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arikawa/0-examples/buttons/main.go
diamondburned 54cadd2f45 gateway: Refactor for a better concurrent API
This commit refactors the whole package gateway as well as utils/ws
(formerly utils/wsutil) and voice/voicegateway. The new refactor
utilizes a design pattern involving a concurrent loop and an arriving
event channel.

An additional change was made to the way gateway events are typed.
Before, pretty much any type will satisfy a gateway event type, since
the actual type was just interface{}. The new refactor defines a
concrete interface that events can implement:

    type Event interface {
        Op() OpCode
        EventType() EventType
    }

Using this interface, the user can easily add custom gateway events
independently of the library without relying on string maps. This adds a
lot of type safety into the library and makes type-switching on Event
types much more reasonable.

Gateway error callbacks are also almost entirely removed in favor of
custom gateway events. A catch-all can easily be added like this:

    s.AddHandler(func(err error) {
        log.Println("gateway error:, err")
    })
2021-12-14 13:49:34 -08:00

149 lines
3.8 KiB
Go

package main
import (
"context"
"log"
"os"
"github.com/diamondburned/arikawa/v3/api"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/arikawa/v3/session"
"github.com/diamondburned/arikawa/v3/utils/json/option"
)
// To run, do `GUILD_ID="GUILD ID" BOT_TOKEN="TOKEN HERE" go run .`
func main() {
guildID := discord.GuildID(mustSnowflakeEnv("GUILD_ID"))
token := os.Getenv("BOT_TOKEN")
if token == "" {
log.Fatalln("no $BOT_TOKEN given")
}
s := session.New("Bot " + token)
app, err := s.CurrentApplication()
if err != nil {
log.Fatalln("failed to get application ID:", err)
}
appID := app.ID
s.AddHandler(func(e *gateway.InteractionCreateEvent) {
var resp api.InteractionResponse
switch data := e.Data.(type) {
case *discord.CommandInteraction:
if data.Name != "buttons" {
resp = api.InteractionResponse{
Type: api.MessageInteractionWithSource,
Data: &api.InteractionResponseData{
Content: option.NewNullableString("Unknown command: " + data.Name),
},
}
break
}
// Send a message with a button back on slash commands.
resp = api.InteractionResponse{
Type: api.MessageInteractionWithSource,
Data: &api.InteractionResponseData{
Content: option.NewNullableString("This is a message with a button!"),
Components: discord.ComponentsPtr(
&discord.ActionRowComponent{
&discord.ButtonComponent{
Label: "Hello World!",
CustomID: "first_button",
Emoji: &discord.ComponentEmoji{Name: "👋"},
Style: discord.PrimaryButtonStyle(),
},
&discord.ButtonComponent{
Label: "Secondary",
CustomID: "second_button",
Style: discord.SecondaryButtonStyle(),
},
&discord.ButtonComponent{
Label: "Success",
CustomID: "success_button",
Style: discord.SuccessButtonStyle(),
},
&discord.ButtonComponent{
Label: "Danger",
CustomID: "danger_button",
Style: discord.DangerButtonStyle(),
},
},
// This is automatically put into its own row.
&discord.ButtonComponent{
Label: "Link",
Style: discord.LinkButtonStyle("https://google.com"),
},
),
},
}
case discord.ComponentInteraction:
resp = api.InteractionResponse{
Type: api.UpdateMessage,
Data: &api.InteractionResponseData{
Content: option.NewNullableString("Custom ID: " + string(data.ID())),
},
}
default:
log.Printf("unknown interaction type %T", e.Data)
return
}
if err := s.RespondInteraction(e.ID, e.Token, resp); err != nil {
log.Println("failed to send interaction callback:", err)
}
})
s.AddIntents(gateway.IntentGuilds)
s.AddIntents(gateway.IntentGuildMessages)
if err := s.Open(context.Background()); err != nil {
log.Fatalln("failed to open:", err)
}
defer s.Close()
log.Println("Gateway connected. Getting all guild commands.")
commands, err := s.GuildCommands(appID, guildID)
if err != nil {
log.Fatalln("failed to get guild commands:", err)
}
for _, command := range commands {
log.Println("Existing command", command.Name, "found.")
}
newCommands := []api.CreateCommandData{
{
Name: "buttons",
Description: "Send an interactable message.",
},
}
log.Println("Creating guild commands...")
for _, command := range newCommands {
_, err := s.CreateGuildCommand(appID, guildID, command)
if err != nil {
log.Fatalln("failed to create guild command:", err)
}
}
log.Println("Guild commands created. Bot is ready.")
// Block forever.
select {}
}
func mustSnowflakeEnv(env string) discord.Snowflake {
s, err := discord.ParseSnowflake(os.Getenv(env))
if err != nil {
log.Fatalf("Invalid snowflake for $%s: %v", env, err)
}
return s
}