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arikawa/session/session_test.go
diamondburned 54cadd2f45 gateway: Refactor for a better concurrent API
This commit refactors the whole package gateway as well as utils/ws
(formerly utils/wsutil) and voice/voicegateway. The new refactor
utilizes a design pattern involving a concurrent loop and an arriving
event channel.

An additional change was made to the way gateway events are typed.
Before, pretty much any type will satisfy a gateway event type, since
the actual type was just interface{}. The new refactor defines a
concrete interface that events can implement:

    type Event interface {
        Op() OpCode
        EventType() EventType
    }

Using this interface, the user can easily add custom gateway events
independently of the library without relying on string maps. This adds a
lot of type safety into the library and makes type-switching on Event
types much more reasonable.

Gateway error callbacks are also almost entirely removed in favor of
custom gateway events. A catch-all can easily be added like this:

    s.AddHandler(func(err error) {
        log.Println("gateway error:, err")
    })
2021-12-14 13:49:34 -08:00

51 lines
1,022 B
Go

package session
import (
"context"
"testing"
"time"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/arikawa/v3/internal/testenv"
)
func TestSession(t *testing.T) {
attempts := 1
timeout := 15 * time.Second
if !testing.Short() {
attempts = 5
timeout = time.Minute // 5s-10s each reconnection
}
ctx, cancel := context.WithTimeout(context.Background(), timeout)
t.Cleanup(cancel)
env := testenv.Must(t)
readyCh := make(chan *gateway.ReadyEvent, 1)
s := NewWithIntents(env.BotToken, gateway.IntentGuilds)
s.AddHandler(readyCh)
for i := 0; i < attempts; i++ {
if err := s.Open(ctx); err != nil {
t.Fatal("failed to open:", err)
}
if ready, ok := <-readyCh; !ok {
t.Fatal("ready not received")
} else {
now := time.Now()
t.Logf("%s: logged in as %s", now.Format(time.StampMilli), ready.User.Username)
}
if err := s.Close(); err != nil {
t.Fatal("failed to close:", err)
}
// Hold for an additional one second.
time.Sleep(time.Second)
}
}