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arikawa/voice/session_example_test.go
diamondburned b8994ed0da Voice: Remove state-keeping of sessions
This commit gets rid of all the code that previously managed different
voice sessions in different guilds. This is because there is rarely ever
a need for this, and most bots that need this could do their own
keeping.

This change, although removes some features off of the package, adds a
lot of clarity on what to do exactly when it comes to connecting to a
voice channel.

In order to make the migration process a bit easier, an example has been
added which guides through using the voice.Session API.
2020-11-30 19:12:20 -08:00

71 lines
1.3 KiB
Go

// +build !unitonly
package voice_test
import (
"io"
"log"
"testing"
"github.com/diamondburned/arikawa/v2/discord"
"github.com/diamondburned/arikawa/v2/internal/testenv"
"github.com/diamondburned/arikawa/v2/state"
"github.com/diamondburned/arikawa/v2/voice"
)
var (
token string
channelID discord.ChannelID
)
func init() {
e, err := testenv.GetEnv()
if err == nil {
token = e.BotToken
channelID = e.VoiceChID
}
}
// pseudo function for example
func writeOpusInto(w io.Writer) {}
// make godoc not show the full file
func TestNoop(t *testing.T) {
t.Skip("noop")
}
func ExampleSession() {
s, err := state.New("Bot " + token)
if err != nil {
log.Fatalln("failed to make state:", err)
}
// This is required for bots.
voice.AddIntents(s.Gateway)
if err := s.Open(); err != nil {
log.Fatalln("failed to open gateway:", err)
}
defer s.Close()
c, err := s.Channel(channelID)
if err != nil {
log.Fatalln("failed to get channel:", err)
}
v, err := voice.NewSession(s)
if err != nil {
log.Fatalln("failed to create voice session:", err)
}
if err := v.JoinChannel(c.GuildID, c.ID, false, false); err != nil {
log.Fatalln("failed to join voice channel:", err)
}
defer v.Leave()
// Start writing Opus frames.
for {
writeOpusInto(v)
}
}