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1e9eb4a473
* v3: api: *Client.ActiveThreads returns ActiveThread struct * Apply suggestions
593 lines
21 KiB
Go
593 lines
21 KiB
Go
package api
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import (
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"github.com/diamondburned/arikawa/v3/discord"
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"github.com/diamondburned/arikawa/v3/utils/httputil"
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"github.com/diamondburned/arikawa/v3/utils/json/option"
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)
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var EndpointChannels = Endpoint + "channels/"
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// Channels returns a list of guild channel objects.
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func (c *Client) Channels(guildID discord.GuildID) ([]discord.Channel, error) {
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var chs []discord.Channel
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return chs, c.RequestJSON(&chs, "GET", EndpointGuilds+guildID.String()+"/channels")
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}
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// https://discord.com/developers/docs/resources/guild#create-guild-channel-json-params
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type CreateChannelData struct {
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// Name is the channel name (2-100 characters).
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//
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// Channel Type: All
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Name string `json:"name"`
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// Type is the type of channel.
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//
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// Channel Type: All
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Type discord.ChannelType `json:"type,omitempty"`
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// Topic is the channel topic (0-1024 characters).
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//
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// Channel Types: Text, News
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Topic string `json:"topic,omitempty"`
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// VoiceBitrate is the bitrate (in bits) of the voice channel.
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// 8000 to 96000 (128000 for VIP servers)
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//
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// Channel Types: Voice
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VoiceBitrate uint `json:"bitrate,omitempty"`
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// VoiceUserLimit is the user limit of the voice channel.
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// 0 refers to no limit, 1 to 99 refers to a user limit.
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//
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// Channel Types: Voice
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VoiceUserLimit uint `json:"user_limit,omitempty"`
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// UserRateLimit is the amount of seconds a user has to wait before sending
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// another message (0-21600).
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// Bots, as well as users with the permission manage_messages or
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// manage_channel, are unaffected.
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//
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// Channel Types: Text
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UserRateLimit discord.Seconds `json:"rate_limit_per_user,omitempty"`
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// Position is the sorting position of the channel.
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//
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// Channel Types: All
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Position option.Int `json:"position,omitempty"`
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// Overwrites are the channel's permission overwrites.
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//
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// Channel Types: All
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Overwrites []discord.Overwrite `json:"permission_overwrites,omitempty"`
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// CategoryID is the id of the parent category for a channel.
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//
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// Channel Types: Text, News, Store, Voice
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CategoryID discord.ChannelID `json:"parent_id,string,omitempty"`
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// NSFW specifies whether the channel is nsfw.
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//
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// Channel Types: Text, News, Store
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NSFW bool `json:"nsfw,omitempty"`
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// RTCRegionID is the channel voice region id. It will be determined
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// automatically set, if omitted.
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//
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// Channel Types: Voice
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RTCRegionID string `json:"rtc_region,omitempty"`
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// VideoQualityMode is the camera video quality mode of the voice channel.
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// This defaults to discord.AutoVideoQuality, if not set.
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//
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// ChannelTypes: Voice
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VoiceQualityMode discord.VideoQualityMode `json:"voice_quality_mode,omitempty"`
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AuditLogReason `json:"-"`
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}
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// CreateChannel creates a new channel object for the guild.
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//
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// Requires the MANAGE_CHANNELS permission. If setting permission overwrites,
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// only permissions your bot has in the guild can be allowed/denied. Setting
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// MANAGE_ROLES permission in channels is only possible for guild
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// administrators. Returns the new channel object on success.
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//
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// Fires a ChannelCreate Gateway event.
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func (c *Client) CreateChannel(
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guildID discord.GuildID, data CreateChannelData) (*discord.Channel, error) {
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var ch *discord.Channel
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return ch, c.RequestJSON(
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&ch, "POST",
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EndpointGuilds+guildID.String()+"/channels",
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httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()),
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)
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}
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type (
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MoveChannelsData struct {
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// Channels are the channels to be moved.
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Channels []MoveChannelData
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AuditLogReason
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}
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MoveChannelData struct {
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// ID is the channel id.
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ID discord.ChannelID `json:"id"`
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// Position is the sorting position of the channel.
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Position option.Int `json:"position"`
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// LockPermissions syncs the permission overwrites with the new parent,
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// if moving to a new category.
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LockPermissions option.Bool `json:"lock_permissions"`
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// CategoryID is the new parent ID for the channel that is moved.
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CategoryID discord.ChannelID `json:"parent_id"`
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}
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)
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// MoveChannels modifies the position of channels in the guild.
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//
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// Requires MANAGE_CHANNELS.
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//
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// Fires multiple Channel Update Gateway events.
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func (c *Client) MoveChannels(guildID discord.GuildID, data MoveChannelsData) error {
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return c.FastRequest(
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"PATCH",
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EndpointGuilds+guildID.String()+"/channels",
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httputil.WithJSONBody(data.Channels), httputil.WithHeaders(data.Header()),
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)
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}
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// Channel gets a channel by ID. Returns a channel object.
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func (c *Client) Channel(channelID discord.ChannelID) (*discord.Channel, error) {
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var channel *discord.Channel
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return channel, c.RequestJSON(&channel, "GET", EndpointChannels+channelID.String())
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}
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// https://discord.com/developers/docs/resources/channel#modify-channel-json-params
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type ModifyChannelData struct {
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// Name is the 2-100 character channel name.
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//
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// Channel Types: All
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Name string `json:"name,omitempty"`
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// Type is the type of the channel.
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// Only conversion between text and news is supported and only in guilds
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// with the "NEWS" feature
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//
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// Channel Types: Text, News
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Type *discord.ChannelType `json:"type,omitempty"`
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// Position is the position of the channel in the left-hand listing.
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//
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// Channel Types: Text, News, Voice, Store, Category
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Position option.NullableInt `json:"position,omitempty"`
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// Topic is the 0-1024 character channel topic.
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//
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// Channel Types: Text, News
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Topic option.NullableString `json:"topic,omitempty"`
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// NSFW specifies whether the channel is nsfw.
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//
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// Channel Types: Text, News, Store
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NSFW option.NullableBool `json:"nsfw,omitempty"`
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// UserRateLimit is the amount of seconds a user has to wait before sending
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// another message (0-21600).
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// Bots, as well as users with the permission manage_messages or
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// manage_channel, are unaffected.
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//
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// Channel Types: Text, Thread
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UserRateLimit option.NullableUint `json:"rate_limit_per_user,omitempty"`
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// VoiceBitrate is the bitrate (in bits) of the voice channel.
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// 8000 to 96000 (128000 for VIP servers)
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//
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// Channel Types: Voice
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VoiceBitrate option.NullableUint `json:"bitrate,omitempty"`
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// VoiceUserLimit is the user limit of the voice channel.
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// 0 refers to no limit, 1 to 99 refers to a user limit.
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//
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// Channel Types: Voice
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VoiceUserLimit option.NullableUint `json:"user_limit,omitempty"`
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// Overwrites are the channel or category-specific permissions.
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//
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// Channel Types: Text, News, Store, Voice, Category
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Overwrites *[]discord.Overwrite `json:"permission_overwrites,omitempty"`
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// CategoryID is the id of the new parent category for a channel.
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//
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// Channel Types: Text, News, Store, Voice
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CategoryID discord.ChannelID `json:"parent_id,string,omitempty"`
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// Icon is a base64 encoded icon.
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//
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// Channel Types: Group DM
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Icon string `json:"icon,omitempty"`
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// Archived specifies whether the thread is archived.
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Archived option.Bool `json:"archived,omitempty"`
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// AutoArchiveDuration is the duration in minutes to automatically archive
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// the thread after recent activity.
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//
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// Note that the three and seven day archive durations require the server
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// to be boosted.
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AutoArchiveDuration discord.ArchiveDuration `json:"auto_archive_duration,omitempty"`
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// Locked specifies whether the thread is locked. When a thread is locked,
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// only users with MANAGE_THREADS can unarchive it.
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Locked option.Bool `json:"locked,omitempty"`
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// Invitable specifies whether non-moderators can add other
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// non-moderators to a thread; only available on private threads
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Invitable option.Bool `json:"invitable,omitempty"`
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AuditLogReason `json:"-"`
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}
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// ModifyChannel updates a channel's settings.
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//
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// If modifying a guild channel, requires the MANAGE_CHANNELS permission for
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// that guild. If modifying a thread, requires the MANAGE_THREADS permission.
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// Furthermore, if modifying permission overwrites, the MANAGE_ROLES permission
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// is required. Only permissions your bot has in the guild or channel can be
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// allowed/denied (unless your bot has a MANAGE_ROLES overwrite in the
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// channel).
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//
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// Fires a Channel Update event when modifying a guild channel, and a Thread
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// Update event when modifying a thread.
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func (c *Client) ModifyChannel(channelID discord.ChannelID, data ModifyChannelData) error {
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return c.FastRequest(
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"PATCH", EndpointChannels+channelID.String(),
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httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()),
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)
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}
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// DeleteChannel deletes a channel, or closes a private message. Requires the
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// MANAGE_CHANNELS permission for the guild. Deleting a category does not
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// delete its child channels: they will have their parent_id removed and a
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// Channel Update Gateway event will fire for each of them.
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//
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// Fires a Channel Delete Gateway event.
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func (c *Client) DeleteChannel(
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channelID discord.ChannelID, reason AuditLogReason) error {
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return c.FastRequest(
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"DELETE", EndpointChannels+channelID.String(),
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httputil.WithHeaders(reason.Header()),
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)
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}
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// https://discord.com/developers/docs/resources/channel#edit-channel-permissions-json-params
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type EditChannelPermissionData struct {
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// Type is either "role" or "member".
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Type discord.OverwriteType `json:"type"`
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// Allow is a permission bit set for granted permissions.
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Allow discord.Permissions `json:"allow,string"`
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// Deny is a permission bit set for denied permissions.
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Deny discord.Permissions `json:"deny,string"`
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AuditLogReason `json:"-"`
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}
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// EditChannelPermission edits the channel's permission overwrites for a user
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// or role in a channel. Only usable for guild channels.
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//
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// Requires the MANAGE_ROLES permission.
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func (c *Client) EditChannelPermission(
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channelID discord.ChannelID,
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overwriteID discord.Snowflake, data EditChannelPermissionData) error {
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return c.FastRequest(
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"PUT", EndpointChannels+channelID.String()+"/permissions/"+overwriteID.String(),
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httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()),
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)
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}
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// DeleteChannelPermission deletes a channel permission overwrite for a user or
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// role in a channel. Only usable for guild channels.
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//
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// Requires the MANAGE_ROLES permission.
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func (c *Client) DeleteChannelPermission(
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channelID discord.ChannelID, overwriteID discord.Snowflake, reason AuditLogReason) error {
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return c.FastRequest(
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"DELETE", EndpointChannels+channelID.String()+"/permissions/"+overwriteID.String(),
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httputil.WithHeaders(reason.Header()),
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)
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}
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// Typing posts a typing indicator to the channel. Undocumented, but the client
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// usually clears the typing indicator after 8-10 seconds (or after a message).
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func (c *Client) Typing(channelID discord.ChannelID) error {
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return c.FastRequest("POST", EndpointChannels+channelID.String()+"/typing")
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}
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// PinnedMessages returns all pinned messages in the channel as an array of
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// message objects.
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func (c *Client) PinnedMessages(channelID discord.ChannelID) ([]discord.Message, error) {
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var pinned []discord.Message
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return pinned, c.RequestJSON(&pinned, "GET", EndpointChannels+channelID.String()+"/pins")
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}
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// PinMessage pins a message in a channel.
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//
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// Requires the MANAGE_MESSAGES permission.
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func (c *Client) PinMessage(
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channelID discord.ChannelID, messageID discord.MessageID, reason AuditLogReason) error {
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return c.FastRequest(
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"PUT", EndpointChannels+channelID.String()+"/pins/"+messageID.String(),
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httputil.WithHeaders(reason.Header()),
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)
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}
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// UnpinMessage deletes a pinned message in a channel.
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//
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// Requires the MANAGE_MESSAGES permission.
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func (c *Client) UnpinMessage(
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channelID discord.ChannelID, messageID discord.MessageID, reason AuditLogReason) error {
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return c.FastRequest(
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"DELETE", EndpointChannels+channelID.String()+"/pins/"+messageID.String(),
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httputil.WithHeaders(reason.Header()),
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)
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}
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// AddRecipient adds a user to a group direct message. As accessToken is
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// needed, clearly this endpoint should only be used for OAuth. AccessToken can
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// be obtained with the "gdm.join" scope.
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func (c *Client) AddRecipient(
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channelID discord.ChannelID, userID discord.UserID, accessToken, nickname string) error {
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var params struct {
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AccessToken string `json:"access_token"`
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Nickname string `json:"nickname"`
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}
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params.AccessToken = accessToken
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params.Nickname = nickname
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return c.FastRequest(
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"PUT",
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EndpointChannels+channelID.String()+"/recipients/"+userID.String(),
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httputil.WithJSONBody(params),
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)
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}
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// RemoveRecipient removes a user from a group direct message.
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func (c *Client) RemoveRecipient(channelID discord.ChannelID, userID discord.UserID) error {
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return c.FastRequest(
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"DELETE",
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EndpointChannels+channelID.String()+"/recipients/"+userID.String(),
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)
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}
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// Ack is the read state of a channel. This is undocumented.
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type Ack struct {
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Token string `json:"token"`
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}
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// Ack marks the read state of a channel. This is undocumented. The method will
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// write to the ack variable passed in. If this method is called
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// asynchronously, then ack should be mutex guarded.
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func (c *Client) Ack(channelID discord.ChannelID, messageID discord.MessageID, ack *Ack) error {
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return c.RequestJSON(
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ack, "POST",
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EndpointChannels+channelID.String()+"/messages/"+messageID.String()+"/ack",
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httputil.WithJSONBody(ack),
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)
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}
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// https://discord.com/developers/docs/resources/channel#start-thread-with-message-json-params
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// and
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// https://discord.com/developers/docs/resources/channel#start-thread-without-message-json-params
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type StartThreadData struct {
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// Name is the 1-100 character channel name.
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Name string `json:"name"`
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// AutoArchiveDuration is the duration in minutes to automatically archive
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// the thread after recent activity.
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//
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// Note that the three and seven day archive durations require the server
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// to be boosted.
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AutoArchiveDuration discord.ArchiveDuration `json:"auto_archive_duration"`
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// Type is the type of thread to create.
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//
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// This field can only be used when starting a thread without a message
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Type discord.ChannelType `json:"type,omitempty"` // we can omit, since thread types start at 10
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// Invitable specifies whether non-moderators can add other
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// non-moderators to a thread; only available on private threads.
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//
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// This field can only be used when starting a thread without a message
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Invitable bool `json:"invitable,omitempty"`
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AuditLogReason `json:"-"`
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}
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// StartThreadWithMessage creates a new thread from an existing message.
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//
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// When called on a GUILD_TEXT channel, creates a GUILD_PUBLIC_THREAD. When
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// called on a GUILD_NEWS channel, creates a GUILD_NEWS_THREAD. The id of the
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// created thread will be the same as the id of the message, and as such a
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// message can only have a single thread created from it.
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//
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// Fires a Thread Create Gateway event.
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func (c *Client) StartThreadWithMessage(
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channelID discord.ChannelID,
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messageID discord.MessageID, data StartThreadData) (*discord.Channel, error) {
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data.Type = 0
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var ch *discord.Channel
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return ch, c.RequestJSON(
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&ch, "POST",
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EndpointChannels+channelID.String()+"/messages/"+messageID.String()+"/threads",
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httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()),
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)
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}
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// StartThreadWithoutMessage creates a new thread that is not connected to an
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// existing message.
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//
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// Fires a Thread Create Gateway event.
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func (c *Client) StartThreadWithoutMessage(
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channelID discord.ChannelID, data StartThreadData) (*discord.Channel, error) {
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var ch *discord.Channel
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return ch, c.RequestJSON(
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&ch, "POST",
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EndpointChannels+channelID.String()+"/threads",
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httputil.WithJSONBody(data), httputil.WithHeaders(data.Header()),
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)
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}
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// JoinThread adds the current user to a thread. Also requires the thread is
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// not archived.
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//
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// Fires a Thread Members Update Gateway event.
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func (c *Client) JoinThread(threadID discord.ChannelID) error {
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return c.FastRequest("PUT", EndpointChannels+threadID.String()+"/thread-members/@me")
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}
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// AddThreadMember adds another member to a thread. Requires the ability to
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// send messages in the thread. Also requires the thread is not archived.
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//
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// Fires a Thread Members Update Gateway event.
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func (c *Client) AddThreadMember(threadID discord.ChannelID, userID discord.UserID) error {
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return c.FastRequest(
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"PUT",
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EndpointChannels+threadID.String()+"/thread-members/"+userID.String(),
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)
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}
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// LeaveThread removes the current user from a thread. Also requires the thread
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// is not archived.
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//
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// Fires a Thread Members Update Gateway event.
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func (c *Client) LeaveThread(threadID discord.ChannelID) error {
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return c.FastRequest("DELETE", EndpointChannels+threadID.String()+"/thread-members/@me")
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}
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// RemoveThreadMember removes another member from a thread. Requires the
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// MANAGE_THREADS permission, or the creator of the thread if it is a
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// discord.GuildPrivateThread. Also requires the thread is not archived.
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//
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// Fires a Thread Members Update Gateway event.
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func (c *Client) RemoveThreadMember(threadID discord.ChannelID, userID discord.UserID) error {
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return c.FastRequest(
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"DELETE",
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EndpointChannels+threadID.String()+"/thread-members/"+userID.String(),
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)
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}
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// ThreadMembers list all members of the thread.
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//
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// This endpoint is restricted according to whether the GUILD_MEMBERS
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// Privileged Intent is enabled for your application.
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func (c *Client) ThreadMembers(threadID discord.ChannelID) ([]discord.ThreadMember, error) {
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var m []discord.ThreadMember
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return m, c.RequestJSON(&m, "GET", EndpointChannels+threadID.String()+"/thread-members")
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}
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// https://discord.com/developers/docs/resources/guild#list-active-threads-response-body
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type ActiveThreads struct {
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// Threads are the active threads, ordered by descending ID.
|
|
Threads []discord.Channel `json:"threads"`
|
|
// Members contains a thread member for each of the Threads the current
|
|
// user has joined.
|
|
Members []discord.ThreadMember `json:"members"`
|
|
}
|
|
|
|
// ActiveThreads returns all the active threads in the guild, including public
|
|
// and private threads.
|
|
func (c *Client) ActiveThreads(guildID discord.GuildID) (*ActiveThreads, error) {
|
|
var t *ActiveThreads
|
|
return t, c.RequestJSON(&t, "GET", EndpointGuilds+guildID.String()+"/threads/active")
|
|
}
|
|
|
|
// https://discord.com/developers/docs/resources/channel#list-public-archived-threads-response-body
|
|
// and
|
|
// https://discord.com/developers/docs/resources/channel#list-private-archived-threads-response-body
|
|
// and
|
|
// https://discord.com/developers/docs/resources/channel#list-private-archived-threads-response-body
|
|
type ArchivedThread struct {
|
|
// Threads are the active threads, ordered by descending ArchiveTimestamp.
|
|
Threads []discord.Channel `json:"threads"`
|
|
// Members contains a thread member for each of the Threads the current
|
|
// user has joined.
|
|
Members []discord.ThreadMember `json:"members"`
|
|
// More specifies whether there are potentially additional threads that
|
|
// could be returned on a subsequent call.
|
|
More bool `json:"has_more"`
|
|
}
|
|
|
|
// PublicArchivedThreadsBefore returns archived threads in the channel that are
|
|
// public.
|
|
//
|
|
// When called on a GUILD_TEXT channel, returns threads of type
|
|
// GUILD_PUBLIC_THREAD. When called on a GUILD_NEWS channel returns threads of
|
|
// type GUILD_NEWS_THREAD.
|
|
//
|
|
// Threads are ordered by ArchiveTimestamp, in descending order.
|
|
//
|
|
// Requires the READ_MESSAGE_HISTORY permission.
|
|
func (c *Client) PublicArchivedThreadsBefore(
|
|
channelID discord.ChannelID,
|
|
before discord.Timestamp, limit uint) ([]ArchivedThread, error) {
|
|
|
|
var param struct {
|
|
Before string `schema:"before,omitempty"`
|
|
Limit uint `schema:"limit"`
|
|
}
|
|
|
|
if before.IsValid() {
|
|
param.Before = before.Format(discord.TimestampFormat)
|
|
}
|
|
param.Limit = limit
|
|
|
|
var t []ArchivedThread
|
|
return t, c.RequestJSON(
|
|
&t, "GET",
|
|
EndpointChannels+channelID.String()+"/threads/archived/public",
|
|
httputil.WithSchema(c, param),
|
|
)
|
|
}
|
|
|
|
// PrivateArchivedThreadsBefore returns archived threads in the channel that
|
|
// are of type GUILD_PRIVATE_THREAD.
|
|
//
|
|
// Threads are ordered by ArchiveTimestamp, in descending order.
|
|
//
|
|
// Requires both the READ_MESSAGE_HISTORY and MANAGE_THREADS permissions.
|
|
func (c *Client) PrivateArchivedThreadsBefore(
|
|
channelID discord.ChannelID,
|
|
before discord.Timestamp, limit uint) ([]ArchivedThread, error) {
|
|
|
|
var param struct {
|
|
Before string `schema:"before,omitempty"`
|
|
Limit uint `schema:"limit"`
|
|
}
|
|
|
|
if before.IsValid() {
|
|
param.Before = before.Format(discord.TimestampFormat)
|
|
}
|
|
param.Limit = limit
|
|
|
|
var t []ArchivedThread
|
|
return t, c.RequestJSON(
|
|
&t, "GET",
|
|
EndpointChannels+channelID.String()+"/threads/archived/private",
|
|
httputil.WithSchema(c, param),
|
|
)
|
|
}
|
|
|
|
// JoinedPrivateArchivedThreadsBefore returns archived threads in the channel
|
|
// that are of type GUILD_PRIVATE_THREAD, and the user has joined.
|
|
//
|
|
// Threads are ordered by their ID, in descending order.
|
|
//
|
|
// Requires the READ_MESSAGE_HISTORY permission
|
|
func (c *Client) JoinedPrivateArchivedThreadsBefore(
|
|
channelID discord.ChannelID,
|
|
before discord.Timestamp, limit uint) ([]ArchivedThread, error) {
|
|
|
|
var param struct {
|
|
Before string `schema:"before,omitempty"`
|
|
Limit uint `schema:"limit"`
|
|
}
|
|
|
|
if before.IsValid() {
|
|
param.Before = before.Format(discord.TimestampFormat)
|
|
}
|
|
param.Limit = limit
|
|
|
|
var t []ArchivedThread
|
|
return t, c.RequestJSON(
|
|
&t, "GET",
|
|
EndpointChannels+channelID.String()+"/users/@me/threads/archived/private",
|
|
httputil.WithSchema(c, param),
|
|
)
|
|
}
|