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diamondburned
91dc41e388
This commit exposes the Max fetch constants to allow package users to externally reimplement any part of the API abstractions without having to redeclare more constants.
330 lines
10 KiB
Go
330 lines
10 KiB
Go
package api
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import (
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"github.com/diamondburned/arikawa/v2/discord"
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"github.com/diamondburned/arikawa/v2/utils/httputil"
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"github.com/diamondburned/arikawa/v2/utils/json/option"
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)
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const MaxMemberFetchLimit = 1000
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// Member returns a guild member object for the specified user.
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func (c *Client) Member(guildID discord.GuildID, userID discord.UserID) (*discord.Member, error) {
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var m *discord.Member
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return m, c.RequestJSON(&m, "GET", EndpointGuilds+guildID.String()+"/members/"+userID.String())
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}
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// Members returns a list of members of the guild with the passed id. This
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// method automatically paginates until it reaches the passed limit, or, if the
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// limit is set to 0, has fetched all members in the guild.
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//
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// As the underlying endpoint has a maximum of 1000 members per request, at
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// maximum a total of limit/1000 rounded up requests will be made, although
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// they may be less if no more members are available.
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//
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// When fetching the members, those with the smallest ID will be fetched first.
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func (c *Client) Members(guildID discord.GuildID, limit uint) ([]discord.Member, error) {
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return c.MembersAfter(guildID, 0, limit)
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}
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// MembersAfter returns a list of members of the guild with the passed id. This
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// method automatically paginates until it reaches the passed limit, or, if the
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// limit is set to 0, has fetched all members with an id higher than after.
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//
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// As the underlying endpoint has a maximum of 1000 members per request, at
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// maximum a total of limit/1000 rounded up requests will be made, although
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// they may be less, if no more members are available.
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func (c *Client) MembersAfter(
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guildID discord.GuildID, after discord.UserID, limit uint) ([]discord.Member, error) {
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mems := make([]discord.Member, 0, limit)
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fetch := uint(MaxMemberFetchLimit)
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unlimited := limit == 0
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for limit > 0 || unlimited {
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// Only fetch as much as we need. Since limit gradually decreases,
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// we only need to fetch min(fetch, limit).
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if limit > 0 {
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fetch = uint(min(MaxMemberFetchLimit, int(limit)))
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limit -= fetch
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}
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m, err := c.membersAfter(guildID, after, fetch)
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if err != nil {
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return mems, err
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}
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mems = append(mems, m...)
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// There aren't any to fetch, even if this is less than limit.
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if len(m) < MaxMemberFetchLimit {
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break
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}
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after = mems[len(mems)-1].User.ID
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}
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if len(mems) == 0 {
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return nil, nil
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}
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return mems, nil
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}
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func (c *Client) membersAfter(
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guildID discord.GuildID, after discord.UserID, limit uint) ([]discord.Member, error) {
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switch {
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case limit == 0:
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limit = 0
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case limit > 1000:
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limit = 1000
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}
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var param struct {
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After discord.UserID `schema:"after,omitempty"`
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Limit uint `schema:"limit"`
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}
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param.Limit = limit
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param.After = after
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var mems []discord.Member
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return mems, c.RequestJSON(
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&mems, "GET",
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EndpointGuilds+guildID.String()+"/members",
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httputil.WithSchema(c, param),
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)
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}
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// https://discord.com/developers/docs/resources/guild#add-guild-member-json-params
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type AddMemberData struct {
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// Token is an oauth2 access token granted with the guilds.join to the
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// bot's application for the user you want to add to the guild.
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Token string `json:"access_token"`
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// Nick is the value to set users nickname to.
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//
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// Requires MANAGE_NICKNAMES.
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Nick option.String `json:"nick,omitempty"`
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// Roles is an array of role ids the member is assigned.
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//
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// Requires MANAGE_ROLES.
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Roles *[]discord.RoleID `json:"roles,omitempty"`
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// Mute specifies whether the user is muted in voice channels.
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//
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// Requires MUTE_MEMBERS.
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Mute option.Bool `json:"mute,omitempty"`
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// Deaf specifies whether the user is deafened in voice channels.
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//
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// Requires DEAFEN_MEMBERS.
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Deaf option.Bool `json:"deaf,omitempty"`
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}
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// AddMember adds a user to the guild, provided you have a valid oauth2 access
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// token for the user with the guilds.join scope. Returns a 201 Created with
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// the guild member as the body, or 204 No Content if the user is already a
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// member of the guild.
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//
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// Fires a Guild Member Add Gateway event.
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//
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// The Authorization header must be a Bot token (belonging to the same
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// application used for authorization), and the bot must be a member of the
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// guild with CREATE_INSTANT_INVITE permission.
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func (c *Client) AddMember(
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guildID discord.GuildID, userID discord.UserID, data AddMemberData) (*discord.Member, error) {
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var mem *discord.Member
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return mem, c.RequestJSON(
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&mem, "PUT",
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EndpointGuilds+guildID.String()+"/members/"+userID.String(),
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httputil.WithJSONBody(data),
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)
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}
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// https://discord.com/developers/docs/resources/guild#add-guild-member-json-params
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type ModifyMemberData struct {
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// Nick is the value to set users nickname to.
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//
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// Requires MANAGE_NICKNAMES.
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Nick option.String `json:"nick,omitempty"`
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// Roles is an array of role ids the member is assigned.
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//
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// Requires MANAGE_ROLES.
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Roles *[]discord.RoleID `json:"roles,omitempty"`
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// Mute specifies whether the user is muted in voice channels.
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//
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// Requires MUTE_MEMBERS.
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Mute option.Bool `json:"mute,omitempty"`
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// Deaf specifies whether the user is deafened in voice channels.
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//
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// Requires DEAFEN_MEMBERS.
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Deaf option.Bool `json:"deaf,omitempty"`
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// Voice channel is the id of channel to move user to (if they are
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// connected to voice).
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//
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// Requires MOVE_MEMBER
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VoiceChannel discord.ChannelID `json:"channel_id,omitempty"`
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}
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// ModifyMember modifies attributes of a guild member. If the channel_id is set
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// to null, this will force the target user to be disconnected from voice.
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//
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// Fires a Guild Member Update Gateway event.
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func (c *Client) ModifyMember(guildID discord.GuildID, userID discord.UserID, data ModifyMemberData) error {
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return c.FastRequest(
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"PATCH",
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EndpointGuilds+guildID.String()+"/members/"+userID.String(),
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httputil.WithJSONBody(data),
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)
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}
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// https://discord.com/developers/docs/resources/guild#get-guild-prune-count-query-string-params
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type PruneCountData struct {
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// Days is the number of days to count prune for (1 or more, default 7).
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Days uint `schema:"days"`
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// IncludedRoles are the role(s) to include.
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IncludedRoles []discord.RoleID `schema:"include_roles,omitempty"`
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}
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// PruneCount returns the number of members that would be removed in a prune
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// operation. Days must be 1 or more, default 7.
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//
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// By default, prune will not remove users with roles. You can optionally
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// include specific roles in your prune by providing the IncludedRoles
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// parameter. Any inactive user that has a subset of the provided role(s)
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// will be counted in the prune and users with additional roles will not.
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//
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// Requires KICK_MEMBERS.
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func (c *Client) PruneCount(guildID discord.GuildID, data PruneCountData) (uint, error) {
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if data.Days == 0 {
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data.Days = 7
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}
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var resp struct {
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Pruned uint `json:"pruned"`
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}
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return resp.Pruned, c.RequestJSON(
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&resp, "GET",
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EndpointGuilds+guildID.String()+"/prune",
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httputil.WithSchema(c, data),
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)
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}
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// https://discord.com/developers/docs/resources/guild#begin-guild-prune-query-string-params
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type PruneData struct {
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// Days is the number of days to prune (1 or more, default 7).
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Days uint `schema:"days"`
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// ReturnCount specifies whether 'pruned' is returned. Discouraged for
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// large guilds.
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ReturnCount bool `schema:"compute_prune_count"`
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// IncludedRoles are the role(s) to include.
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IncludedRoles []discord.RoleID `schema:"include_roles,omitempty"`
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}
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// Prune begins a prune. Days must be 1 or more, default 7.
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//
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// By default, prune will not remove users with roles. You can optionally
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// include specific roles in your prune by providing the IncludedRoles
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// parameter. Any inactive user that has a subset of the provided role(s)
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// will be included in the prune and users with additional roles will not.
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//
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// Requires KICK_MEMBERS.
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// Fires multiple Guild Member Remove Gateway events.
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func (c *Client) Prune(guildID discord.GuildID, data PruneData) (uint, error) {
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if data.Days == 0 {
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data.Days = 7
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}
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var resp struct {
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Pruned uint `json:"pruned"`
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}
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return resp.Pruned, c.RequestJSON(
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&resp, "POST",
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EndpointGuilds+guildID.String()+"/prune",
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httputil.WithSchema(c, data),
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)
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}
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// Kick removes a member from a guild.
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//
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// Requires KICK_MEMBERS permission.
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// Fires a Guild Member Remove Gateway event.
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func (c *Client) Kick(guildID discord.GuildID, userID discord.UserID) error {
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return c.KickWithReason(guildID, userID, "")
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}
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// KickWithReason removes a member from a guild.
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// The reason, if non-empty, will be displayed in the audit log of the guild.
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//
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// Requires KICK_MEMBERS permission.
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// Fires a Guild Member Remove Gateway event.
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func (c *Client) KickWithReason(
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guildID discord.GuildID, userID discord.UserID, reason string) error {
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var data struct {
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Reason string `schema:"reason,omitempty"`
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}
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data.Reason = reason
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return c.FastRequest(
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"DELETE",
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EndpointGuilds+guildID.String()+"/members/"+userID.String(),
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httputil.WithSchema(c, data),
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)
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}
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// Bans returns a list of ban objects for the users banned from this guild.
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//
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// Requires the BAN_MEMBERS permission.
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func (c *Client) Bans(guildID discord.GuildID) ([]discord.Ban, error) {
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var bans []discord.Ban
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return bans, c.RequestJSON(
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&bans, "GET",
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EndpointGuilds+guildID.String()+"/bans",
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)
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}
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// GetBan returns a ban object for the given user.
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//
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// Requires the BAN_MEMBERS permission.
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func (c *Client) GetBan(guildID discord.GuildID, userID discord.UserID) (*discord.Ban, error) {
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var ban *discord.Ban
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return ban, c.RequestJSON(
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&ban, "GET",
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EndpointGuilds+guildID.String()+"/bans/"+userID.String(),
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)
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}
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// https://discord.com/developers/docs/resources/guild#create-guild-ban-query-string-params
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type BanData struct {
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// DeleteDays is the number of days to delete messages for (0-7).
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DeleteDays option.Uint `schema:"delete_message_days,omitempty"`
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// Reason is the reason for the ban.
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Reason option.String `schema:"reason,omitempty"`
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}
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// Ban creates a guild ban, and optionally delete previous messages sent by the
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// banned user.
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//
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// Requires the BAN_MEMBERS permission.
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func (c *Client) Ban(guildID discord.GuildID, userID discord.UserID, data BanData) error {
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return c.FastRequest(
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"PUT",
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EndpointGuilds+guildID.String()+"/bans/"+userID.String(),
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httputil.WithSchema(c, data),
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)
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}
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// Unban removes the ban for a user.
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//
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// Requires the BAN_MEMBERS permissions.
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// Fires a Guild Ban Remove Gateway event.
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func (c *Client) Unban(guildID discord.GuildID, userID discord.UserID) error {
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return c.FastRequest("DELETE", EndpointGuilds+guildID.String()+"/bans/"+userID.String())
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}
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