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78c36f13cd
* Discord: rename Snowflake.Valid() to IsValid() * Discord: rename Timestamp.Valid() to IsValid()
174 lines
4.4 KiB
Go
174 lines
4.4 KiB
Go
package discord
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import (
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"fmt"
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"github.com/diamondburned/arikawa/utils/json/enum"
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)
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type Message struct {
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ID MessageID `json:"id,string"`
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Type MessageType `json:"type"`
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ChannelID ChannelID `json:"channel_id,string"`
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GuildID GuildID `json:"guild_id,string,omitempty"`
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// The author object follows the structure of the user object, but is only
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// a valid user in the case where the message is generated by a user or bot
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// user. If the message is generated by a webhook, the author object
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// corresponds to the webhook's id, username, and avatar. You can tell if a
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// message is generated by a webhook by checking for the webhook_id on the
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// message object.
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Author User `json:"author"`
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Content string `json:"content"`
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Timestamp Timestamp `json:"timestamp,omitempty"`
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EditedTimestamp Timestamp `json:"edited_timestamp,omitempty"`
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TTS bool `json:"tts"`
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Pinned bool `json:"pinned"`
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// The user objects in the mentions array will only have the partial
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// member field present in MESSAGE_CREATE and MESSAGE_UPDATE events from
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// text-based guild channels.
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Mentions []GuildUser `json:"mentions"`
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MentionRoleIDs []RoleID `json:"mention_roles"`
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MentionEveryone bool `json:"mention_everyone"`
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// Not all channel mentions in a message will appear in mention_channels.
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MentionChannels []ChannelMention `json:"mention_channels,omitempty"`
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Attachments []Attachment `json:"attachments"`
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Embeds []Embed `json:"embeds"`
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Reactions []Reaction `json:"reactions,omitempty"`
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// Used for validating a message was sent
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Nonce string `json:"nonce,omitempty"`
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WebhookID WebhookID `json:"webhook_id,string,omitempty"`
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Activity *MessageActivity `json:"activity,omitempty"`
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Application *MessageApplication `json:"application,omitempty"`
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Reference *MessageReference `json:"message_reference,omitempty"`
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Flags MessageFlags `json:"flags"`
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}
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// URL generates a Discord client URL to the message. If the message doesn't
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// have a GuildID, it will generate a URL with the guild "@me".
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func (m Message) URL() string {
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var guildID = "@me"
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if m.GuildID.IsValid() {
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guildID = m.GuildID.String()
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}
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return fmt.Sprintf(
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"https://discord.com/channels/%s/%s/%s",
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guildID, m.ChannelID.String(), m.ID.String(),
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)
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}
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type MessageType uint8
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const (
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DefaultMessage MessageType = iota
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RecipientAddMessage
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RecipientRemoveMessage
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CallMessage
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ChannelNameChangeMessage
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ChannelIconChangeMessage
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ChannelPinnedMessage
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GuildMemberJoinMessage
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NitroBoostMessage
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NitroTier1Message
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NitroTier2Message
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NitroTier3Message
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ChannelFollowAddMessage
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GuildDiscoveryDisqualifiedMessage
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GuildDiscoveryRequalifiedMessage
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)
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type MessageFlags enum.Enum
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var (
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NullMessage MessageFlags = enum.Null
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CrosspostedMessage MessageFlags = 1
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MessageIsCrosspost MessageFlags = 2
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SuppressEmbeds MessageFlags = 4
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SourceMessageDeleted MessageFlags = 8
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UrgentMessage MessageFlags = 16
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)
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type ChannelMention struct {
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ChannelID ChannelID `json:"id,string"`
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GuildID GuildID `json:"guild_id,string"`
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ChannelType ChannelType `json:"type"`
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ChannelName string `json:"name"`
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}
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type GuildUser struct {
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User
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Member *Member `json:"member,omitempty"`
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}
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//
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type MessageActivity struct {
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Type MessageActivityType `json:"type"`
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// From a Rich Presence event
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PartyID string `json:"party_id,omitempty"`
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}
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type MessageActivityType uint8
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const (
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JoinMessage MessageActivityType = iota + 1
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SpectateMessage
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ListenMessage
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JoinRequestMessage
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)
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//
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type MessageApplication struct {
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ID AppID `json:"id,string"`
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CoverID string `json:"cover_image,omitempty"`
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Description string `json:"description"`
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Icon string `json:"icon"`
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Name string `json:"name"`
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}
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//
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type MessageReference struct {
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ChannelID ChannelID `json:"channel_id,string"`
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// Field might not be provided
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MessageID MessageID `json:"message_id,string,omitempty"`
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GuildID GuildID `json:"guild_id,string,omitempty"`
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}
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//
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type Attachment struct {
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ID AttachmentID `json:"id,string"`
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Filename string `json:"filename"`
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Size uint64 `json:"size"`
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URL URL `json:"url"`
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Proxy URL `json:"proxy_url"`
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// Only if Image
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Height uint `json:"height,omitempty"`
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Width uint `json:"width,omitempty"`
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}
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//
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type Reaction struct {
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Count int `json:"count"`
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Me bool `json:"me"` // for current user
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Emoji Emoji `json:"emoji"`
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}
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