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https://github.com/diamondburned/arikawa.git
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diamondburned
f1f052180b
This commit consists of these smaller commits: Gateway: SessionID to be a method for thread safety This commit breaks the SessionID field of the Gateway struct to be thread-safe by wrapping its access with a read-write mutex. As this is a bug fix, it is reasonable of a breaking change Heart: Allow later binding of event channel Voice: Use the new Heart API Heart: Fixed data races Heart: Allow changing pace, thread-safe Heartbeat
136 lines
2.9 KiB
Go
136 lines
2.9 KiB
Go
// Package heart implements a general purpose pacemaker.
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package heart
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import (
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"context"
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"sync/atomic"
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"time"
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"github.com/pkg/errors"
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)
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// Debug is the default logger that Pacemaker uses.
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var Debug = func(v ...interface{}) {}
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var ErrDead = errors.New("no heartbeat replied")
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// AtomicTime is a thread-safe UnixNano timestamp guarded by atomic.
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type AtomicTime struct {
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unixnano int64
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}
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func (t *AtomicTime) Get() int64 {
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return atomic.LoadInt64(&t.unixnano)
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}
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func (t *AtomicTime) Set(time time.Time) {
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atomic.StoreInt64(&t.unixnano, time.UnixNano())
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}
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func (t *AtomicTime) Time() time.Time {
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return time.Unix(0, t.Get())
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}
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// AtomicDuration is a thread-safe Duration guarded by atomic.
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type AtomicDuration struct {
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duration int64
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}
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func (d *AtomicDuration) Get() time.Duration {
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return time.Duration(atomic.LoadInt64(&d.duration))
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}
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func (d *AtomicDuration) Set(dura time.Duration) {
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atomic.StoreInt64(&d.duration, int64(dura))
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}
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// Pacemaker is the internal pacemaker state. All fields are not thread-safe
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// unless they're atomic.
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type Pacemaker struct {
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// Heartrate is the received duration between heartbeats.
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Heartrate AtomicDuration
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ticker time.Ticker
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Ticks <-chan time.Time
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// Time in nanoseconds, guarded by atomic read/writes.
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SentBeat AtomicTime
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EchoBeat AtomicTime
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// Any callback that returns an error will stop the pacer.
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Pacer func(context.Context) error
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}
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func NewPacemaker(heartrate time.Duration, pacer func(context.Context) error) Pacemaker {
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p := Pacemaker{
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Heartrate: AtomicDuration{int64(heartrate)},
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Pacer: pacer,
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ticker: *time.NewTicker(heartrate),
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}
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p.Ticks = p.ticker.C
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// Reset states to its old position.
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now := time.Now()
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p.EchoBeat.Set(now)
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p.SentBeat.Set(now)
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return p
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}
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func (p *Pacemaker) Echo() {
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// Swap our received heartbeats
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p.EchoBeat.Set(time.Now())
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}
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// Dead, if true, will have Pace return an ErrDead.
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func (p *Pacemaker) Dead() bool {
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var (
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echo = p.EchoBeat.Get()
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sent = p.SentBeat.Get()
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)
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if echo == 0 || sent == 0 {
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return false
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}
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return sent-echo > int64(p.Heartrate.Get())*2
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}
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// SetHeartRate sets the ticker's heart rate.
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func (p *Pacemaker) SetPace(heartrate time.Duration) {
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p.Heartrate.Set(heartrate)
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// To uncomment when 1.16 releases and we drop support for 1.14.
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// p.ticker.Reset(heartrate)
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p.ticker.Stop()
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p.ticker = *time.NewTicker(heartrate)
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p.Ticks = p.ticker.C
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}
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// Stop stops the pacemaker, or it does nothing if the pacemaker is not started.
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func (p *Pacemaker) StopTicker() {
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p.ticker.Stop()
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}
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// pace sends a heartbeat with the appropriate timeout for the context.
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func (p *Pacemaker) Pace() error {
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ctx, cancel := context.WithTimeout(context.Background(), p.Heartrate.Get())
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defer cancel()
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return p.PaceCtx(ctx)
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}
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func (p *Pacemaker) PaceCtx(ctx context.Context) error {
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if err := p.Pacer(ctx); err != nil {
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return err
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}
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p.SentBeat.Set(time.Now())
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if p.Dead() {
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return ErrDead
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}
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return nil
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}
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