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arikawa/discord/user.go
diamondburned 6ef093eb98 Gateway: Refactor, v8 user struct updates
This commit refactored several structures from package discord to be in
package gateway. Those structures are mostly presence ones, which per
official documentation has a lot more to do with the Gateway API than
the REST API or anything else.

This commit also renamed several global variables to have a more
consistent and obvious name.

As of v8, the user API has had a lot of minor and some major changes,
especially regarding its Ready event API. The most significant change is
the addition of the ReadySupplemental event as well as several changes
to the Ready field itself.

All of these changes above are breaking, and they have already broken
the state package. These breaking changes will be addressed in other
packages by the next commit.
2020-11-28 17:22:03 -08:00

213 lines
4.7 KiB
Go

package discord
import (
"strconv"
)
type User struct {
ID UserID `json:"id"`
Username string `json:"username"`
Discriminator string `json:"discriminator"`
Avatar Hash `json:"avatar"`
// These fields may be omitted
Bot bool `json:"bot,omitempty"`
MFA bool `json:"mfa_enabled,omitempty"`
Nitro UserNitro `json:"premium_type,omitempty"`
Flags UserFlags `json:"flags,omitempty"`
PublicFlags UserFlags `json:"public_flags,omitempty"`
DiscordSystem bool `json:"system,omitempty"`
EmailVerified bool `json:"verified,omitempty"`
Locale string `json:"locale,omitempty"`
Email string `json:"email,omitempty"`
}
func (u User) Mention() string {
return u.ID.Mention()
}
// AvatarURL returns the URL of the Avatar Image. It automatically detects a
// suitable type.
func (u User) AvatarURL() string {
return u.AvatarURLWithType(AutoImage)
}
// AvatarURLWithType returns the URL of the Avatar Image using the passed type.
// If the user has no Avatar, his default avatar will be returned. This
// requires ImageType Auto or PNG
//
// Supported Image Types: PNG, JPEG, WebP, GIF (read above for caveat)
func (u User) AvatarURLWithType(t ImageType) string {
if u.Avatar == "" {
if t != PNGImage && t != AutoImage {
return ""
}
disc, err := strconv.Atoi(u.Discriminator)
if err != nil { // this should never happen
return ""
}
picNo := strconv.Itoa(disc % 5)
return "https://cdn.discordapp.com/embed/avatars/" + picNo + ".png"
}
return "https://cdn.discordapp.com/avatars/" + u.ID.String() + "/" + t.format(u.Avatar)
}
type UserFlags uint32
const NoFlag UserFlags = 0
const (
Employee UserFlags = 1 << iota
Partner
HypeSquadEvents
BugHunterLvl1
_
_
HouseBravery
HouseBrilliance
HouseBalance
EarlySupporter
TeamUser
_
System
_
BugHunterLvl2
_
VerifiedBot
VerifiedBotDeveloper
)
type UserNitro uint8
const (
NoUserNitro UserNitro = iota
NitroClassic
NitroFull
)
type Connection struct {
ID string `json:"id"`
Name string `json:"name"`
Type Service `json:"type"`
Revoked bool `json:"revoked"`
Verified bool `json:"verified"`
FriendSync bool `json:"friend_sync"`
ShowActivity bool `json:"show_activity"`
Visibility ConnectionVisibility `json:"visibility"`
// Only partial
Integrations []Integration `json:"integrations"`
}
type ConnectionVisibility uint8
const (
ConnectionNotVisible ConnectionVisibility = iota
ConnectionVisibleEveryone
)
type Activity struct {
Name string `json:"name"`
URL URL `json:"url,omitempty"`
Type ActivityType `json:"type"`
// User only
Instance bool `json:"instance,omitempty"`
Flags ActivityFlags `json:"flags,omitempty"`
CreatedAt UnixTimestamp `json:"created_at,omitempty"`
Timestamps *ActivityTimestamp `json:"timestamps,omitempty"`
ApplicationID AppID `json:"application_id,omitempty"`
Details string `json:"details,omitempty"`
State string `json:"state,omitempty"` // party status
Emoji *Emoji `json:"emoji,omitempty"`
Party *ActivityParty `json:"party,omitempty"`
Assets *ActivityAssets `json:"assets,omitempty"`
Secrets *ActivitySecrets `json:"secrets,omitempty"`
// Undocumented fields
SyncID string `json:"sync_id,omitempty"`
SessionID string `json:"session_id,omitempty"`
}
type ActivityType uint8
const (
// Playing $name
GameActivity ActivityType = iota
// Streaming $details
StreamingActivity
// Listening to $name
ListeningActivity
// Watching $name
WatchingActivity
// $emoji $state
CustomActivity
)
type ActivityFlags uint32
const (
InstanceActivity ActivityFlags = 1 << iota
JoinActivity
SpectateActivity
JoinRequestActivity
SyncActivity
PlayActivity
)
type ActivityTimestamp struct {
Start UnixMsTimestamp `json:"start,omitempty"`
End UnixMsTimestamp `json:"end,omitempty"`
}
type ActivityParty struct {
ID string `json:"id,omitempty"`
Size [2]int `json:"size,omitempty"` // [ current, max ]
}
type ActivityAssets struct {
LargeImage string `json:"large_image,omitempty"` // id
LargeText string `json:"large_text,omitempty"`
SmallImage string `json:"small_image,omitempty"` // id
SmallText string `json:"small_text,omitempty"`
}
type ActivitySecrets struct {
Join string `json:"join,omitempty"`
Spectate string `json:"spectate,omitempty"`
Match string `json:"match,omitempty"`
}
// A Relationship between the logged in user and the user in the struct. This
// struct is undocumented.
type Relationship struct {
UserID UserID `json:"id"`
User User `json:"user"`
Type RelationshipType `json:"type"`
}
// RelationshipType is an enum for a relationship.
type RelationshipType uint8
const (
_ RelationshipType = iota
FriendRelationship
BlockedRelationship
IncomingFriendRequest
SentFriendRequest
)