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arikawa/api/send.go
diamondburned 331ec59dec discord: Refactor interactions and components
This commit gets rid of contain-it-all structs and instead opt for
interface union types containing underlying concrete types with no
overloading.

The code is much more verbose by doing this, but the API is much nicer
to use. The only disadvantage in that regard is the interface assertion
being too verbose and risky for users at times.
2021-11-12 11:38:36 -08:00

181 lines
6.8 KiB
Go

package api
import (
"mime/multipart"
"strconv"
"github.com/pkg/errors"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/utils/json/option"
"github.com/diamondburned/arikawa/v3/utils/sendpart"
)
const AttachmentSpoilerPrefix = "SPOILER_"
// AllowedMentions is a allowlist of mentions for a message.
//
// Allowlists
//
// Roles and Users are slices that act as allowlists for IDs that are allowed
// to be mentioned. For example, if only 1 ID is provided in Users, then only
// that ID will be parsed in the message. No other IDs will be. The same
// example also applies for roles.
//
// If Parse is an empty slice and both Users and Roles are empty slices, then no
// mentions will be parsed.
//
// Constraints
//
// If the Users slice is not empty, then Parse must not have AllowUserMention.
// Likewise, if the Roles slice is not empty, then Parse must not have
// AllowRoleMention. This is because everything provided in Parse will make
// Discord parse it completely, meaning they would be mutually exclusive with
// Roles and Users.
//
// https://discord.com/developers/docs/resources/channel#allowed-mentions-object
type AllowedMentions struct {
// Parse is an array of allowed mention types to parse from the content.
Parse []AllowedMentionType `json:"parse"`
// Roles is an array of role_ids to mention (Max size of 100).
Roles []discord.RoleID `json:"roles,omitempty"`
// Users is an array of user_ids to mention (Max size of 100).
Users []discord.UserID `json:"users,omitempty"`
// RepliedUser is used specifically for inline replies to specify, whether
// to mention the author of the message you are replying to or not.
RepliedUser option.Bool `json:"replied_user,omitempty"`
}
// AllowedMentionType is a constant that tells Discord what is allowed to parse
// from a message content. This can help prevent things such as an
// unintentional @everyone mention.
type AllowedMentionType string
// https://discord.com/developers/docs/resources/channel#allowed-mentions-object-allowed-mention-types
const (
// AllowRoleMention makes Discord parse roles in the content.
AllowRoleMention AllowedMentionType = "roles"
// AllowUserMention makes Discord parse user mentions in the content.
AllowUserMention AllowedMentionType = "users"
// AllowEveryoneMention makes Discord parse @everyone mentions.
AllowEveryoneMention AllowedMentionType = "everyone"
)
// Verify checks the AllowedMentions against constraints mentioned in
// AllowedMentions' documentation. This will be called on SendMessageComplex.
func (am AllowedMentions) Verify() error {
if len(am.Roles) > 100 {
return errors.Errorf("roles slice length %d is over 100", len(am.Roles))
}
if len(am.Users) > 100 {
return errors.Errorf("users slice length %d is over 100", len(am.Users))
}
for _, allowed := range am.Parse {
switch allowed {
case AllowRoleMention:
if len(am.Roles) > 0 {
return errors.New(`parse has AllowRoleMention and Roles slice is not empty`)
}
case AllowUserMention:
if len(am.Users) > 0 {
return errors.New(`parse has AllowUserMention and Users slice is not empty`)
}
}
}
return nil
}
// ErrEmptyMessage is returned if either a SendMessageData or an
// ExecuteWebhookData is missing content, embeds, and files.
var ErrEmptyMessage = errors.New("message is empty")
// SendMessageData is the full structure to send a new message to Discord with.
type SendMessageData struct {
// Content are the message contents (up to 2000 characters).
Content string `json:"content,omitempty"`
// Nonce is a nonce that can be used for optimistic message sending.
Nonce string `json:"nonce,omitempty"`
// TTS is true if this is a TTS message.
TTS bool `json:"tts,omitempty"`
// Embed is embedded rich content.
Embeds []discord.Embed `json:"embeds,omitempty"`
// Files is the list of file attachments to be uploaded. To reference a file
// in an embed, use (sendpart.File).AttachmentURI().
Files []sendpart.File `json:"-"`
// Components is the list of components (such as buttons) to be attached to
// the message.
Components discord.ContainerComponents `json:"components,omitempty"`
// AllowedMentions are the allowed mentions for a message.
AllowedMentions *AllowedMentions `json:"allowed_mentions,omitempty"`
// Reference allows you to reference another message to create a reply. The
// referenced message must be from the same channel.
//
// Only MessageID is necessary. You may also include a channel_id and
// guild_id in the reference. However, they are not necessary, but will be
// validated if sent.
Reference *discord.MessageReference `json:"message_reference,omitempty"`
}
// NeedsMultipart returns true if the SendMessageData has files.
func (data SendMessageData) NeedsMultipart() bool {
return len(data.Files) > 0
}
func (data SendMessageData) WriteMultipart(body *multipart.Writer) error {
return sendpart.Write(body, data, data.Files)
}
// SendMessageComplex posts a message to a guild text or DM channel. If
// operating on a guild channel, this endpoint requires the SEND_MESSAGES
// permission to be present on the current user. If the tts field is set to
// true, the SEND_TTS_MESSAGES permission is required for the message to be
// spoken. Returns a message object. Fires a Message Create Gateway event.
//
// The maximum request size when sending a message is 8MB.
//
// This endpoint supports requests with Content-Types of both application/json
// and multipart/form-data. You must however use multipart/form-data when
// uploading files. Note that when sending multipart/form-data requests the
// embed field cannot be used, however you can pass a JSON encoded body as form
// value for payload_json, where additional request parameters such as embed
// can be set.
//
// Note that when sending application/json you must send at least one of
// content or embed, and when sending multipart/form-data, you must send at
// least one of content, embed or file. For a file attachment, the
// Content-Disposition subpart header MUST contain a filename parameter.
func (c *Client) SendMessageComplex(
channelID discord.ChannelID, data SendMessageData) (*discord.Message, error) {
if data.Content == "" && len(data.Embeds) == 0 && len(data.Files) == 0 {
return nil, ErrEmptyMessage
}
if data.AllowedMentions != nil {
if err := data.AllowedMentions.Verify(); err != nil {
return nil, errors.Wrap(err, "allowedMentions error")
}
}
sum := 0
for i, embed := range data.Embeds {
if err := embed.Validate(); err != nil {
return nil, errors.Wrap(err, "embed error at "+strconv.Itoa(i))
}
sum += embed.Length()
if sum > 6000 {
return nil, &discord.OverboundError{Count: sum, Max: 6000, Thing: "sum of all text in embeds"}
}
data.Embeds[i] = embed // embed.Validate changes fields
}
var URL = EndpointChannels + channelID.String() + "/messages"
var msg *discord.Message
return msg, sendpart.POST(c.Client, data, &msg, URL)
}