mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-01 04:24:19 +00:00
8f548d2607
Signed-off-by: Cléo Rebert <cleo.rebert@gmail.com>
528 lines
14 KiB
Go
528 lines
14 KiB
Go
package bot
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import (
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"errors"
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"fmt"
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"reflect"
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"runtime"
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"strings"
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"github.com/diamondburned/arikawa/v3/gateway"
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)
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var (
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typeMessageCreate = reflect.TypeOf((*gateway.MessageCreateEvent)(nil))
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typeMessageUpdate = reflect.TypeOf((*gateway.MessageUpdateEvent)(nil))
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typeContextPtr = reflect.TypeOf((*Context)(nil))
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typeIError = reflect.TypeOf((*error)(nil)).Elem()
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typeIManP = reflect.TypeOf((*ManualParser)(nil)).Elem()
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typeICusP = reflect.TypeOf((*CustomParser)(nil)).Elem()
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typeIParser = reflect.TypeOf((*Parser)(nil)).Elem()
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typeIUsager = reflect.TypeOf((*Usager)(nil)).Elem()
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typeSetupFn = methodType((*CanSetup)(nil), "Setup")
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)
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func methodType(iface interface{}, name string) reflect.Type {
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method, _ := reflect.TypeOf(iface).
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Elem().
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MethodByName(name)
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return method.Type
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}
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// HelpUnderline formats command arguments with an underline, similar to
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// manpages.
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var HelpUnderline = true
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func underline(word string) string {
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if HelpUnderline {
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return "__" + word + "__"
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}
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return word
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}
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// Subcommand is any form of command, which could be a top-level command or a
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// subcommand.
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//
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// # Allowed method signatures
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//
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// These are the acceptable function signatures that would be parsed as commands
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// or events. A return type <T> implies that return value will be ignored.
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//
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// func(*gateway.MessageCreateEvent, ...) (string, error)
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// func(*gateway.MessageCreateEvent, ...) (*discord.Embed, error)
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// func(*gateway.MessageCreateEvent, ...) (*api.SendMessageData, error)
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// func(*gateway.MessageCreateEvent, ...) (T, error)
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// func(*gateway.MessageCreateEvent, ...) error
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// func(*gateway.MessageCreateEvent, ...)
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// func(<AnyEvent>) (T, error)
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// func(<AnyEvent>) error
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// func(<AnyEvent>)
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type Subcommand struct {
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// Description is a string that's appended after the subcommand name in
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// (*Context).Help().
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Description string
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// Hidden if true will not be shown by (*Context).Help(). It will
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// also cause unknown command errors to be suppressed.
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Hidden bool
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// Raw struct name, including the flag (only filled for actual subcommands,
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// will be empty for Context):
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StructName string
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// Parsed command name:
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Command string
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// Aliases is alternative way to call this subcommand in Discord.
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Aliases []string
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// Commands can return either a string, a *discord.Embed, or an
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// *api.SendMessageData, with error as the second argument.
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// All registered method contexts:
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Events []*MethodContext
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Commands []*MethodContext
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plumbed *MethodContext
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// Global middlewares.
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globalmws []*MiddlewareContext
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// Directly to struct
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cmdValue reflect.Value
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cmdType reflect.Type
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// Pointer value
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ptrValue reflect.Value
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ptrType reflect.Type
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helper func() string
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command interface{}
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}
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// CanSetup is used for subcommands to change variables, such as Description.
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// This method will be triggered when InitCommands is called, which is during
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// New for Context and during RegisterSubcommand for subcommands.
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type CanSetup interface {
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// Setup should panic when it has an error.
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Setup(*Subcommand)
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}
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// CanHelp is an interface that subcommands can implement to return its own help
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// message. Those messages will automatically be indented into suitable sections
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// by the default Help() implementation. Unlike Usager or CanSetup, the Help()
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// method will be called every time it's needed.
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type CanHelp interface {
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Help() string
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}
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// NewSubcommand is used to make a new subcommand. You usually wouldn't call
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// this function, but instead use (*Context).RegisterSubcommand().
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func NewSubcommand(cmd interface{}) (*Subcommand, error) {
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sub := Subcommand{command: cmd}
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if err := sub.reflectCommands(); err != nil {
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return nil, fmt.Errorf("failed to reflect commands: %w", err)
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}
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if err := sub.parseCommands(); err != nil {
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return nil, fmt.Errorf("failed to parse commands: %w", err)
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}
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return &sub, nil
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}
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// NeedsName sets the name for this subcommand. Like InitCommands, this
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// shouldn't be called at all, rather you should use RegisterSubcommand.
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func (sub *Subcommand) NeedsName() {
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sub.StructName = sub.cmdType.Name()
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sub.Command = lowerFirstLetter(sub.StructName)
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}
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func lowerFirstLetter(name string) string {
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return strings.ToLower(string(name[0])) + name[1:]
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}
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// FindCommand finds the MethodContext using either the given method or the
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// given method name. It panics if the given method is not found.
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//
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// There are two ways to use FindCommand:
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//
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// sub.FindCommand("MethodName")
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// sub.FindCommand(thing.MethodName)
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func (sub *Subcommand) FindCommand(method interface{}) *MethodContext {
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return sub.findMethod(method, false)
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}
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func (sub *Subcommand) findMethod(method interface{}, inclEvents bool) *MethodContext {
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methodName, ok := method.(string)
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if !ok {
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methodName = runtimeMethodName(method)
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}
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for _, c := range sub.Commands {
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if c.MethodName == methodName {
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return c
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}
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}
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if inclEvents {
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for _, ev := range sub.Events {
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if ev.MethodName == methodName {
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return ev
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}
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}
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}
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panic("can't find method " + methodName)
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}
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// runtimeMethodName returns the name of the method from the given method call.
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// It is used as such:
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//
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// fmt.Println(methodName(t.Method_dash))
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// // Output: main.T.Method_dash-fm
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func runtimeMethodName(v interface{}) string {
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// https://github.com/diamondburned/arikawa/issues/146
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ptr := reflect.ValueOf(v).Pointer()
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funcPC := runtime.FuncForPC(ptr)
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if funcPC == nil {
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panic("given method is not a function")
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}
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funcName := funcPC.Name()
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// Do weird string parsing because Go wants us to.
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nameParts := strings.Split(funcName, ".")
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mName := nameParts[len(nameParts)-1]
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nameParts = strings.Split(mName, "-")
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if len(nameParts) > 1 { // extract the string before -fm if possible
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mName = nameParts[len(nameParts)-2]
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}
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return mName
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}
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// ChangeCommandInfo changes the matched method's Command and Description.
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// Empty means unchanged. This function panics if the given method is not found.
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func (sub *Subcommand) ChangeCommandInfo(method interface{}, cmd, desc string) {
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var command = sub.FindCommand(method)
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if cmd != "" {
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command.Command = cmd
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}
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if desc != "" {
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command.Description = desc
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}
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}
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// Help calls the subcommand's Help() or auto-generates one with HelpGenerate()
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// if the subcommand doesn't implement CanHelp. It doesn't show hidden commands
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// by default.
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func (sub *Subcommand) Help() string {
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return sub.HelpShowHidden(false)
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}
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// HelpShowHidden does the same as Help(), except it will render hidden commands
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// if the subcommand doesn't implement CanHelp and showHiddeen is true.
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func (sub *Subcommand) HelpShowHidden(showHidden bool) string {
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// Check if the subcommand implements CanHelp.
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if sub.helper != nil {
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return sub.helper()
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}
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return sub.HelpGenerate(showHidden)
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}
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// HelpGenerate auto-generates a help message, which contains only a list of
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// commands. It does not print the subcommand header. Use this only if you want
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// to override the Subcommand's help, else use Help(). This function will show
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// hidden commands if showHidden is true.
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func (sub *Subcommand) HelpGenerate(showHidden bool) string {
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var buf strings.Builder
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for i, cmd := range sub.Commands {
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if cmd.Hidden && !showHidden {
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continue
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}
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if sub.Command != "" {
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buf.WriteString(sub.Command)
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buf.WriteByte(' ')
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}
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if cmd == sub.PlumbedMethod() {
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buf.WriteByte('[')
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}
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buf.WriteString(cmd.Command)
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for _, alias := range cmd.Aliases {
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buf.WriteByte('|')
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buf.WriteString(alias)
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}
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if cmd == sub.PlumbedMethod() {
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buf.WriteByte(']')
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}
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// Write the usages first.
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var usages = cmd.Usage()
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for _, usage := range usages {
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buf.WriteByte(' ')
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buf.WriteString("__")
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buf.WriteString(usage)
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buf.WriteString("__")
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}
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// Is the last argument trailing? If so, append ellipsis.
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if len(usages) > 0 && cmd.Variadic {
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buf.WriteString("...")
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}
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// Write the description if there's any.
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if cmd.Description != "" {
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buf.WriteString(": ")
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buf.WriteString(cmd.Description)
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}
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// Add a new line if this isn't the last command.
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if i != len(sub.Commands)-1 {
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buf.WriteByte('\n')
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}
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}
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return buf.String()
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}
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// Hide marks a command as hidden, meaning it won't be shown in help and its
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// UnknownCommand errors will be suppressed.
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func (sub *Subcommand) Hide(method interface{}) {
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sub.FindCommand(method).Hidden = true
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}
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func (sub *Subcommand) reflectCommands() error {
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t := reflect.TypeOf(sub.command)
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v := reflect.ValueOf(sub.command)
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if t.Kind() != reflect.Ptr {
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return errors.New("sub is not a pointer")
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}
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// Set the pointer fields
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sub.ptrValue = v
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sub.ptrType = t
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ts := t.Elem()
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vs := v.Elem()
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if ts.Kind() != reflect.Struct {
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return errors.New("sub is not pointer to struct")
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}
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// Set the struct fields
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sub.cmdValue = vs
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sub.cmdType = ts
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return nil
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}
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// InitCommands fills a Subcommand with a context. This shouldn't be called at
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// all, rather you should use the RegisterSubcommand method of a Context.
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func (sub *Subcommand) InitCommands(ctx *Context) error {
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// Start filling up a *Context field
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if err := sub.fillStruct(ctx); err != nil {
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return err
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}
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// See if struct implements CanSetup:
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if v, ok := sub.command.(CanSetup); ok {
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v.Setup(sub)
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}
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// See if struct implements CanHelper:
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if v, ok := sub.command.(CanHelp); ok {
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sub.helper = v.Help
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}
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return nil
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}
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func (sub *Subcommand) fillStruct(ctx *Context) error {
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for i := 0; i < sub.cmdType.NumField(); i++ {
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field := sub.cmdValue.Field(i)
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if !field.CanSet() || field.Type() != typeContextPtr {
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continue
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}
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field.Set(reflect.ValueOf(ctx))
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return nil
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}
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return errors.New("no exported field with *bot.Context found")
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}
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func (sub *Subcommand) parseCommands() error {
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var numMethods = sub.ptrValue.NumMethod()
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for i := 0; i < numMethods; i++ {
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method := sub.ptrValue.Method(i)
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if !method.CanInterface() {
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continue
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}
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methodT := sub.ptrType.Method(i)
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if methodT.Name == "Setup" && methodT.Type == typeSetupFn {
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continue
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}
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cctx := parseMethod(method, methodT)
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if cctx == nil {
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continue
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}
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// Append.
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if cctx.event == typeMessageCreate {
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sub.Commands = append(sub.Commands, cctx)
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} else {
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sub.Events = append(sub.Events, cctx)
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}
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}
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return nil
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}
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// AddMiddleware adds a middleware into multiple or all methods, including
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// commands and events. Multiple method names can be comma-delimited. For all
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// methods, use a star (*). The given middleware argument can either be a
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// function with one of the allowed methods or a *MiddlewareContext.
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//
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// # Allowed function signatures
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//
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// Below are the acceptable function signatures that would be parsed as a proper
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// middleware. A return value of type T will be ignored. If the given function
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// is invalid, then this method will panic.
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//
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// func(<AnyEvent>) (T, error)
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// func(<AnyEvent>) error
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// func(<AnyEvent>)
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//
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// Note that although technically all of the above function signatures are
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// acceptable, one should almost always return only an error.
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func (sub *Subcommand) AddMiddleware(method, middleware interface{}) {
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var mw *MiddlewareContext
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// Allow *MiddlewareContext to be passed into.
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if v, ok := middleware.(*MiddlewareContext); ok {
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mw = v
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} else {
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mw = ParseMiddleware(middleware)
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}
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switch v := method.(type) {
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case string:
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sub.addMiddleware(mw, strings.Split(v, ","))
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case []string:
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sub.addMiddleware(mw, v)
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default:
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sub.findMethod(v, true).addMiddleware(mw)
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}
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}
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func (sub *Subcommand) addMiddleware(mw *MiddlewareContext, methods []string) {
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for _, method := range methods {
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// Trim space.
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if method = strings.TrimSpace(method); method == "*" {
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// Append middleware to global middleware slice.
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sub.globalmws = append(sub.globalmws, mw)
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continue
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}
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// Append middleware to that individual function.
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sub.findMethod(method, true).addMiddleware(mw)
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}
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}
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func (sub *Subcommand) eventCallers(evT reflect.Type) (callers []caller) {
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// Search for global middlewares.
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for _, mw := range sub.globalmws {
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if mw.isEvent(evT) {
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callers = append(callers, mw)
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}
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}
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// Search for specific handlers.
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for _, cctx := range sub.Events {
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// We only take middlewares and callers if the event matches and is not
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// a MessageCreate. The other function already handles that.
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if cctx.isEvent(evT) {
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// Add the command's middlewares first.
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for _, mw := range cctx.middlewares {
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// Concrete struct to interface conversion done implicitly.
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callers = append(callers, mw)
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}
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callers = append(callers, cctx)
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}
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}
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return
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}
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// IsPlumbed returns true if the subcommand is plumbed. To get the plumbed
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// method, use PlumbedMethod().
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func (sub *Subcommand) IsPlumbed() bool {
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return sub.plumbed != nil
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}
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// PlumbedMethod returns the plumbed method's context, or nil if the subcommand
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// is not plumbed.
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func (sub *Subcommand) PlumbedMethod() *MethodContext {
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return sub.plumbed
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}
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// SetPlumb sets the method as the plumbed command. If method is nil, then the
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// plumbing is also disabled.
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func (sub *Subcommand) SetPlumb(method interface{}) {
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// Ensure that SetPlumb isn't being called on the main context.
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if sub.Command == "" {
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panic("invalid SetPlumb call on *Context")
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}
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if method == nil {
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sub.plumbed = nil
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return
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}
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sub.plumbed = sub.FindCommand(method)
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}
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// AddAliases add alias(es) to specific command (defined with commandName).
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func (sub *Subcommand) AddAliases(commandName interface{}, aliases ...string) {
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// Get command
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command := sub.FindCommand(commandName)
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// Write new listing of aliases
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command.Aliases = append(command.Aliases, aliases...)
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}
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// DeriveIntents derives all possible gateway intents from the method handlers
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// and middlewares.
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func (sub *Subcommand) DeriveIntents() gateway.Intents {
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var intents gateway.Intents
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for _, event := range sub.Events {
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intents |= event.intents()
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}
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for _, command := range sub.Commands {
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intents |= command.intents()
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}
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if sub.IsPlumbed() {
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intents |= sub.plumbed.intents()
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}
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for _, middleware := range sub.globalmws {
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intents |= middleware.intents()
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}
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return intents
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}
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