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arikawa/gateway/commands.go

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package gateway
import (
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"context"
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"github.com/diamondburned/arikawa/discord"
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"github.com/pkg/errors"
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)
// Rules: VOICE_STATE_UPDATE -> VoiceStateUpdateEvent
// Identify structure is at identify.go
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func (g *Gateway) Identify() error {
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ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.IdentifyCtx(ctx)
}
func (g *Gateway) IdentifyCtx(ctx context.Context) error {
ctx, cancel := context.WithTimeout(ctx, g.WSTimeout)
defer cancel()
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if err := g.Identifier.Wait(ctx); err != nil {
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return errors.Wrap(err, "can't wait for identify()")
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}
return g.SendCtx(ctx, IdentifyOP, g.Identifier)
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}
type ResumeData struct {
Token string `json:"token"`
SessionID string `json:"session_id"`
Sequence int64 `json:"seq"`
}
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// Resume sends to the Websocket a Resume OP, but it doesn't actually resume
// from a dead connection. Start() resumes from a dead connection.
func (g *Gateway) Resume() error {
ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.ResumeCtx(ctx)
}
// ResumeCtx sends to the Websocket a Resume OP, but it doesn't actually resume
// from a dead connection. Start() resumes from a dead connection.
func (g *Gateway) ResumeCtx(ctx context.Context) error {
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var (
ses = g.SessionID
seq = g.Sequence.Get()
)
if ses == "" || seq == 0 {
return ErrMissingForResume
}
return g.SendCtx(ctx, ResumeOP, ResumeData{
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Token: g.Identifier.Token,
SessionID: ses,
Sequence: seq,
})
}
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// HeartbeatData is the last sequence number to be sent.
type HeartbeatData int
func (g *Gateway) Heartbeat() error {
ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.HeartbeatCtx(ctx)
}
func (g *Gateway) HeartbeatCtx(ctx context.Context) error {
return g.SendCtx(ctx, HeartbeatOP, g.Sequence.Get())
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}
type RequestGuildMembersData struct {
GuildID []discord.GuildID `json:"guild_id"`
UserIDs []discord.UserID `json:"user_ids,omitempty"`
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Query string `json:"query"`
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Limit uint `json:"limit"`
Presences bool `json:"presences,omitempty"`
Nonce string `json:"nonce,omitempty"`
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}
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func (g *Gateway) RequestGuildMembers(data RequestGuildMembersData) error {
ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.RequestGuildMembersCtx(ctx, data)
}
func (g *Gateway) RequestGuildMembersCtx(
ctx context.Context, data RequestGuildMembersData) error {
return g.SendCtx(ctx, RequestGuildMembersOP, data)
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}
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type UpdateVoiceStateData struct {
GuildID discord.GuildID `json:"guild_id"`
ChannelID discord.ChannelID `json:"channel_id"` // nullable
SelfMute bool `json:"self_mute"`
SelfDeaf bool `json:"self_deaf"`
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}
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func (g *Gateway) UpdateVoiceState(data UpdateVoiceStateData) error {
ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.UpdateVoiceStateCtx(ctx, data)
}
func (g *Gateway) UpdateVoiceStateCtx(
ctx context.Context, data UpdateVoiceStateData) error {
return g.SendCtx(ctx, VoiceStateUpdateOP, data)
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}
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type UpdateStatusData struct {
Since discord.UnixMsTimestamp `json:"since"` // 0 if not idle
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// Both fields are nullable.
Game *discord.Activity `json:"game,omitempty"`
Activities *[]discord.Activity `json:"activities,omitempty"`
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Status discord.Status `json:"status"`
AFK bool `json:"afk"`
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}
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func (g *Gateway) UpdateStatus(data UpdateStatusData) error {
ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.UpdateStatusCtx(ctx, data)
}
func (g *Gateway) UpdateStatusCtx(ctx context.Context, data UpdateStatusData) error {
return g.SendCtx(ctx, StatusUpdateOP, data)
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}
// Undocumented
type GuildSubscribeData struct {
Typing bool `json:"typing"`
Activities bool `json:"activities"`
GuildID discord.GuildID `json:"guild_id"`
// Channels is not documented. It's used to fetch the right members sidebar.
Channels map[discord.ChannelID][][2]int `json:"channels,omitempty"`
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}
func (g *Gateway) GuildSubscribe(data GuildSubscribeData) error {
ctx, cancel := context.WithTimeout(context.Background(), g.WSTimeout)
defer cancel()
return g.GuildSubscribeCtx(ctx, data)
}
func (g *Gateway) GuildSubscribeCtx(ctx context.Context, data GuildSubscribeData) error {
return g.SendCtx(ctx, GuildSubscriptionsOP, data)
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}