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arikawa/gateway/events_map.go

60 lines
2.6 KiB
Go

package gateway
// Event is any event struct. They have an "Event" suffixed to them.
type Event = interface{}
var EventCreator = map[string]func() Event{
"HELLO": func() Event { return new(HelloEvent) },
"READY": func() Event { return new(ReadyEvent) },
"RESUMED": func() Event { return new(ResumedEvent) },
"INVALID_SESSION": func() Event { return new(InvalidSessionEvent) },
"CHANNEL_CREATE": func() Event { return new(ChannelCreateEvent) },
"CHANNEL_UPDATE": func() Event { return new(ChannelUpdateEvent) },
"CHANNEL_DELETE": func() Event { return new(ChannelDeleteEvent) },
"CHANNEL_PINS_UPDATE": func() Event { return new(ChannelPinsUpdateEvent) },
"GUILD_CREATE": func() Event { return new(GuildCreateEvent) },
"GUILD_UPDATE": func() Event { return new(GuildUpdateEvent) },
"GUILD_DELETE": func() Event { return new(GuildDeleteEvent) },
"GUILD_BAN_ADD": func() Event { return new(GuildBanAddEvent) },
"GUILD_BAN_REMOVE": func() Event { return new(GuildBanRemoveEvent) },
"GUILD_EMOJIS_UPDATE": func() Event { return new(GuildEmojisUpdateEvent) },
"GUILD_INTEGRATIONS_UPDATE": func() Event {
return new(GuildIntegrationsUpdateEvent)
},
"GUILD_MEMBER_ADD": func() Event { return new(GuildMemberAddEvent) },
"GUILD_MEMBER_REMOVE": func() Event { return new(GuildMemberRemoveEvent) },
"GUILD_MEMBER_UPDATE": func() Event { return new(GuildMemberUpdateEvent) },
"GUILD_MEMBERS_CHUNK": func() Event { return new(GuildMembersChunkEvent) },
"GUILD_ROLE_CREATE": func() Event { return new(GuildRoleCreateEvent) },
"GUILD_ROLE_UPDATE": func() Event { return new(GuildRoleUpdateEvent) },
"GUILD_ROLE_DELETE": func() Event { return new(GuildRoleDeleteEvent) },
"MESSAGE_CREATE": func() Event { return new(MessageCreateEvent) },
"MESSAGE_UPDATE": func() Event { return new(MessageUpdateEvent) },
"MESSAGE_DELETE": func() Event { return new(MessageDeleteEvent) },
"MESSAGE_DELETE_BULK": func() Event { return new(MessageDeleteBulkEvent) },
"MESSAGE_REACTION_ADD": func() Event {
return new(MessageReactionAddEvent)
},
"MESSAGE_REACTION_REMOVE": func() Event {
return new(MessageReactionRemoveEvent)
},
"MESSAGE_REACTION_REMOVE_ALL": func() Event {
return new(MessageReactionRemoveAllEvent)
},
"PRESENCE_UPDATE": func() Event { return new(PresenceUpdateEvent) },
"TYPING_START": func() Event { return new(TypingStartEvent) },
"USER_UPDATE": func() Event { return new(UserUpdateEvent) },
"VOICE_STATE_UPDATE": func() Event { return new(VoiceStateUpdateEvent) },
"VOICE_SERVER_UPDATE": func() Event { return new(VoiceServerUpdateEvent) },
}