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arikawa/bot/ctx_call.go

528 lines
12 KiB
Go

package bot
import (
"reflect"
"strings"
"github.com/diamondburned/arikawa/api"
"github.com/diamondburned/arikawa/bot/extras/infer"
"github.com/diamondburned/arikawa/discord"
"github.com/diamondburned/arikawa/gateway"
"github.com/pkg/errors"
)
// NonFatal is an interface that a method can implement to ignore all errors.
// This works similarly to Break.
type NonFatal interface {
error
IgnoreError() // noop method
}
func onlyFatal(err error) error {
if _, ok := err.(NonFatal); ok {
return nil
}
return err
}
type _Break struct{ error }
// implement NonFatal.
func (_Break) IgnoreError() {}
// Break is a non-fatal error that could be returned from middlewares or
// handlers to stop the chain of execution.
//
// Middlewares are guaranteed to be executed before handlers, but the exact
// order of each are undefined. Main handlers are also guaranteed to be executed
// before all subcommands. If a main middleware cancels, no subcommand
// middlewares will be called.
//
// Break implements the NonFatal interface, which causes an error to be ignored.
var Break NonFatal = _Break{errors.New("break middleware chain, non-fatal")}
func (ctx *Context) filterEventType(evT reflect.Type) []*CommandContext {
var callers []*CommandContext
var middles []*CommandContext
var found bool
find := func(sub *Subcommand) {
for _, cmd := range sub.Events {
// Search only for callers, so skip middlewares.
if cmd.Flag.Is(Middleware) {
continue
}
if cmd.event == evT {
callers = append(callers, cmd)
found = true
}
}
// Only get middlewares if we found handlers for that same event.
if found {
// Search for middlewares with the same type:
for _, mw := range sub.mwMethods {
if mw.event == evT {
middles = append(middles, mw)
}
}
}
}
// Find the main context first.
find(ctx.Subcommand)
for _, sub := range ctx.subcommands {
// Reset found status
found = false
// Find subcommands second.
find(sub)
}
return append(middles, callers...)
}
func (ctx *Context) callCmd(ev interface{}) error {
evT := reflect.TypeOf(ev)
var isAdmin *bool // I want to die.
var isGuild *bool
var callers []*CommandContext
// Hit the cache
t, ok := ctx.typeCache.Load(evT)
if ok {
callers = t.([]*CommandContext)
} else {
callers = ctx.filterEventType(evT)
ctx.typeCache.Store(evT, callers)
}
// We can't do the callers[:0] trick here, as it will modify the slice
// inside the sync.Map as well.
var filtered = make([]*CommandContext, 0, len(callers))
for _, cmd := range callers {
// Command flags will inherit its parent Subcommand's flags.
if true &&
!(cmd.Flag.Is(AdminOnly) && !ctx.eventIsAdmin(ev, &isAdmin)) &&
!(cmd.Flag.Is(GuildOnly) && !ctx.eventIsGuild(ev, &isGuild)) {
filtered = append(filtered, cmd)
}
}
for _, c := range filtered {
_, err := callWith(c.value, ev)
if err != nil {
if err = onlyFatal(err); err != nil {
ctx.ErrorLogger(err)
}
return err
}
}
// We call the messages later, since Hidden handlers will go into the Events
// slice, but we don't want to ignore those handlers either.
if evT == typeMessageCreate {
// safe assertion always
err := ctx.callMessageCreate(ev.(*gateway.MessageCreateEvent))
return onlyFatal(err)
}
return nil
}
func (ctx *Context) callMessageCreate(mc *gateway.MessageCreateEvent) error {
// check if bot
if !ctx.AllowBot && mc.Author.Bot {
return nil
}
// check if prefix
pf, ok := ctx.HasPrefix(mc)
if !ok {
return nil
}
// trim the prefix before splitting, this way multi-words prefices work
content := mc.Content[len(pf):]
if content == "" {
return nil // just the prefix only
}
// parse arguments
parts, err := ctx.ParseArgs(content)
if err != nil {
return errors.Wrap(err, "Failed to parse command")
}
if len(parts) == 0 {
return nil // ???
}
var cmd *CommandContext
var sub *Subcommand
// var start int // arg starts from $start
// Check if plumb:
if ctx.plumb {
cmd = ctx.Commands[0]
sub = ctx.Subcommand
// start = 0
}
// Arguments slice, which will be sliced away until only arguments are left.
var arguments = parts
// If not plumb, search for the command
if cmd == nil {
for _, c := range ctx.Commands {
if c.Command == parts[0] {
cmd = c
sub = ctx.Subcommand
arguments = arguments[1:]
// start = 1
break
}
}
}
// Can't find the command, look for subcommands if len(args) has a 2nd
// entry.
if cmd == nil {
for _, s := range ctx.subcommands {
if s.Command != parts[0] {
continue
}
// Check if plumb:
if s.plumb {
cmd = s.Commands[0]
sub = s
arguments = arguments[1:]
// start = 1
break
}
// There's no second argument, so we can only look for Plumbed
// subcommands.
if len(parts) < 2 {
continue
}
for _, c := range s.Commands {
if c.Command == parts[1] {
cmd = c
sub = s
arguments = arguments[2:]
break
// start = 2
}
}
if cmd == nil {
if s.QuietUnknownCommand {
return nil
}
return &ErrUnknownCommand{
Command: parts[1],
Parent: parts[0],
ctx: s.Commands,
}
}
break
}
}
if cmd == nil {
if ctx.QuietUnknownCommand {
return nil
}
return &ErrUnknownCommand{
Command: parts[0],
ctx: ctx.Commands,
}
}
// Check for IsAdmin and IsGuild
if cmd.Flag.Is(GuildOnly) && !mc.GuildID.Valid() {
return nil
}
if cmd.Flag.Is(AdminOnly) {
p, err := ctx.State.Permissions(mc.ChannelID, mc.Author.ID)
if err != nil || !p.Has(discord.PermissionAdministrator) {
return nil
}
}
// Start converting
var argv []reflect.Value
var argc int
// the last argument in the list, not used until set
var last Argument
// Here's an edge case: when the handler takes no arguments, we allow that
// anyway, as they might've used the raw content.
if len(cmd.Arguments) < 1 {
goto Call
}
// Argument count check.
if argdelta := len(arguments) - len(cmd.Arguments); argdelta != 0 {
var err error // no err if nil
// If the function is variadic, then we can allow the last argument to
// be empty.
if cmd.Variadic {
argdelta++
}
switch {
// If there aren't enough arguments given.
case argdelta < 0:
err = ErrNotEnoughArgs
// If there are too many arguments, then check if the command supports
// variadic arguments. We already did a length check above.
case argdelta > 0 && !cmd.Variadic:
// If it's not variadic, then we can't accept it.
err = ErrTooManyArgs
}
if err != nil {
return &ErrInvalidUsage{
Prefix: pf,
Args: parts,
Index: len(parts) - 1,
Wrap: err,
Ctx: cmd,
}
}
}
// The last argument in the arguments slice.
last = cmd.Arguments[len(cmd.Arguments)-1]
// Allocate a new slice the length of function arguments.
argc = len(cmd.Arguments) - 1 // arg len without last
argv = make([]reflect.Value, 0, argc) // could be 0
// Parse all arguments except for the last one.
for i := 0; i < argc; i++ {
v, err := cmd.Arguments[i].fn(arguments[0])
if err != nil {
return &ErrInvalidUsage{
Prefix: pf,
Args: parts,
Index: len(parts) - len(arguments) + i,
Wrap: err,
Ctx: cmd,
}
}
// Pop arguments.
arguments = arguments[1:]
argv = append(argv, v)
}
// Is this last argument actually a variadic slice? If yes, then it
// should still have fn normally.
if last.fn != nil {
// Allocate a new slice to append into.
vars := make([]reflect.Value, 0, len(arguments))
// Parse the rest with variadic arguments. Go's reflect states that
// varidic parameters will automatically be copied, which is good.
for i := 0; len(arguments) > 0; i++ {
v, err := last.fn(arguments[0])
if err != nil {
return &ErrInvalidUsage{
Prefix: pf,
Args: parts,
Index: len(parts) - len(arguments) + i,
Wrap: err,
Ctx: cmd,
}
}
arguments = arguments[1:]
vars = append(vars, v)
}
argv = append(argv, vars...)
} else {
// Create a zero value instance of this:
v := reflect.New(last.rtype)
var err error // return error
switch {
// If the argument wants all arguments:
case last.manual != nil:
// Call the manual parse method:
_, err = callWith(last.manual.Func, v, reflect.ValueOf(arguments))
// If the argument wants all arguments in string:
case last.custom != nil:
// Manual string seeking is a must here. This is because the string
// could contain multiple whitespaces, and the parser would not
// count them.
var seekTo = cmd.Command
// If plumbed, then there would only be the subcommand.
if sub.plumb {
seekTo = sub.Command
}
// Seek to the string.
if i := strings.Index(content, seekTo); i > -1 {
// Seek past the substring.
i += len(seekTo)
content = strings.TrimSpace(content[i:])
}
// Call the method with the raw unparsed command:
_, err = callWith(last.custom.Func, v, reflect.ValueOf(content))
}
// Check the returned error:
if err != nil {
return err
}
// Check if the argument wants a non-pointer:
if last.pointer {
v = v.Elem()
}
// Add the argument into argv.
argv = append(argv, v)
}
Call:
// Try calling all middlewares first. We don't need to stack middlewares, as
// there will only be one command match.
for _, mw := range sub.mwMethods {
_, err := callWith(mw.value, mc)
if err != nil {
return err
}
}
// call the function and parse the error return value
v, err := callWith(cmd.value, mc, argv...)
if err != nil {
return err
}
switch v := v.(type) {
case string:
v = sub.SanitizeMessage(v)
_, err = ctx.SendMessage(mc.ChannelID, v, nil)
case *discord.Embed:
_, err = ctx.SendMessage(mc.ChannelID, "", v)
case *api.SendMessageData:
if v.Content != "" {
v.Content = sub.SanitizeMessage(v.Content)
}
_, err = ctx.SendMessageComplex(mc.ChannelID, *v)
}
return err
}
func (ctx *Context) eventIsAdmin(ev interface{}, is **bool) bool {
if *is != nil {
return **is
}
var channelID = infer.ChannelID(ev)
if !channelID.Valid() {
return false
}
var userID = infer.UserID(ev)
if !userID.Valid() {
return false
}
var res bool
p, err := ctx.State.Permissions(channelID, userID)
if err == nil && p.Has(discord.PermissionAdministrator) {
res = true
}
*is = &res
return res
}
func (ctx *Context) eventIsGuild(ev interface{}, is **bool) bool {
if *is != nil {
return **is
}
var channelID = infer.ChannelID(ev)
if !channelID.Valid() {
return false
}
c, err := ctx.State.Channel(channelID)
if err != nil {
return false
}
res := c.GuildID.Valid()
*is = &res
return res
}
func callWith(
caller reflect.Value,
ev interface{}, values ...reflect.Value) (interface{}, error) {
var callargs = make([]reflect.Value, 0, 1+len(values))
if v, ok := ev.(reflect.Value); ok {
callargs = append(callargs, v)
} else {
callargs = append(callargs, reflect.ValueOf(ev))
}
callargs = append(callargs, values...)
return errorReturns(caller.Call(callargs))
}
func errorReturns(returns []reflect.Value) (interface{}, error) {
// Handlers may return nothing.
if len(returns) == 0 {
return nil, nil
}
// assume first return is always error, since we checked for this in
// parseCommands.
v := returns[len(returns)-1].Interface()
// If the last return (error) is nil.
if v == nil {
// If we only have 1 returns, that return must be the error. The error
// is nil, so nil is returned.
if len(returns) == 1 {
return nil, nil
}
// Return the first argument as-is. The above returns[-1] check assumes
// 2 return values (T, error), meaning returns[0] is the T value.
return returns[0].Interface(), nil
}
// Treat the last return as an error.
return nil, v.(error)
}