mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-05 06:26:08 +00:00
625 lines
11 KiB
Go
625 lines
11 KiB
Go
package state
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import (
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"sort"
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"sync"
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"github.com/diamondburned/arikawa/discord"
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)
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// TODO: make an ExpiryStore
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type DefaultStore struct {
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*DefaultStoreOptions
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self discord.User
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// includes normal and private
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privates map[discord.Snowflake]*discord.Channel // channelID:channel
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guilds map[discord.Snowflake]*discord.Guild // guildID:guild
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channels map[discord.Snowflake][]discord.Channel // guildID:channels
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members map[discord.Snowflake][]discord.Member // guildID:members
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presences map[discord.Snowflake][]discord.Presence // guildID:presences
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messages map[discord.Snowflake][]discord.Message // channelID:messages
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mut sync.Mutex
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}
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type DefaultStoreOptions struct {
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MaxMessages uint // default 50
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}
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var _ Store = (*DefaultStore)(nil)
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func NewDefaultStore(opts *DefaultStoreOptions) *DefaultStore {
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if opts == nil {
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opts = &DefaultStoreOptions{
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MaxMessages: 50,
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}
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}
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return &DefaultStore{
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DefaultStoreOptions: opts,
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privates: map[discord.Snowflake]*discord.Channel{},
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guilds: map[discord.Snowflake]*discord.Guild{},
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channels: map[discord.Snowflake][]discord.Channel{},
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members: map[discord.Snowflake][]discord.Member{},
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presences: map[discord.Snowflake][]discord.Presence{},
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messages: map[discord.Snowflake][]discord.Message{},
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}
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}
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func (s *DefaultStore) Reset() error {
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s.mut.Lock()
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defer s.mut.Unlock()
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s.self = discord.User{}
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s.privates = map[discord.Snowflake]*discord.Channel{}
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s.guilds = map[discord.Snowflake]*discord.Guild{}
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s.messages = map[discord.Snowflake][]discord.Message{}
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return nil
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}
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////
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func (s *DefaultStore) Self() (*discord.User, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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if !s.self.ID.Valid() {
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return nil, ErrStoreNotFound
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}
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return &s.self, nil
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}
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func (s *DefaultStore) SelfSet(me *discord.User) error {
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s.mut.Lock()
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s.self = *me
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s.mut.Unlock()
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return nil
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}
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////
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func (s *DefaultStore) Channel(id discord.Snowflake) (*discord.Channel, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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for _, chs := range s.channels {
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for _, ch := range chs {
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if ch.ID == id {
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return &ch, nil
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}
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}
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}
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return nil, ErrStoreNotFound
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}
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func (s *DefaultStore) Channels(
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guildID discord.Snowflake) ([]discord.Channel, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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chs, ok := s.channels[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return chs, nil
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}
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func (s *DefaultStore) PrivateChannels() ([]discord.Channel, error) {
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s.mut.Lock()
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var chs = make([]discord.Channel, 0, len(s.privates))
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for _, ch := range s.privates {
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chs = append(chs, *ch)
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}
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s.mut.Unlock()
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sort.Slice(chs, func(i, j int) bool {
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// Latest first
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return chs[i].LastMessageID > chs[j].LastMessageID
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})
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return chs, nil
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}
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func (s *DefaultStore) ChannelSet(channel *discord.Channel) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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switch channel.Type {
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case discord.DirectMessage, discord.GroupDM:
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s.privates[channel.ID] = channel
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default:
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chs := s.channels[channel.GuildID]
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for i, ch := range chs {
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if ch.ID == channel.ID {
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// Found, just edit
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chs[i] = *channel
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return nil
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}
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}
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chs = append(chs, *channel)
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s.channels[channel.GuildID] = chs
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}
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return nil
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}
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func (s *DefaultStore) ChannelRemove(channel *discord.Channel) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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chs, ok := s.channels[channel.GuildID]
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if !ok {
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return ErrStoreNotFound
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}
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for i, ch := range chs {
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if ch.ID == channel.ID {
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chs = append(chs[:i], chs[i+1:]...)
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s.channels[channel.GuildID] = chs
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return nil
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}
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}
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return ErrStoreNotFound
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}
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////
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func (s *DefaultStore) Emoji(
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guildID, emojiID discord.Snowflake) (*discord.Emoji, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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for _, emoji := range gd.Emojis {
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if emoji.ID == emojiID {
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return &emoji, nil
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}
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}
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return nil, ErrStoreNotFound
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}
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func (s *DefaultStore) Emojis(
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guildID discord.Snowflake) ([]discord.Emoji, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return gd.Emojis, nil
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}
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func (s *DefaultStore) EmojiSet(
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guildID discord.Snowflake, emojis []discord.Emoji) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return ErrStoreNotFound
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}
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filtered := emojis[:0]
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Main:
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for _, enew := range emojis {
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// Try and see if this emoji is already in the slice
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for i, emoji := range gd.Emojis {
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if emoji.ID == enew.ID {
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// If it is, we simply replace it
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gd.Emojis[i] = enew
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continue Main
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}
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}
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// If not, we add it to the slice that's to be appended.
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filtered = append(filtered, enew)
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}
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// Append the new emojis
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gd.Emojis = append(gd.Emojis, filtered...)
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return nil
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}
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////
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func (s *DefaultStore) Guild(id discord.Snowflake) (*discord.Guild, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ch, ok := s.guilds[id]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return ch, nil
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}
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func (s *DefaultStore) Guilds() ([]discord.Guild, error) {
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s.mut.Lock()
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var gs = make([]discord.Guild, 0, len(s.guilds))
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for _, g := range s.guilds {
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gs = append(gs, *g)
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}
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s.mut.Unlock()
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sort.Slice(gs, func(i, j int) bool {
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return gs[i].ID > gs[j].ID
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})
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return gs, nil
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}
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func (s *DefaultStore) GuildSet(g *discord.Guild) error {
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s.mut.Lock()
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s.guilds[g.ID] = g
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s.mut.Unlock()
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return nil
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}
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func (s *DefaultStore) GuildRemove(id discord.Snowflake) error {
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s.mut.Lock()
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delete(s.guilds, id)
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s.mut.Unlock()
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return nil
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}
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////
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func (s *DefaultStore) Member(
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guildID, userID discord.Snowflake) (*discord.Member, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.members[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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for _, m := range ms {
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if m.User.ID == userID {
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return &m, nil
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}
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}
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return nil, ErrStoreNotFound
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}
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func (s *DefaultStore) Members(
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guildID discord.Snowflake) ([]discord.Member, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.members[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return ms, nil
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}
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func (s *DefaultStore) MemberSet(
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guildID discord.Snowflake, member *discord.Member) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms := s.members[guildID]
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// Try and see if this member is already in the slice
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for i, m := range ms {
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if m.User.ID == member.User.ID {
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// If it is, we simply replace it
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ms[i] = *member
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s.members[guildID] = ms
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return nil
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}
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}
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// Append the new member
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ms = append(ms, *member)
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s.members[guildID] = ms
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return nil
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}
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func (s *DefaultStore) MemberRemove(guildID, userID discord.Snowflake) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.members[guildID]
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if !ok {
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return ErrStoreNotFound
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}
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// Try and see if this member is already in the slice
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for i, m := range ms {
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if m.User.ID == userID {
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ms = append(ms, ms[i+1:]...)
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s.members[guildID] = ms
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return nil
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}
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}
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return ErrStoreNotFound
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}
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////
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func (s *DefaultStore) Message(
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channelID, messageID discord.Snowflake) (*discord.Message, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.messages[channelID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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for _, m := range ms {
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if m.ID == messageID {
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return &m, nil
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}
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}
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return nil, ErrStoreNotFound
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}
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func (s *DefaultStore) Messages(
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channelID discord.Snowflake) ([]discord.Message, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.messages[channelID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return ms, nil
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}
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func (s *DefaultStore) MessageSet(message *discord.Message) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.messages[message.ChannelID]
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if !ok {
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ms = make([]discord.Message, 0, int(s.MaxMessages)+1)
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}
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// Append
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ms = append(ms, *message)
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// Sort (should be fast since it's presorted)
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sort.Slice(ms, func(i, j int) bool {
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return ms[i].ID > ms[j].ID
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})
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if len(ms) > int(s.MaxMessages) {
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ms = ms[len(ms)-int(s.MaxMessages):]
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}
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s.messages[message.ChannelID] = ms
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return nil
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}
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func (s *DefaultStore) MessageRemove(
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channelID, messageID discord.Snowflake) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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ms, ok := s.messages[channelID]
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if !ok {
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return ErrStoreNotFound
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}
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for i, m := range ms {
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if m.ID == messageID {
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ms = append(ms[:i], ms[i+1:]...)
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s.messages[channelID] = ms
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return nil
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}
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}
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return ErrStoreNotFound
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}
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////
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func (s *DefaultStore) Presence(
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guildID, userID discord.Snowflake) (*discord.Presence, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ps, ok := s.presences[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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for _, p := range ps {
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if p.User.ID == userID {
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return &p, nil
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}
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}
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return nil, ErrStoreNotFound
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}
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func (s *DefaultStore) Presences(
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guildID discord.Snowflake) ([]discord.Presence, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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ps, ok := s.presences[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return ps, nil
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}
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func (s *DefaultStore) PresenceSet(
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guildID discord.Snowflake, presence *discord.Presence) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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ps := s.presences[guildID]
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for i, p := range ps {
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if p.User.ID == presence.User.ID {
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ps[i] = *presence
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s.presences[guildID] = ps
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return nil
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}
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}
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ps = append(ps, *presence)
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s.presences[guildID] = ps
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return nil
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}
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func (s *DefaultStore) PresenceRemove(guildID, userID discord.Snowflake) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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ps, ok := s.presences[guildID]
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if !ok {
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return ErrStoreNotFound
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}
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for i, p := range ps {
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if p.User.ID == userID {
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ps = append(ps[:i], ps[i+1:]...)
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s.presences[guildID] = ps
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return nil
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}
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}
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return ErrStoreNotFound
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}
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////
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func (s *DefaultStore) Role(
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guildID, roleID discord.Snowflake) (*discord.Role, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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for _, r := range gd.Roles {
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if r.ID == roleID {
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return &r, nil
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}
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}
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return nil, ErrStoreNotFound
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}
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func (s *DefaultStore) Roles(
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guildID discord.Snowflake) ([]discord.Role, error) {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return nil, ErrStoreNotFound
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}
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return gd.Roles, nil
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}
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func (s *DefaultStore) RoleSet(
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guildID discord.Snowflake, role *discord.Role) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return ErrStoreNotFound
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}
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for i, r := range gd.Roles {
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if r.ID == role.ID {
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gd.Roles[i] = *role
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return nil
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}
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}
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gd.Roles = append(gd.Roles, *role)
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return nil
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}
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func (s *DefaultStore) RoleRemove(guildID, roleID discord.Snowflake) error {
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s.mut.Lock()
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defer s.mut.Unlock()
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gd, ok := s.guilds[guildID]
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if !ok {
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return ErrStoreNotFound
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}
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for i, r := range gd.Roles {
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if r.ID == roleID {
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gd.Roles = append(gd.Roles[:i], gd.Roles[i+1:]...)
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return nil
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}
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}
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return ErrStoreNotFound
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}
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