- Moved gateway.InteractionCreateData to discord.Interaction, now
gateway.InteractionCreateData is a struct that wraps
discord.Interaction.
- Split InteractionData into CommandInteractionData and
ComponentInteractionData.
- Renamed ButtonInteraction to ComponentInteraction.
- Updated api.CommandCreateData to add new fields.
- Update Component types' Type() methods to pointer receivers.
* feat(discord): add banner & accent_color field to User struct
* feat(discord): use type Color (uint32) for User.AccentColor
* discord: change field name to Accent
* api: Adapt Client.EditMessage, SendEmbedReply, and SendMessageReply to take in
multiple embeds
* api: Fix incorrect use of Client.EditMessage
* api: Make EditMessage omit empty content or embeds from payload
This change skips events that are unknown while the bot reconnects. This
is an event that is particularly rare as it requires unimplemented
events being called in the time before a bot's HELLO -> RESUME events
are called. This change explicitly returns unknown events as a special
time defined in wsutil/op.go and ignores them from reaching gateway/op.go
* Update Sticker struct & add missing fields
* Remove PreviewAsset field from Sticker
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
* Update discord/message.go
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
* Change Sticker.User type to *User
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
* Update discord/message.go
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
* Sticker types start from 0
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
* Change Sticker.SortValue type to *int
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
* Remove extra space
* Un-ignore Sticker.Tags field
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
Co-authored-by: Maximilian von Lindern <maximilian.v.lindern@gmail.com>
SendMessage(a, b) is equivalent to SendText(a, b) so SendText is
redundant.
Programs using SendText can be updated with
$ gofmt -r 'c.SendText(a, b) -> c.SendMessage(a, b)' -w .
api.{Send,Edit}MessageData and their equivalents in package api/webhook
have been updated to add some fields added in Discord API v9.
(webhook.Client).EditMessage now also returns a message, because that
endpoint returns a message on success.