mirror of
https://github.com/diamondburned/arikawa.git
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80b1dc3831
This commit is an amalgamation of the following local commits: - Fix UnknownCommandOption unmarshaling - Add missing ButtonComponent.UnmarshalJSON - Fix ButtonComponents Style unmarshaling - Remove debug logging - SelectComponent.ComponentEmoji - Fix incorrect CommandOption interface - Switch to pointer types for interfaces - Remove CommandOptionMeta - Less verbose CommandOption type names - Fix unused CommandInteractionOption - Remove ComponentInteractionData
281 lines
8.7 KiB
Go
281 lines
8.7 KiB
Go
package api
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import (
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"encoding/json"
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"github.com/diamondburned/arikawa/v3/discord"
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"github.com/diamondburned/arikawa/v3/utils/httputil"
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)
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var EndpointApplications = Endpoint + "applications/"
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// CurrentApplication returns the current bot account's Discord application. It
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// can be used to get the application ID.
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func (c *Client) CurrentApplication() (*discord.Application, error) {
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var app *discord.Application
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return app, c.RequestJSON(
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&app, "GET",
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Endpoint+"/oauth2/applications/@me",
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)
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}
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// https://discord.com/developers/docs/interactions/slash-commands#create-global-application-command-json-params
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type CreateCommandData struct {
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Name string `json:"name"`
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Description string `json:"description"`
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Options discord.CommandOptions `json:"options,omitempty"`
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NoDefaultPermission bool `json:"-"`
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Type discord.CommandType `json:"type,omitempty"`
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}
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func (c CreateCommandData) MarshalJSON() ([]byte, error) {
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type RawCreateCommandData CreateCommandData
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cmd := struct {
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RawCreateCommandData
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DefaultPermission bool `json:"default_permission"`
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}{RawCreateCommandData: (RawCreateCommandData)(c)}
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// Discord defaults default_permission to true, so we need to invert the
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// meaning of the field (>No<DefaultPermission) to match Go's default
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// value, false.
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cmd.DefaultPermission = !c.NoDefaultPermission
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return json.Marshal(cmd)
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}
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func (c *CreateCommandData) UnmarshalJSON(data []byte) error {
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type RawCreateCommandData CreateCommandData
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cmd := struct {
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*RawCreateCommandData
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DefaultPermission bool `json:"default_permission"`
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}{RawCreateCommandData: (*RawCreateCommandData)(c)}
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if err := json.Unmarshal(data, &cmd); err != nil {
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return err
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}
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// Discord defaults default_permission to true, so we need to invert the
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// meaning of the field (>No<DefaultPermission) to match Go's default
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// value, false.
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c.NoDefaultPermission = !cmd.DefaultPermission
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// Discord defaults type to 1 if omitted.
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if c.Type == 0 {
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c.Type = discord.ChatInputCommand
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}
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return nil
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}
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func (c *Client) Commands(appID discord.AppID) ([]discord.Command, error) {
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var cmds []discord.Command
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return cmds, c.RequestJSON(
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&cmds, "GET",
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EndpointApplications+appID.String()+"/commands",
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)
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}
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func (c *Client) Command(
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appID discord.AppID, commandID discord.CommandID) (*discord.Command, error) {
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var cmd *discord.Command
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return cmd, c.RequestJSON(
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&cmd, "GET",
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EndpointApplications+appID.String()+"/commands/"+commandID.String(),
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)
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}
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func (c *Client) CreateCommand(
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appID discord.AppID, data CreateCommandData) (*discord.Command, error) {
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var cmd *discord.Command
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return cmd, c.RequestJSON(
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&cmd, "POST",
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EndpointApplications+appID.String()+"/commands",
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httputil.WithJSONBody(data),
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)
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}
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func (c *Client) EditCommand(
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appID discord.AppID,
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commandID discord.CommandID, data CreateCommandData) (*discord.Command, error) {
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var cmd *discord.Command
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return cmd, c.RequestJSON(
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&cmd, "PATCH",
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EndpointApplications+appID.String()+"/commands/"+commandID.String(),
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httputil.WithJSONBody(data),
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)
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}
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func (c *Client) DeleteCommand(appID discord.AppID, commandID discord.CommandID) error {
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return c.FastRequest(
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"DELETE",
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EndpointApplications+appID.String()+"/commands/"+commandID.String(),
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)
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}
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// BulkOverwriteCommands takes a slice of application commands, overwriting
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// existing commands that are registered globally for this application. Updates
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// will be available in all guilds after 1 hour.
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//
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// Commands that do not already exist will count toward daily application
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// command create limits.
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func (c *Client) BulkOverwriteCommands(
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appID discord.AppID, commands []discord.Command) ([]discord.Command, error) {
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var cmds []discord.Command
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return cmds, c.RequestJSON(
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&cmds, "PUT",
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EndpointApplications+appID.String()+"/commands",
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httputil.WithJSONBody(commands))
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}
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func (c *Client) GuildCommands(
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appID discord.AppID, guildID discord.GuildID) ([]discord.Command, error) {
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var cmds []discord.Command
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return cmds, c.RequestJSON(
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&cmds, "GET",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands",
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)
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}
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func (c *Client) GuildCommand(
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appID discord.AppID,
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guildID discord.GuildID, commandID discord.CommandID) (*discord.Command, error) {
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var cmd *discord.Command
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return cmd, c.RequestJSON(
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&cmd, "GET",
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EndpointApplications+appID.String()+
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"/guilds/"+guildID.String()+
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"/commands/"+commandID.String(),
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)
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}
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func (c *Client) CreateGuildCommand(
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appID discord.AppID,
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guildID discord.GuildID, data CreateCommandData) (*discord.Command, error) {
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var cmd *discord.Command
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return cmd, c.RequestJSON(
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&cmd, "POST",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands",
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httputil.WithJSONBody(data),
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)
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}
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func (c *Client) EditGuildCommand(
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appID discord.AppID, guildID discord.GuildID,
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commandID discord.CommandID, data CreateCommandData) (*discord.Command, error) {
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var cmd *discord.Command
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return cmd, c.RequestJSON(
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&cmd, "PATCH",
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EndpointApplications+appID.String()+
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"/guilds/"+guildID.String()+
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"/commands/"+commandID.String(),
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httputil.WithJSONBody(data),
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)
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}
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func (c *Client) DeleteGuildCommand(
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appID discord.AppID, guildID discord.GuildID, commandID discord.CommandID) error {
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return c.FastRequest(
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"DELETE",
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EndpointApplications+appID.String()+
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"/guilds/"+guildID.String()+
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"/commands/"+commandID.String(),
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)
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}
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// BulkOverwriteGuildCommands takes a slice of application commands,
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// overwriting existing commands that are registered for the guild.
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func (c *Client) BulkOverwriteGuildCommands(
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appID discord.AppID,
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guildID discord.GuildID, commands []discord.Command) ([]discord.Command, error) {
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var cmds []discord.Command
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return cmds, c.RequestJSON(
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&cmds, "PUT",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands",
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httputil.WithJSONBody(commands))
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}
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// GuildCommandPermissions fetches command permissions for all commands for the
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// application in a guild.
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func (c *Client) GuildCommandPermissions(
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appID discord.AppID, guildID discord.GuildID) ([]discord.GuildCommandPermissions, error) {
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var perms []discord.GuildCommandPermissions
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return perms, c.RequestJSON(
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&perms, "GET",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands/permissions",
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)
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}
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// CommandPermissions fetches command permissions for a specific command for
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// the application in a guild.
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func (c *Client) CommandPermissions(
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appID discord.AppID, guildID discord.GuildID,
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commandID discord.CommandID) (*discord.GuildCommandPermissions, error) {
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var perms *discord.GuildCommandPermissions
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return perms, c.RequestJSON(
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&perms, "GET",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+
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"/commands/"+commandID.String()+"/permissions",
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)
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}
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type editCommandPermissionsData struct {
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Permissions []discord.CommandPermissions `json:"permissions"`
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}
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// EditCommandPermissions edits command permissions for a specific command for
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// the application in a guild. Up to 10 permission overwrites can be added for
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// a command.
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//
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// Existing permissions for the command will be overwritten in that guild.
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// Deleting or renaming a command will permanently delete all permissions for
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// that command.
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func (c *Client) EditCommandPermissions(
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appID discord.AppID, guildID discord.GuildID, commandID discord.CommandID,
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permissions []discord.CommandPermissions) (*discord.GuildCommandPermissions, error) {
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data := editCommandPermissionsData{Permissions: permissions}
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var perms *discord.GuildCommandPermissions
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return perms, c.RequestJSON(
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&perms, "PUT",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+
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"/commands/"+commandID.String()+"/permissions",
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httputil.WithJSONBody(data),
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)
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}
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// https://discord.com/developers/docs/interactions/slash-commands#application-command-permissions-object-guild-application-command-permissions-structure
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type BatchEditCommandPermissionsData struct {
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ID discord.CommandID `json:"id"`
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Permissions []discord.CommandPermissions `json:"permissions"`
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}
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// BatchEditCommandPermissions batch edits permissions for all commands in a
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// guild. Up to 10 permission overwrites can be added for a command.
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//
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// Existing permissions for the command will be overwritten in that guild.
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// Deleting or renaming a command will permanently delete all permissions for
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// that command.
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func (c *Client) BatchEditCommandPermissions(
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appID discord.AppID, guildID discord.GuildID,
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data []BatchEditCommandPermissionsData) ([]discord.GuildCommandPermissions, error) {
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var perms []discord.GuildCommandPermissions
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return perms, c.RequestJSON(
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&perms, "PUT",
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EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands/permissions",
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httputil.WithJSONBody(data),
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)
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}
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