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examples/voice: Fix build error
This commit is contained in:
parent
093436066e
commit
5ebd28bab6
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@ -4,6 +4,7 @@ import (
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"context"
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"context"
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"errors"
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"errors"
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"flag"
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"flag"
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"fmt"
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"log"
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"log"
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"os"
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"os"
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"os/exec"
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"os/exec"
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@ -61,7 +62,7 @@ const (
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func start(ctx context.Context, s *state.State, id discord.ChannelID, file string) error {
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func start(ctx context.Context, s *state.State, id discord.ChannelID, file string) error {
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v, err := voice.NewSession(s)
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v, err := voice.NewSession(s)
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if err != nil {
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if err != nil {
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return errors.Wrap(err, "cannot make new voice session")
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return fmt.Errorf("cannot make new voice session: %w", err)
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}
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}
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// Optimize Opus frame duration. This step is optional, but it is
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// Optimize Opus frame duration. This step is optional, but it is
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@ -97,30 +98,30 @@ func start(ctx context.Context, s *state.State, id discord.ChannelID, file strin
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stdout, err := ffmpeg.StdoutPipe()
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stdout, err := ffmpeg.StdoutPipe()
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if err != nil {
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if err != nil {
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return errors.Wrap(err, "failed to get stdout pipe")
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return fmt.Errorf("failed to get stdout pipe: %w", err)
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}
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}
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// Kickstart FFmpeg before we join. FFmpeg will wait until we start
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// Kickstart FFmpeg before we join. FFmpeg will wait until we start
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// consuming the stream to process further.
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// consuming the stream to process further.
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if err := ffmpeg.Start(); err != nil {
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if err := ffmpeg.Start(); err != nil {
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return errors.Wrap(err, "failed to start ffmpeg")
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return fmt.Errorf("failed to start ffmpeg: %w", err)
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}
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}
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// Join the voice channel.
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// Join the voice channel.
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if err := v.JoinChannelAndSpeak(ctx, id, false, true); err != nil {
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if err := v.JoinChannelAndSpeak(ctx, id, false, true); err != nil {
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return errors.Wrap(err, "failed to join channel")
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return fmt.Errorf("failed to join channel: %w", err)
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}
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}
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defer v.Leave(ctx)
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defer v.Leave(ctx)
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// Start decoding FFmpeg's OGG-container output and extract the raw Opus
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// Start decoding FFmpeg's OGG-container output and extract the raw Opus
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// frames into the stream.
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// frames into the stream.
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if err := oggreader.DecodeBuffered(v, stdout); err != nil {
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if err := oggreader.DecodeBuffered(v, stdout); err != nil {
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return errors.Wrap(err, "failed to decode ogg")
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return fmt.Errorf("failed to decode ogg: %w", err)
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}
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}
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// Wait until FFmpeg finishes writing entirely and leave.
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// Wait until FFmpeg finishes writing entirely and leave.
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if err := ffmpeg.Wait(); err != nil {
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if err := ffmpeg.Wait(); err != nil {
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return errors.Wrap(err, "failed to finish ffmpeg")
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return fmt.Errorf("failed to finish ffmpeg: %w", err)
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}
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}
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return nil
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return nil
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