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arikawa/utils/wsutil/op.go

179 lines
3.3 KiB
Go

package wsutil
import (
"context"
"fmt"
"sync"
"github.com/pkg/errors"
"github.com/diamondburned/arikawa/v2/internal/moreatomic"
"github.com/diamondburned/arikawa/v2/utils/json"
)
var ErrEmptyPayload = errors.New("empty payload")
// OPCode is a generic type for websocket OP codes.
type OPCode uint8
type OP struct {
Code OPCode `json:"op"`
Data json.Raw `json:"d,omitempty"`
// Only for Gateway Dispatch (op 0)
Sequence int64 `json:"s,omitempty"`
EventName string `json:"t,omitempty"`
}
func (op *OP) UnmarshalData(v interface{}) error {
return json.Unmarshal(op.Data, v)
}
func DecodeOP(ev Event) (*OP, error) {
if ev.Error != nil {
return nil, ev.Error
}
if len(ev.Data) == 0 {
return nil, ErrEmptyPayload
}
var op *OP
if err := json.Unmarshal(ev.Data, &op); err != nil {
return nil, errors.Wrap(err, "OP error: "+string(ev.Data))
}
return op, nil
}
func AssertEvent(ev Event, code OPCode, v interface{}) (*OP, error) {
op, err := DecodeOP(ev)
if err != nil {
return nil, err
}
if op.Code != code {
return op, fmt.Errorf(
"unexpected OP Code: %d, expected %d (%s)",
op.Code, code, op.Data,
)
}
if err := json.Unmarshal(op.Data, v); err != nil {
return op, errors.Wrap(err, "failed to decode data")
}
return op, nil
}
type EventHandler interface {
HandleOP(op *OP) error
}
func HandleEvent(h EventHandler, ev Event) error {
o, err := DecodeOP(ev)
if err != nil {
return err
}
return h.HandleOP(o)
}
// WaitForEvent blocks until fn() returns true. All incoming events are handled
// regardless.
func WaitForEvent(ctx context.Context, h EventHandler, ch <-chan Event, fn func(*OP) bool) error {
for {
select {
case e, ok := <-ch:
if !ok {
return errors.New("event not found and event channel is closed")
}
o, err := DecodeOP(e)
if err != nil {
return err
}
// Handle the *OP first, in case it's an Invalid Session. This should
// also prevent a race condition with things that need Ready after
// Open().
if err := h.HandleOP(o); err != nil {
return err
}
// Are these events what we're looking for? If we've found the event,
// return.
if fn(o) {
return nil
}
case <-ctx.Done():
return ctx.Err()
}
}
}
type ExtraHandlers struct {
mutex sync.Mutex
handlers map[uint32]*ExtraHandler
serial uint32
}
type ExtraHandler struct {
Check func(*OP) bool
send chan *OP
closed moreatomic.Bool
}
func (ex *ExtraHandlers) Add(check func(*OP) bool) (<-chan *OP, func()) {
handler := &ExtraHandler{
Check: check,
send: make(chan *OP),
}
ex.mutex.Lock()
defer ex.mutex.Unlock()
if ex.handlers == nil {
ex.handlers = make(map[uint32]*ExtraHandler, 1)
}
i := ex.serial
ex.serial++
ex.handlers[i] = handler
return handler.send, func() {
// Check the atomic bool before acquiring the mutex. Might help a bit in
// performance.
if handler.closed.Get() {
return
}
ex.mutex.Lock()
defer ex.mutex.Unlock()
delete(ex.handlers, i)
}
}
// Check runs and sends OP data. It is not thread-safe.
func (ex *ExtraHandlers) Check(op *OP) {
ex.mutex.Lock()
defer ex.mutex.Unlock()
for i, handler := range ex.handlers {
if handler.Check(op) {
// Attempt to send.
handler.send <- op
// Mark the handler as closed.
handler.closed.Set(true)
// Delete the handler.
delete(ex.handlers, i)
}
}
}