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Fixed a potential race condition in the default state storage
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aa4154e73c
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2cd9def778
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@ -16,6 +16,11 @@ type Store interface {
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// All methods in StoreGetter will be wrapped by the State. If the State can't
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// find anything in the storage, it will call the API itself and automatically
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// add what's missing into the storage.
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//
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// Methods that return with a slice should pay attention to race conditions that
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// would mutate the underlying slice (and as a result the returned slice as
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// well). The best way to avoid this is to copy the whole slice, like
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// DefaultStore does.
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type StoreGetter interface {
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Self() (*discord.User, error)
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@ -114,7 +114,7 @@ func (s *DefaultStore) Channels(
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return nil, ErrStoreNotFound
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}
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return chs, nil
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return append([]discord.Channel{}, chs...), nil
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}
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func (s *DefaultStore) PrivateChannels() ([]discord.Channel, error) {
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@ -221,7 +221,7 @@ func (s *DefaultStore) Emojis(
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return nil, ErrStoreNotFound
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}
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return gd.Emojis, nil
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return append([]discord.Emoji{}, gd.Emojis...), nil
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}
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func (s *DefaultStore) EmojiSet(
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@ -353,7 +353,7 @@ func (s *DefaultStore) Members(
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return nil, ErrStoreNotFound
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}
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return ms, nil
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return append([]discord.Member{}, ms...), nil
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}
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func (s *DefaultStore) MemberSet(
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@ -437,7 +437,7 @@ func (s *DefaultStore) Messages(
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return nil, ErrStoreNotFound
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}
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return ms, nil
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return append([]discord.Message{}, ms...), nil
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}
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func (s *DefaultStore) MaxMessages() int {
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@ -561,7 +561,7 @@ func (s *DefaultStore) Presences(
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return nil, ErrStoreNotFound
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}
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return ps, nil
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return append([]discord.Presence{}, ps...), nil
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}
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func (s *DefaultStore) PresenceSet(
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@ -640,7 +640,7 @@ func (s *DefaultStore) Roles(
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return nil, ErrStoreNotFound
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}
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return gd.Roles, nil
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return append([]discord.Role{}, gd.Roles...), nil
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}
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func (s *DefaultStore) RoleSet(
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