1
0
Fork 0
mirror of https://github.com/diamondburned/arikawa.git synced 2024-12-01 03:03:48 +00:00
arikawa/discord/guild.go
diamondburned 6ef093eb98 Gateway: Refactor, v8 user struct updates
This commit refactored several structures from package discord to be in
package gateway. Those structures are mostly presence ones, which per
official documentation has a lot more to do with the Gateway API than
the REST API or anything else.

This commit also renamed several global variables to have a more
consistent and obvious name.

As of v8, the user API has had a lot of minor and some major changes,
especially regarding its Ready event API. The most significant change is
the addition of the ReadySupplemental event as well as several changes
to the Ready field itself.

All of these changes above are breaking, and they have already broken
the state package. These breaking changes will be addressed in other
packages by the next commit.
2020-11-28 17:22:03 -08:00

459 lines
16 KiB
Go

package discord
// https://discord.com/developers/docs/resources/guild#guild-object
type Guild struct {
// ID is the guild id.
ID GuildID `json:"id"`
// Name is the guild name (2-100 characters, excluding trailing and leading
// whitespace).
Name string `json:"name"`
// Icon is the icon hash.&nullableUint64{}
Icon Hash `json:"icon"`
// Splash is the splash hash.
Splash Hash `json:"splash,omitempty"`
// DiscoverySplash is the discovery splash hash.
//
// Only present for guilds with the "DISCOVERABLE" feature.
DiscoverySplash Hash `json:"discovery_splash,omitempty"`
// Owner is true if the user is the owner of the guild.
Owner bool `json:"owner,omitempty"`
// Widget is true if the server widget is enabled.
Widget bool `json:"widget_enabled,omitempty"`
// SystemChannelFlags are the system channel flags.
SystemChannelFlags SystemChannelFlags `json:"system_channel_flags"`
// Verification is the verification level required for the guild.
Verification Verification `json:"verification_level"`
// Notification is the default message notifications level.
Notification Notification `json:"default_message_notifications"`
// ExplicitFilter is the explicit content filter level.
ExplicitFilter ExplicitFilter `json:"explicit_content_filter"`
// NitroBoost is the premium tier (Server Boost level).
NitroBoost NitroBoost `json:"premium_tier"`
// MFA is the required MFA level for the guild.
MFA MFALevel `json:"mfa"`
// OwnerID is the id of owner.
OwnerID UserID `json:"owner_id"`
// WidgetChannelID is the channel id that the widget will generate an
// invite to, or null if set to no invite.
WidgetChannelID ChannelID `json:"widget_channel_id,omitempty"`
// SystemChannelID is the the id of the channel where guild notices such as
// welcome messages and boost events are posted.
SystemChannelID ChannelID `json:"system_channel_id,omitempty"`
// Permissions are the total permissions for the user in the guild
// (excludes overrides).
Permissions Permissions `json:"permissions,string,omitempty"`
// VoiceRegion is the voice region id for the guild.
VoiceRegion string `json:"region"`
// AFKChannelID is the id of the afk channel.
AFKChannelID ChannelID `json:"afk_channel_id,omitempty"`
// AFKTimeout is the afk timeout in seconds.
AFKTimeout Seconds `json:"afk_timeout"`
// Roles are the roles in the guild.
Roles []Role `json:"roles"`
// Emojis are the custom guild emojis.
Emojis []Emoji `json:"emojis"`
// Features are the enabled guild features.
Features []GuildFeature `json:"guild_features"`
// AppID is the application id of the guild creator if it is bot-created.
//
// This field is nullable.
AppID AppID `json:"application_id,omitempty"`
// RulesChannelID is the id of the channel where guilds with the "PUBLIC"
// feature can display rules and/or guidelines.
RulesChannelID ChannelID `json:"rules_channel_id"`
// MaxPresences is the maximum number of presences for the guild (the
// default value, currently 25000, is in effect when null is returned, so
// effectively when this field is 0).
MaxPresences uint64 `json:"max_presences,omitempty"`
// MaxMembers the maximum number of members for the guild.
MaxMembers uint64 `json:"max_members,omitempty"`
// VanityURL is the the vanity url code for the guild.
VanityURLCode string `json:"vanity_url_code,omitempty"`
// Description is the description for the guild, if the guild is
// discoverable.
Description string `json:"description,omitempty"`
// Banner is the banner hash.
Banner Hash `json:"banner,omitempty"`
// NitroBoosters is the number of boosts this guild currently has.
NitroBoosters uint64 `json:"premium_subscription_count,omitempty"`
// PreferredLocale is the the preferred locale of a guild with the "PUBLIC"
// feature; used in server discovery and notices from Discord. Defaults to
// "en-US".
PreferredLocale string `json:"preferred_locale"`
// PublicUpdatesChannelID is the id of the channel where admins and
// moderators of guilds with the "PUBLIC" feature receive notices from
// Discord.
PublicUpdatesChannelID ChannelID `json:"public_updates_channel_id"`
// MaxVideoChannelUsers is the maximum amount of users in a video channel.
MaxVideoChannelUsers uint64 `json:"max_video_channel_users,omitempty"`
// ApproximateMembers is the approximate number of members in this guild,
// returned by the GuildWithCount method.
ApproximateMembers uint64 `json:"approximate_member_count,omitempty"`
// ApproximatePresences is the approximate number of non-offline members in
// this guild, returned by the GuildWithCount method.
ApproximatePresences uint64 `json:"approximate_presence_count,omitempty"`
}
// IconURL returns the URL to the guild icon and auto detects a suitable type.
// An empty string is returned if there's no icon.
func (g Guild) IconURL() string {
return g.IconURLWithType(AutoImage)
}
// IconURLWithType returns the URL to the guild icon using the passed
// ImageType. An empty string is returned if there's no icon.
//
// Supported ImageTypes: PNG, JPEG, WebP, GIF
func (g Guild) IconURLWithType(t ImageType) string {
if g.Icon == "" {
return ""
}
return "https://cdn.discordapp.com/icons/" + g.ID.String() + "/" + t.format(g.Icon)
}
// BannerURL returns the URL to the banner, which is the image on top of the
// channels list. This will always return a link to a PNG file.
func (g Guild) BannerURL() string {
return g.BannerURLWithType(PNGImage)
}
// BannerURLWithType returns the URL to the banner, which is the image on top
// of the channels list using the passed image type.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g Guild) BannerURLWithType(t ImageType) string {
if g.Banner == "" {
return ""
}
return "https://cdn.discordapp.com/banners/" +
g.ID.String() + "/" + t.format(g.Banner)
}
// SplashURL returns the URL to the guild splash, which is the invite page's
// background. This will always return a link to a PNG file.
func (g Guild) SplashURL() string {
return g.SplashURLWithType(PNGImage)
}
// SplashURLWithType returns the URL to the guild splash, which is the invite
// page's background, using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g Guild) SplashURLWithType(t ImageType) string {
if g.Splash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.Splash)
}
// DiscoverySplashURL returns the URL to the guild discovery splash.
// This will always return a link to a PNG file.
func (g Guild) DiscoverySplashURL() string {
return g.DiscoverySplashURLWithType(PNGImage)
}
// DiscoverySplashURLWithType returns the URL to the guild discovery splash,
// using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g Guild) DiscoverySplashURLWithType(t ImageType) string {
if g.DiscoverySplash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.DiscoverySplash)
}
// https://discord.com/developers/docs/resources/guild#guild-preview-object
type GuildPreview struct {
// ID is the guild id.
ID GuildID `json:"id"`
// Name is the guild name (2-100 characters).
Name string `json:"name"`
// Icon is the icon hash.
Icon Hash `json:"icon"`
// Splash is the splash hash.
Splash Hash `json:"splash"`
// DiscoverySplash is the discovery splash hash.
DiscoverySplash Hash `json:"discovery_splash"`
// Emojis are the custom guild emojis.
Emojis []Emoji `json:"emojis"`
// Features are the enabled guild features.
Features []GuildFeature `json:"guild_features"`
// ApproximateMembers is the approximate number of members in this guild.
ApproximateMembers uint64 `json:"approximate_member_count"`
// ApproximatePresences is the approximate number of online members in this
// guild.
ApproximatePresences uint64 `json:"approximate_presence_count"`
// Description is the description for the guild.
Description string `json:"description,omitempty"`
}
// IconURL returns the URL to the guild icon and auto detects a suitable type.
// An empty string is returned if there's no icon.
func (g GuildPreview) IconURL() string {
return g.IconURLWithType(AutoImage)
}
// IconURLWithType returns the URL to the guild icon using the passed
// ImageType. An empty string is returned if there's no icon.
//
// Supported ImageTypes: PNG, JPEG, WebP, GIF
func (g GuildPreview) IconURLWithType(t ImageType) string {
if g.Icon == "" {
return ""
}
return "https://cdn.discordapp.com/icons/" + g.ID.String() + "/" + t.format(g.Icon)
}
// SplashURL returns the URL to the guild splash, which is the invite page's
// background. This will always return a link to a PNG file.
func (g GuildPreview) SplashURL() string {
return g.SplashURLWithType(PNGImage)
}
// SplashURLWithType returns the URL to the guild splash, which is the invite
// page's background, using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g GuildPreview) SplashURLWithType(t ImageType) string {
if g.Splash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.Splash)
}
// DiscoverySplashURL returns the URL to the guild discovery splash.
// This will always return a link to a PNG file.
func (g GuildPreview) DiscoverySplashURL() string {
return g.DiscoverySplashURLWithType(PNGImage)
}
// DiscoverySplashURLWithType returns the URL to the guild discovery splash,
// using the passed ImageType.
//
// Supported ImageTypes: PNG, JPEG, WebP
func (g GuildPreview) DiscoverySplashURLWithType(t ImageType) string {
if g.DiscoverySplash == "" {
return ""
}
return "https://cdn.discordapp.com/splashes/" +
g.ID.String() + "/" + t.format(g.DiscoverySplash)
}
// https://discord.com/developers/docs/topics/permissions#role-object
type Role struct {
// ID is the role id.
ID RoleID `json:"id"`
// Name is the role name.
Name string `json:"name"`
// Permissions is the permission bit set.
Permissions Permissions `json:"permissions,string"`
// Position is the position of this role.
Position int `json:"position"`
// Color is the integer representation of hexadecimal color code.
Color Color `json:"color"`
// Hoist specifies if this role is pinned in the user listing.
Hoist bool `json:"hoist"`
// Manages specifies whether this role is managed by an integration.
Managed bool `json:"managed"`
// Mentionable specifies whether this role is mentionable.
Mentionable bool `json:"mentionable"`
}
// Mention returns the mention of the Role.
func (r Role) Mention() string {
return r.ID.Mention()
}
// https://discord.com/developers/docs/resources/guild#guild-member-object
//
// The field user won't be included in the member object attached to
// MESSAGE_CREATE and MESSAGE_UPDATE gateway events.
type Member struct {
// User is the user this guild member represents.
User User `json:"user"`
// Nick is this users guild nickname.
Nick string `json:"nick,omitempty"`
// RoleIDs is an array of role object ids.
RoleIDs []RoleID `json:"roles"`
// Joined specifies when the user joined the guild.
Joined Timestamp `json:"joined_at"`
// BoostedSince specifies when the user started boosting the guild.
BoostedSince Timestamp `json:"premium_since,omitempty"`
// Deaf specifies whether the user is deafened in voice channels.
Deaf bool `json:"deaf"`
// Mute specifies whether the user is muted in voice channels.
Mute bool `json:"mute"`
}
// Mention returns the mention of the role.
func (m Member) Mention() string {
return "<@!" + m.User.ID.String() + ">"
}
// https://discord.com/developers/docs/resources/guild#ban-object
type Ban struct {
// Reason is the reason for the ban.
Reason string `json:"reason,omitempty"`
// User is the banned user.
User User `json:"user"`
}
// https://discord.com/developers/docs/resources/guild#integration-object
type Integration struct {
// ID is the integration id.
ID IntegrationID `json:"id"`
// Name is the integration name.
Name string `json:"name"`
// Type is the integration type (twitch, youtube, discord).
Type Service `json:"type"`
// Enables specifies if the integration is enabled.
Enabled bool `json:"enabled"`
// Syncing specifies if the integration is syncing.
// This field is not provided for bot integrations.
Syncing bool `json:"syncing,omitempty"`
// RoleID is the id that this integration uses for "subscribers".
// This field is not provided for bot integrations.
RoleID RoleID `json:"role_id,omitempty"`
// EnableEmoticons specifies whether emoticons should be synced for this
// integration (twitch only currently).
// This field is not provided for bot integrations.
EnableEmoticons bool `json:"enable_emoticons,omitempty"`
// ExpireBehavior is the behavior of expiring subscribers.
// This field is not provided for bot integrations.
ExpireBehavior ExpireBehavior `json:"expire_behavior,omitempty"`
// ExpireGracePeriod is the grace period (in days) before expiring
// subscribers.
// This field is not provided for bot integrations.
ExpireGracePeriod int `json:"expire_grace_period,omitempty"`
// User is the user for this integration.
// This field is not provided for bot integrations.
User User `json:"user,omitempty"`
// Account is the integration account information.
Account IntegrationAccount `json:"account"`
// SyncedAt specifies when this integration was last synced.
// This field is not provided for bot integrations.
SyncedAt Timestamp `json:"synced_at,omitempty"`
// SubscriberCount specifies how many subscribers the integration has.
// This field is not provided for bot integrations.
SubscriberCount int `json:"subscriber_count,omitempty"`
// Revoked specifies whether the integration has been revoked.
// This field is not provided for bot integrations.
Revoked bool `json:"revoked,omitempty"`
// Application is the bot/OAuth2 application for integrations.
Application *IntegrationApplication `json:"application,omitempty"`
}
// https://discord.com/developers/docs/resources/guild#integration-account-object
type IntegrationAccount struct {
// ID is the id of the account.
ID string `json:"id"`
// Name is the name of the account.
Name string `json:"name"`
}
// https://discord.com/developers/docs/resources/guild#integration-application-object
type IntegrationApplication struct {
// ID is the id of the app.
ID IntegrationID `json:"id"`
// Name is the name of the app.
Name string `json:"name"`
// Icon is the icon hash of the app.
Icon *Hash `json:"icon"`
// Description is the description of the app.
Description string `json:"description"`
// Summary is a summary of the app.
Summary string `json:"summary"`
// Bot is the bot associated with the app.
Bot User `json:"bot,omitempty"`
}
// https://discord.com/developers/docs/resources/guild#get-guild-widget-example-get-guild-widget
type GuildWidget struct {
// ID is the ID of the guild.
ID GuildID `json:"id"`
// Name is the name of the guild.
Name string `json:"name"`
// InviteURl is the url of an instant invite to the guild.
InviteURL string `json:"instant_invite"`
Channels []Channel `json:"channels"`
Members []User `json:"members"`
// Presence count is the amount of presences in the guild
PresenceCount int `json:"presence_count"`
}
// https://discord.com/developers/docs/resources/guild#guild-widget-object
type GuildWidgetSettings struct {
// Enabled specifies whether the widget is enabled.
Enabled bool `json:"enabled"`
// ChannelID is the widget channel id.
ChannelID ChannelID `json:"channel_id,omitempty"`
}
// DefaultMemberColor is the color used for members without colored roles.
var DefaultMemberColor Color = 0x0
// MemberColor computes the effective color of the Member, taking into account
// the role colors.
func MemberColor(guild Guild, member Member) Color {
var c = DefaultMemberColor
var pos int
for _, r := range guild.Roles {
for _, mr := range member.RoleIDs {
if mr != r.ID {
continue
}
if r.Color > 0 && r.Position > pos {
c = r.Color
pos = r.Position
}
}
}
return c
}