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Gateway: Rollback weird user changes
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5a76b21ecf
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@ -371,7 +371,7 @@ type (
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// Undocumented
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type (
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UserGuildSettingsUpdateEvent struct {
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UserGuildSettings
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UserGuildSetting
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}
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UserSettingsUpdateEvent struct {
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UserSettings
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@ -118,7 +118,7 @@ type IdentifyProperties struct {
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// Optional
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BrowserUserAgent string `json:"browser_user_agent,omitempty"`
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BrowserVersion string `json:"browser_version,omitempty"`
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OsVersion string `json:"os_version,omitempty"`
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OSVersion string `json:"os_version,omitempty"`
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Referrer string `json:"referrer,omitempty"`
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ReferringDomain string `json:"referring_domain,omitempty"`
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}
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@ -22,9 +22,9 @@ type (
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// Undocumented fields
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ReadStates *ReadStates `json:"read_state,omitempty"`
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UserSettings *UserSettings `json:"user_settings,omitempty"`
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UserGuildSettings *UserGuildSettings `json:"user_guild_settings,omitempty"`
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ReadStates []ReadState `json:"read_state,omitempty"`
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UserGuildSettings []UserGuildSetting `json:"user_guild_settings,omitempty"`
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Relationships []discord.Relationship `json:"relationships,omitempty"`
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MergedMembers [][]SupplementalMember `json:"merged_members,omitempty"`
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@ -32,15 +32,7 @@ type (
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GeoOrderedRTCRegions []string `json:"geo_ordered_rtc_regions,omitempty"`
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}
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// ReadStates is a struct that contains read state entries. It is an
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// undocumented Discord v8 API.
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ReadStates struct {
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Version int `json:"version"`
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Partial bool `json:"partial"`
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Entries []ReadState `json:"entries"`
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}
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// ReadState is a single ReadState entry.
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// ReadState is a single ReadState entry. It is undocumented.
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ReadState struct {
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ChannelID discord.ChannelID `json:"id"`
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LastMessageID discord.MessageID `json:"last_message_id"`
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@ -94,19 +86,9 @@ type (
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EmojiName string `json:"emoji_name"`
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}
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// UserGuildSettings stores the settings for all user guilds. It is
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// UserGuildSetting stores the settings for a single guild. It is
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// undocumented.
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UserGuildSettings struct {
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Version int `json:"version"`
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Partial bool `json:"partial"`
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Entries []UserGuildSettingEntry `json:"entries"`
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}
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// UserGuildSettingEntry stores the settings for a single guild. It is
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// undocumented.
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UserGuildSettingEntry struct {
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Version int `json:"version"`
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UserGuildSetting struct {
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GuildID discord.GuildID `json:"guild_id"`
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SuppressRoles bool `json:"suppress_roles"`
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