mirror of
https://github.com/diamondburned/arikawa.git
synced 2025-11-17 09:34:17 +00:00
This commit makes it so that all sharded state.State instances will have its own cabinet store on construction. This ensures that when a State is reconnected, a Ready event won't wipe the cabinet for all other states. This commit also fixes a bug with the Shard() and FromGuildID() getters. |
||
|---|---|---|
| .. | ||
| session.go | ||
| session_shard_test.go | ||