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api: Remove Client.SendText (#234)
SendMessage(a, b) is equivalent to SendText(a, b) so SendText is redundant. Programs using SendText can be updated with $ gofmt -r 'c.SendText(a, b) -> c.SendMessage(a, b)' -w .
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@ -195,18 +195,6 @@ func (c *Client) Message(channelID discord.ChannelID, messageID discord.MessageI
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EndpointChannels+channelID.String()+"/messages/"+messageID.String())
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EndpointChannels+channelID.String()+"/messages/"+messageID.String())
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}
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}
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// SendText posts a text-only message to a guild text or DM channel.
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//
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// If operating on a guild channel, this endpoint requires the SEND_MESSAGES
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// permission to be present on the current user.
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//
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// Fires a Message Create Gateway event.
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func (c *Client) SendText(channelID discord.ChannelID, content string) (*discord.Message, error) {
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return c.SendMessageComplex(channelID, SendMessageData{
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Content: content,
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})
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}
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// SendTextReply posts a text-only reply to a message ID in a guild text or DM channel
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// SendTextReply posts a text-only reply to a message ID in a guild text or DM channel
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//
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//
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// If operating on a guild channel, this endpoint requires the SEND_MESSAGES
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// If operating on a guild channel, this endpoint requires the SEND_MESSAGES
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