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arikawa/gateway/op.go

180 lines
3.7 KiB
Go

package gateway
import (
"fmt"
"math/rand"
"time"
"github.com/diamondburned/arikawa/internal/json"
"github.com/diamondburned/arikawa/internal/wsutil"
"github.com/pkg/errors"
)
type OPCode uint8
const (
DispatchOP OPCode = iota // recv
HeartbeatOP // send/recv
IdentifyOP // send...
StatusUpdateOP //
VoiceStateUpdateOP //
VoiceServerPingOP //
ResumeOP //
ReconnectOP // recv
RequestGuildMembersOP // send
InvalidSessionOP // recv...
HelloOP
HeartbeatAckOP
_
CallConnectOP
GuildSubscriptionsOP
)
type OP struct {
Code OPCode `json:"op"`
Data json.Raw `json:"d,omitempty"`
// Only for Dispatch (op 0)
Sequence int64 `json:"s,omitempty"`
EventName string `json:"t,omitempty"`
}
var ErrInvalidSession = errors.New("Invalid session")
func DecodeOP(driver json.Driver, ev wsutil.Event) (*OP, error) {
if ev.Error != nil {
return nil, ev.Error
}
var op *OP
if err := driver.Unmarshal(ev.Data, &op); err != nil {
return nil, errors.Wrap(err, "Failed to decode payload")
}
if op.Code == InvalidSessionOP {
return op, ErrInvalidSession
}
return op, nil
}
func DecodeEvent(driver json.Driver,
ev wsutil.Event, v interface{}) (OPCode, error) {
op, err := DecodeOP(driver, ev)
if err != nil {
return 0, err
}
if err := driver.Unmarshal(op.Data, v); err != nil {
return 0, errors.Wrap(err, "Failed to decode data")
}
return op.Code, nil
}
func AssertEvent(driver json.Driver,
ev wsutil.Event, code OPCode, v interface{}) (*OP, error) {
op, err := DecodeOP(driver, ev)
if err != nil {
return nil, err
}
if op.Code != code {
return op, fmt.Errorf(
"Unexpected OP Code: %d, expected %d (%s)",
op.Code, code, op.Data,
)
}
if err := driver.Unmarshal(op.Data, v); err != nil {
return op, errors.Wrap(err, "Failed to decode data")
}
return op, nil
}
func HandleEvent(g *Gateway, data []byte) error {
if len(data) == 0 {
return ErrInvalidSession
}
// Parse the raw data into an OP struct
var op *OP
if err := g.Driver.Unmarshal(data, &op); err != nil {
return errors.Wrap(err, "OP error: "+string(data))
}
return HandleOP(g, op)
}
func HandleOP(g *Gateway, op *OP) error {
if g.OP != nil {
g.OP <- op
}
switch op.Code {
case HeartbeatAckOP:
// Heartbeat from the server?
g.Pacemaker.Echo()
case HeartbeatOP:
// Server requesting a heartbeat.
return g.Pacemaker.Pace()
case ReconnectOP:
// Server requests to reconnect, die and retry.
return g.Reconnect()
case InvalidSessionOP:
// Discord expects us to sleep for no reason
time.Sleep(time.Duration(rand.Intn(5)+1) * time.Second)
// Invalid session, respond with Identify.
return g.Identify()
case HelloOP:
// What is this OP doing here???
return nil
case DispatchOP:
// Set the sequence
if op.Sequence > 0 {
g.Sequence.Set(op.Sequence)
}
// Check if we know the event
fn, ok := EventCreator[op.EventName]
if !ok {
return fmt.Errorf(
"Unknown event %s: %s",
op.EventName, string(op.Data),
)
}
// Make a new pointer to the event
var ev = fn()
// Try and parse the event
if err := g.Driver.Unmarshal(op.Data, ev); err != nil {
return errors.Wrap(err, "Failed to parse event "+op.EventName)
}
// If the event is a ready, we'll want its sessionID
if ev, ok := ev.(*ReadyEvent); ok {
g.SessionID = ev.SessionID
}
// Throw the event into a channel, it's valid now.
g.Events <- ev
return nil
default:
return fmt.Errorf(
"Unknown OP code %d (event %s)", op.Code, op.EventName)
}
return nil
}