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voice/udp: Reflect upstream changes from Discord
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@ -90,9 +90,8 @@ func DialConnectionCustom(
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}
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// https://discord.com/developers/docs/topics/voice-connections#ip-discovery
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ssrcBuffer := [70]byte{
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0x1, 0x2,
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}
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var ssrcBuffer [74]byte
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binary.BigEndian.PutUint16(ssrcBuffer[0:2], 1)
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binary.BigEndian.PutUint16(ssrcBuffer[2:4], 70)
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binary.BigEndian.PutUint32(ssrcBuffer[4:8], ssrc)
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@ -101,15 +100,15 @@ func DialConnectionCustom(
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return nil, errors.Wrap(err, "failed to write SSRC buffer")
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}
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var ipBuffer [70]byte
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var ipBuffer [74]byte
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// ReadFull makes sure to read all 70 bytes.
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// ReadFull makes sure to read all 74 bytes.
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_, err = io.ReadFull(conn, ipBuffer[:])
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if err != nil {
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return nil, errors.Wrap(err, "failed to read IP buffer")
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}
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ipbody := ipBuffer[4:68]
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ipbody := ipBuffer[8:72]
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nullPos := bytes.Index(ipbody, []byte{'\x00'})
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if nullPos < 0 {
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@ -117,7 +116,7 @@ func DialConnectionCustom(
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}
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ip := ipbody[:nullPos]
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port := binary.LittleEndian.Uint16(ipBuffer[68:70])
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port := binary.LittleEndian.Uint16(ipBuffer[72:74])
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// https://discord.com/developers/docs/topics/voice-connections#encrypting-and-sending-voice
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packet := [12]byte{
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