mirror of
https://github.com/diamondburned/arikawa.git
synced 2024-11-01 04:24:19 +00:00
dc92845315
- Moved gateway.InteractionCreateData to discord.Interaction, now gateway.InteractionCreateData is a struct that wraps discord.Interaction. - Split InteractionData into CommandInteractionData and ComponentInteractionData. - Renamed ButtonInteraction to ComponentInteraction. - Updated api.CommandCreateData to add new fields. - Update Component types' Type() methods to pointer receivers.
247 lines
6.3 KiB
Go
247 lines
6.3 KiB
Go
package discord
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import (
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"errors"
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"github.com/diamondburned/arikawa/v3/utils/json"
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"github.com/diamondburned/arikawa/v3/utils/json/option"
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)
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var ErrNestedActionRow = errors.New("action row cannot have action row as a child")
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// ComponentType is the type of a component.
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type ComponentType uint
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const (
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ActionRowComponentType ComponentType = iota + 1
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ButtonComponentType
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SelectComponentType
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)
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// ComponentWrap wraps Component for the purpose of JSON unmarshalling.
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// Type assertions should be made on Component to access the underlying data.
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// The underlying types of the Component are pointer types.
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type ComponentWrap struct {
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Component Component
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}
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// UnwrapComponents returns a slice of the underlying component interfaces.
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func UnwrapComponents(wraps []ComponentWrap) []Component {
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components := make([]Component, len(wraps))
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for i, w := range wraps {
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components[i] = w.Component
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}
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return components
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}
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// Type returns the underlying component's type.
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func (c *ComponentWrap) Type() ComponentType {
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return c.Component.Type()
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}
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// MarshalJSON marshals the component in the format Discord expects.
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func (c *ComponentWrap) MarshalJSON() ([]byte, error) {
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return c.Component.MarshalJSON()
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}
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// UnmarshalJSON unmarshals json into the component.
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func (c *ComponentWrap) UnmarshalJSON(b []byte) error {
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var t struct {
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Type ComponentType `json:"type"`
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}
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err := json.Unmarshal(b, &t)
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if err != nil {
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return err
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}
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switch t.Type {
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case ActionRowComponentType:
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c.Component = &ActionRowComponent{}
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case ButtonComponentType:
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c.Component = &ButtonComponent{}
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default:
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c.Component = &UnknownComponent{typ: t.Type}
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}
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return json.Unmarshal(b, c.Component)
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}
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// Component is a component that can be attached to an interaction response.
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type Component interface {
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json.Marshaler
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Type() ComponentType
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}
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// ActionRowComponent is a row of components at the bottom of a message.
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type ActionRowComponent struct {
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Components []Component `json:"components"`
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}
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// Type implements the Component interface.
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func (*ActionRowComponent) Type() ComponentType {
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return ActionRowComponentType
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}
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// MarshalJSON marshals the action row in the format Discord expects.
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func (a ActionRowComponent) MarshalJSON() ([]byte, error) {
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type actionRow ActionRowComponent
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return json.Marshal(struct {
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actionRow
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Type ComponentType `json:"type"`
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}{
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actionRow: actionRow(a),
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Type: ActionRowComponentType,
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})
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}
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// UnmarshalJSON unmarshals json into the components.
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func (a *ActionRowComponent) UnmarshalJSON(b []byte) error {
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type actionRow ActionRowComponent
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type rowTypes struct {
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Components []struct {
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Type ComponentType `json:"type"`
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} `json:"components"`
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}
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var r rowTypes
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err := json.Unmarshal(b, &r)
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if err != nil {
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return err
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}
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a.Components = make([]Component, len(r.Components))
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for i, t := range r.Components {
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switch t.Type {
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case ActionRowComponentType:
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// ActionRow cannot have child components of type Actionrow
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return ErrNestedActionRow
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case ButtonComponentType:
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a.Components[i] = &ButtonComponent{}
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default:
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a.Components[i] = &UnknownComponent{typ: t.Type}
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}
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}
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alias := actionRow(*a)
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err = json.Unmarshal(b, &alias)
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if err != nil {
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return err
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}
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*a = ActionRowComponent(alias)
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return nil
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}
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// ButtonComponent is a clickable button that may be added to an interaction
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// response.
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type ButtonComponent struct {
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Label string `json:"label"`
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// CustomID attached to InteractionCreate event when clicked.
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CustomID string `json:"custom_id"`
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Style ButtonStyle `json:"style"`
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Emoji *ButtonEmoji `json:"emoji,omitempty"`
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// URL is only present on link-style buttons.
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URL URL `json:"url,omitempty"`
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Disabled bool `json:"disabled,omitempty"`
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}
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// Type implements the Component interface.
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func (*ButtonComponent) Type() ComponentType {
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return ButtonComponentType
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}
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// ButtonStyle is the style to display a button in.
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type ButtonStyle uint
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// All types of ButtonStyle documented.
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const (
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// PrimaryButton is a blurple button.
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PrimaryButton ButtonStyle = iota + 1
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// SecondaryButton is a grey button.
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SecondaryButton
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// SuccessButton is a green button.
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SuccessButton
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// DangerButton is a red button.
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DangerButton
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// LinkButton is a button that navigates to a URL.
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LinkButton
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)
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// ButtonEmoji is the emoji displayed on the button before the text.
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type ButtonEmoji struct {
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Name string `json:"name,omitempty"`
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ID EmojiID `json:"id,omitempty"`
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Animated bool `json:"animated,omitempty"`
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}
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// MarshalJSON marshals the button in the format Discord expects.
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func (b ButtonComponent) MarshalJSON() ([]byte, error) {
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type button ButtonComponent
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if b.Style == 0 {
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b.Style = PrimaryButton // Sane default for button.
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}
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return json.Marshal(struct {
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button
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Type ComponentType `json:"type"`
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}{
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button: button(b),
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Type: ButtonComponentType,
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})
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}
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// SelectComponent is a clickable button that may be added to an interaction
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// response.
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type SelectComponent struct {
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CustomID string `json:"custom_id"`
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Options []SelectComponentOption `json:"options"`
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Placeholder string `json:"placeholder,omitempty"`
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MinValues option.Int `json:"min_values,omitempty"`
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MaxValues int `json:"max_values,omitempty"`
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Disabled bool `json:"disabled,omitempty"`
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}
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type SelectComponentOption struct {
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Label string `json:"label"`
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Value string `json:"value"`
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Description string `json:"description,omitempty"`
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Emoji *ButtonEmoji `json:"emoji,omitempty"`
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Default bool `json:"default,omitempty"`
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}
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// Type implements the Component interface.
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func (*SelectComponent) Type() ComponentType {
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return SelectComponentType
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}
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// MarshalJSON marshals the select in the format Discord expects.
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func (s SelectComponent) MarshalJSON() ([]byte, error) {
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type selectComponent SelectComponent
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return json.Marshal(struct {
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selectComponent
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Type ComponentType `json:"type"`
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}{
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selectComponent: selectComponent(s),
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Type: SelectComponentType,
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})
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}
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// UnknownComponent is reserved for components with unknown or not yet
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// implemented components types.
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type UnknownComponent struct {
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json.Raw
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typ ComponentType
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}
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// Type implements the Component interface.
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func (u *UnknownComponent) Type() ComponentType {
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return u.typ
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}
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