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83 lines
2 KiB
Go
83 lines
2 KiB
Go
// Package api provides an interface to interact with the Discord REST API. It
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// handles rate limiting, as well as authorizing and more.
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package api
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import (
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"context"
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"net/http"
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"github.com/diamondburned/arikawa/api/rate"
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"github.com/diamondburned/arikawa/utils/httputil"
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"github.com/diamondburned/arikawa/utils/httputil/httpdriver"
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)
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var (
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BaseEndpoint = "https://discord.com"
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APIVersion = "6"
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APIPath = "/api/v" + APIVersion
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Endpoint = BaseEndpoint + APIPath + "/"
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EndpointGateway = Endpoint + "gateway"
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EndpointGatewayBot = EndpointGateway + "/bot"
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)
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var UserAgent = "DiscordBot (https://github.com/diamondburned/arikawa, v0.0.1)"
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type Client struct {
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*httputil.Client
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Session
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}
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func NewClient(token string) *Client {
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return NewCustomClient(token, httputil.NewClient())
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}
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func NewCustomClient(token string, httpClient *httputil.Client) *Client {
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ses := Session{
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Limiter: rate.NewLimiter(APIPath),
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Token: token,
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UserAgent: UserAgent,
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}
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hcl := httpClient.Copy()
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hcl.OnRequest = append(hcl.OnRequest, ses.InjectRequest)
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hcl.OnResponse = append(hcl.OnResponse, ses.OnResponse)
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return &Client{
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Client: hcl,
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Session: ses,
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}
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}
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// WithContext returns a shallow copy of Client with the given context. It's
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// used for method timeouts and such. This method is thread-safe.
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func (c *Client) WithContext(ctx context.Context) *Client {
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return &Client{
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Client: c.Client.WithContext(ctx),
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Session: c.Session,
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}
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}
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// Session keeps a single session. This is typically wrapped around Client.
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type Session struct {
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Limiter *rate.Limiter
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Token string
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UserAgent string
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}
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func (s *Session) InjectRequest(r httpdriver.Request) error {
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r.AddHeader(http.Header{
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"Authorization": {s.Token},
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"User-Agent": {s.UserAgent},
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"X-RateLimit-Precision": {"millisecond"},
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})
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// Rate limit stuff
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return s.Limiter.Acquire(r.GetContext(), r.GetPath())
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}
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func (s *Session) OnResponse(r httpdriver.Request, resp httpdriver.Response) error {
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return s.Limiter.Release(r.GetPath(), httpdriver.OptHeader(resp))
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}
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