mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-28 01:33:10 +00:00
7f4daccd2d
This commit makes it so that all sharded state.State instances will have its own cabinet store on construction. This ensures that when a State is reconnected, a Ready event won't wipe the cabinet for all other states. This commit also fixes a bug with the Shard() and FromGuildID() getters.
181 lines
4.8 KiB
Go
181 lines
4.8 KiB
Go
// Package session abstracts around the REST API and the Gateway, managing both
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// at once. It offers a handler interface similar to that in discordgo for
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// Gateway events.
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package session
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import (
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"context"
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"github.com/pkg/errors"
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"github.com/diamondburned/arikawa/v3/api"
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"github.com/diamondburned/arikawa/v3/gateway"
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"github.com/diamondburned/arikawa/v3/gateway/shard"
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"github.com/diamondburned/arikawa/v3/internal/handleloop"
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"github.com/diamondburned/arikawa/v3/utils/handler"
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)
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var ErrMFA = errors.New("account has 2FA enabled")
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// Closed is an event that's sent to Session's command handler. This works by
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// using (*Gateway).AfterClose. If the user sets this callback, no Closed events
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// would be sent.
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//
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// Usage
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//
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// ses.AddHandler(func(*session.Closed) {})
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//
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type Closed struct {
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Error error
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}
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// NewShardFunc creates a shard constructor for a session.
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func NewShardFunc(f func(m *shard.Manager, s *Session)) shard.NewShardFunc {
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return func(m *shard.Manager, id *gateway.Identifier) (shard.Shard, error) {
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s := NewCustomShard(m, id)
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if f != nil {
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f(m, s)
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}
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return s, nil
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}
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}
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// NewCustomShard creates a new session from the given shard manager and other
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// parameters.
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func NewCustomShard(m *shard.Manager, id *gateway.Identifier) *Session {
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return NewCustomSession(
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shard.NewGatewayShard(m, id),
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api.NewClient(id.Token),
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handler.New(),
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)
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}
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// Session manages both the API and Gateway. As such, Session inherits all of
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// API's methods, as well has the Handler used for Gateway.
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type Session struct {
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*api.Client
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*gateway.Gateway
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// Command handler with inherited methods.
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*handler.Handler
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// internal state to not be copied around.
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looper *handleloop.Loop
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}
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func NewWithIntents(token string, intents ...gateway.Intents) (*Session, error) {
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g, err := gateway.NewGatewayWithIntents(token, intents...)
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if err != nil {
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return nil, errors.Wrap(err, "failed to connect to Gateway")
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}
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return NewWithGateway(g), nil
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}
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// New creates a new session from a given token. Most bots should be using
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// NewWithIntents instead.
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func New(token string) (*Session, error) {
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// Create a gateway
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g, err := gateway.NewGateway(token)
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if err != nil {
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return nil, errors.Wrap(err, "failed to connect to Gateway")
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}
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return NewWithGateway(g), nil
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}
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// Login tries to log in as a normal user account; MFA is optional.
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func Login(email, password, mfa string) (*Session, error) {
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// Make a scratch HTTP client without a token
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client := api.NewClient("")
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// Try to login without TOTP
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l, err := client.Login(email, password)
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if err != nil {
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return nil, errors.Wrap(err, "failed to login")
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}
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if l.Token != "" && !l.MFA {
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// We got the token, return with a new Session.
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return New(l.Token)
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}
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// Discord requests MFA, so we need the MFA token.
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if mfa == "" {
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return nil, ErrMFA
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}
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// Retry logging in with a 2FA token
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l, err = client.TOTP(mfa, l.Ticket)
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if err != nil {
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return nil, errors.Wrap(err, "failed to login with 2FA")
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}
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return New(l.Token)
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}
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// NewWithGateway creates a new Session with the given Gateway.
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func NewWithGateway(gw *gateway.Gateway) *Session {
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return NewCustomSession(gw, api.NewClient(gw.Identifier.Token), handler.New())
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}
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// NewCustomSession constructs a bare Session from the given parameters.
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func NewCustomSession(gw *gateway.Gateway, cl *api.Client, h *handler.Handler) *Session {
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return &Session{
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Gateway: gw,
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Client: cl,
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Handler: h,
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looper: handleloop.NewLoop(h),
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}
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}
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func (s *Session) Open(ctx context.Context) error {
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// Start the handler beforehand so no events are missed.
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s.looper.Start(s.Gateway.Events)
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// Set the AfterClose's handler.
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s.Gateway.AfterClose = func(err error) {
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s.Handler.Call(&Closed{
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Error: err,
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})
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}
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if err := s.Gateway.Open(ctx); err != nil {
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return errors.Wrap(err, "failed to start gateway")
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}
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return nil
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}
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// WithContext returns a shallow copy of Session with the context replaced in
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// the API client. All methods called on the returned Session will use this
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// given context.
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//
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// This method is thread-safe only after Open and before Close are called. Open
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// and Close should not be called on the returned Session.
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func (s *Session) WithContext(ctx context.Context) *Session {
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cpy := *s
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cpy.Client = s.Client.WithContext(ctx)
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return &cpy
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}
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// Close closes the underlying Websocket connection, invalidating the session
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// ID.
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//
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// It will send a closing frame before ending the connection, closing it
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// gracefully. This will cause the bot to appear as offline instantly.
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func (s *Session) Close() error {
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// Stop the event handler
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s.looper.Stop()
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return s.Gateway.Close()
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}
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// Pause pauses the Gateway connection, by ending the connection without
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// sending a closing frame. This allows the connection to be resumed at a later
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// point.
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func (s *Session) Pause() error {
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// Stop the event handler
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s.looper.Stop()
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return s.Gateway.Pause()
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}
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