arikawa/state/store/defaultstore/role.go

102 lines
1.8 KiB
Go

package defaultstore
import (
"sync"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/internal/moreatomic"
"github.com/diamondburned/arikawa/v3/state/store"
)
type Role struct {
guilds moreatomic.Map
}
var _ store.RoleStore = (*Role)(nil)
type roles struct {
mut sync.RWMutex
roles map[discord.RoleID]discord.Role
}
func NewRole() *Role {
return &Role{
guilds: *moreatomic.NewMap(func() interface{} {
return &roles{
roles: make(map[discord.RoleID]discord.Role, 1),
}
}),
}
}
func (s *Role) Reset() error {
return s.guilds.Reset()
}
func (s *Role) Role(guildID discord.GuildID, roleID discord.RoleID) (*discord.Role, error) {
iv, ok := s.guilds.Load(guildID)
if !ok {
return nil, store.ErrNotFound
}
rs := iv.(*roles)
rs.mut.RLock()
defer rs.mut.RUnlock()
r, ok := rs.roles[roleID]
if ok {
return &r, nil
}
return nil, store.ErrNotFound
}
func (s *Role) Roles(guildID discord.GuildID) ([]discord.Role, error) {
iv, ok := s.guilds.Load(guildID)
if !ok {
return nil, store.ErrNotFound
}
rs := iv.(*roles)
rs.mut.RLock()
defer rs.mut.RUnlock()
var roles = make([]discord.Role, 0, len(rs.roles))
for _, role := range rs.roles {
roles = append(roles, role)
}
return roles, nil
}
func (s *Role) RoleSet(guildID discord.GuildID, role *discord.Role, update bool) error {
iv, _ := s.guilds.LoadOrStore(guildID)
rs := iv.(*roles)
rs.mut.Lock()
if _, ok := rs.roles[role.ID]; !ok || update {
rs.roles[role.ID] = *role
}
rs.mut.Unlock()
return nil
}
func (s *Role) RoleRemove(guildID discord.GuildID, roleID discord.RoleID) error {
iv, ok := s.guilds.Load(guildID)
if !ok {
return nil
}
rs := iv.(*roles)
rs.mut.Lock()
delete(rs.roles, roleID)
rs.mut.Unlock()
return nil
}