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Gateway: ReconnectCtx now returns error; fixed test
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@ -203,12 +203,18 @@ func (g *Gateway) Close() error {
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// Reconnect tries to reconnect forever. It will resume the connection if
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// possible. If an Invalid Session is received, it will start a fresh one.
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func (g *Gateway) Reconnect() {
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g.ReconnectCtx(context.Background())
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for {
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if err := g.ReconnectCtx(context.Background()); err != nil {
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g.ErrorLog(err)
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} else {
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return
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}
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}
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}
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// ReconnectCtx attempts to reconnect until context expires. If context cannot
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// expire, then the gateway will try to reconnect forever.
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func (g *Gateway) ReconnectCtx(ctx context.Context) {
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func (g *Gateway) ReconnectCtx(ctx context.Context) error {
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wsutil.WSDebug("Reconnecting...")
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// Guarantee the gateway is already closed. Ignore its error, as we're
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@ -223,11 +229,11 @@ func (g *Gateway) ReconnectCtx(ctx context.Context) {
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// https://discordapp.com/developers/docs/topics/gateway#rate-limiting
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if err := g.OpenContext(ctx); err != nil {
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g.ErrorLog(errors.Wrap(err, "failed to open gateway"))
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return errors.Wrap(err, "failed to open gateway")
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}
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wsutil.WSDebug("Started after attempt:", i)
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return
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return nil
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}
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}
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@ -3,6 +3,7 @@
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package gateway
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import (
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"context"
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"log"
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"os"
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"strings"
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@ -78,9 +79,12 @@ func TestIntegration(t *testing.T) {
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// Sleep past the rate limiter before reconnecting:
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time.Sleep(5 * time.Second)
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// Try and reconnect forever:
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gotimeout(t, func() {
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if err := gateway.Reconnect(); err != nil {
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// Try and reconnect for 20 seconds maximum.
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ctx, cancel := context.WithTimeout(context.Background(), 20*time.Second)
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defer cancel()
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if err := gateway.ReconnectCtx(ctx); err != nil {
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t.Fatal("Unexpected error while reconnecting:", err)
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}
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})
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