes.Index(ipbody, []byte{'\x00'})
if nullPos < 0 {
return nil, errors.New("UDP IP discovery did not contain a null terminator")
}
ip := ipbody[:nullPos]
port := binary.LittleEndian.Uint16(ipBuffer[68:70])
// https://discordapp.com/developers/docs/topics/voice-connections#encrypting-and-sending-voice
packet := [12]byte{
0: 0x80, // Version + Flags
1: 0x78, // Payload Type
// [2:4] // Sequence
// [4:8] // Timestamp
}
// Write SSRC to the header.
binary.BigEndian.PutUint32(packet[8:12], ssrc) // SSRC
return &Connection{
GatewayIP: string(ip),
GatewayPort: port,
// 50 sends per second, 960 samples each at 48kHz
frequency: *rate.NewLimiter(rate.Every(20*time.Millisecond), 1),
context: context.Background(),
mutex: make(chan struct{}, 1),
packet: packet,
ssrc: ssrc,
conn: conn,
}, nil
}
// UseSecret uses the given secret. This method is not thread-safe, so it should
// only be used right after initialization.
func (c *Connection) UseSecret(secret [32]byte) {
c.secret = secret
}
// UseContext lets the connection use the given context for its Write method.
// WriteCtx will override this context.
func (c *Connection) UseContext(ctx context.Context) error {
c.mutex <- struct{}{}
defer func() { <-c.mutex }()
return c.useContext(ctx)
}
func (c *Connection) useContext(ctx context.Context) error {
if c.conn == nil {
return ErrClosed
}
if c.context == ctx {
return nil
}
c.context = ctx
if deadline, ok := c.context.Deadline(); ok {
return c.conn.SetWriteDeadline(deadline)
} else {
return c.conn.SetWriteDeadline(time.Time{})
}
}
func (c *Connection) Close() error {
c.mutex <- struct{}{}
err := c.conn.Close()
c.conn = nil
<-c.mutex
return err
}
// Write sends bytes into the voice UDP connection.
func (c *Connection) Write(b []byte) (int, error) {
select {
case c.mutex <- struct{}{}:
defer func() { <-c.mutex }()
case <-c.context.Done():
return 0, c.context.Err()
}
if c.conn == nil {
return 0, ErrClosed
}
return c.write(b)
}
// WriteCtx sends bytes into the voice UDP connection with a timeout.
func (c *Connection) WriteCtx(ctx context.Context, b []byte) (int, error) {
select {
case c.mutex <- struct{}{}:
defer func() { <-c.mutex }()
case <-c.context.Done():
return 0, c.context.Err()
case <-ctx.Done():
return 0, ctx.Err()
}
if err := c.useContext(ctx); err != nil {
return 0, errors.Wrap(err, "failed to use context")
}
return c.write(b)
}
// write is thread-unsafe.
func (c *Connection) write(b []byte) (int, error) {
// Write a new sequence.
binary.BigEndian.PutUint16(c.packet[2:4], c.sequence)
c.sequence++
binary.BigEndian.PutUint32(c.packet[4:8], c.timestamp)
c.timestamp += 960 // Samples
copy(c.nonce[:], c.packet[:])
if err := c.frequency.Wait(c.context); err != nil {
return 0, errors.Wrap(err, "failed to wait for frequency tick")
}
toSend := secretbox.Seal(c.packet[:], b, &c.nonce, &c.secret)
n, err := c.conn.Write(toSend)
if err != nil {
return n, errors.Wrap(err, "failed to write to UDP connection")
}
// We're not really returning everything, since we're "sealing" the bytes.
return len(b), nil
}