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arikawa/bot/subcommand.go

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package bot
import (
"reflect"
"runtime"
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"strings"
"github.com/pkg/errors"
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"github.com/diamondburned/arikawa/v2/gateway"
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)
var (
typeMessageCreate = reflect.TypeOf((*gateway.MessageCreateEvent)(nil))
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typeMessageUpdate = reflect.TypeOf((*gateway.MessageUpdateEvent)(nil))
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typeIError = reflect.TypeOf((*error)(nil)).Elem()
typeIManP = reflect.TypeOf((*ManualParser)(nil)).Elem()
typeICusP = reflect.TypeOf((*CustomParser)(nil)).Elem()
typeIParser = reflect.TypeOf((*Parser)(nil)).Elem()
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typeIUsager = reflect.TypeOf((*Usager)(nil)).Elem()
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typeSetupFn = methodType((*CanSetup)(nil), "Setup")
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)
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func methodType(iface interface{}, name string) reflect.Type {
method, _ := reflect.TypeOf(iface).
Elem().
MethodByName(name)
return method.Type
}
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// HelpUnderline formats command arguments with an underline, similar to
// manpages.
var HelpUnderline = true
func underline(word string) string {
if HelpUnderline {
return "__" + word + "__"
}
return word
}
// Subcommand is any form of command, which could be a top-level command or a
// subcommand.
//
// Allowed method signatures
//
// These are the acceptable function signatures that would be parsed as commands
// or events. A return type <T> implies that return value will be ignored.
//
// func(*gateway.MessageCreateEvent, ...) (string, error)
// func(*gateway.MessageCreateEvent, ...) (*discord.Embed, error)
// func(*gateway.MessageCreateEvent, ...) (*api.SendMessageData, error)
// func(*gateway.MessageCreateEvent, ...) (T, error)
// func(*gateway.MessageCreateEvent, ...) error
// func(*gateway.MessageCreateEvent, ...)
// func(<AnyEvent>) (T, error)
// func(<AnyEvent>) error
// func(<AnyEvent>)
//
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type Subcommand struct {
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// Description is a string that's appended after the subcommand name in
// (*Context).Help().
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Description string
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// Hidden if true will not be shown by (*Context).Help(). It will
// also cause unknown command errors to be suppressed.
Hidden bool
// Raw struct name, including the flag (only filled for actual subcommands,
// will be empty for Context):
StructName string
// Parsed command name:
Command string
// Aliases is alternative way to call this subcommand in Discord.
Aliases []string
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// SanitizeMessage is executed on the message content if the method returns
// a string content or a SendMessageData.
SanitizeMessage func(content string) string
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// Commands can actually return either a string, an embed, or a
// SendMessageData, with error as the second argument.
// All registered method contexts:
Events []*MethodContext
Commands []*MethodContext
plumbed *MethodContext
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// Global middlewares.
globalmws []*MiddlewareContext
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// Directly to struct
cmdValue reflect.Value
cmdType reflect.Type
// Pointer value
ptrValue reflect.Value
ptrType reflect.Type
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helper func() string
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command interface{}
}
// CanSetup is used for subcommands to change variables, such as Description.
// This method will be triggered when InitCommands is called, which is during
// New for Context and during RegisterSubcommand for subcommands.
type CanSetup interface {
// Setup should panic when it has an error.
Setup(*Subcommand)
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}
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// CanHelp is an interface that subcommands can implement to return its own help
// message. Those messages will automatically be indented into suitable sections
// by the default Help() implementation. Unlike Usager or CanSetup, the Help()
// method will be called every time it's needed.
type CanHelp interface {
Help() string
}
// NewSubcommand is used to make a new subcommand. You usually wouldn't call
// this function, but instead use (*Context).RegisterSubcommand().
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func NewSubcommand(cmd interface{}) (*Subcommand, error) {
var sub = Subcommand{
command: cmd,
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SanitizeMessage: func(c string) string {
return c
},
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}
if err := sub.reflectCommands(); err != nil {
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return nil, errors.Wrap(err, "failed to reflect commands")
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}
if err := sub.parseCommands(); err != nil {
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return nil, errors.Wrap(err, "failed to parse commands")
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}
return &sub, nil
}
// NeedsName sets the name for this subcommand. Like InitCommands, this
// shouldn't be called at all, rather you should use RegisterSubcommand.
func (sub *Subcommand) NeedsName() {
sub.StructName = sub.cmdType.Name()
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sub.Command = lowerFirstLetter(sub.StructName)
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}
func lowerFirstLetter(name string) string {
return strings.ToLower(string(name[0])) + name[1:]
}
// FindCommand finds the MethodContext using either the given method or the
// given method name. It panics if the given method is not found.
//
// There are two ways to use FindCommand:
//
// sub.FindCommand("MethodName")
// sub.FindCommand(thing.MethodName)
//
func (sub *Subcommand) FindCommand(method interface{}) *MethodContext {
return sub.findMethod(method, false)
}
func (sub *Subcommand) findMethod(method interface{}, inclEvents bool) *MethodContext {
methodName, ok := method.(string)
if !ok {
methodName = runtimeMethodName(method)
}
for _, c := range sub.Commands {
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if c.MethodName == methodName {
return c
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}
}
if inclEvents {
for _, ev := range sub.Events {
if ev.MethodName == methodName {
return ev
}
}
}
panic("can't find method " + methodName)
}
// runtimeMethodName returns the name of the method from the given method call.
// It is used as such:
//
// fmt.Println(methodName(t.Method_dash))
// // Output: main.T.Method_dash-fm
//
func runtimeMethodName(v interface{}) string {
// https://github.com/diamondburned/arikawa/issues/146
ptr := reflect.ValueOf(v).Pointer()
funcPC := runtime.FuncForPC(ptr)
if funcPC == nil {
panic("given method is not a function")
}
funcName := funcPC.Name()
// Do weird string parsing because Go wants us to.
nameParts := strings.Split(funcName, ".")
mName := nameParts[len(nameParts)-1]
nameParts = strings.Split(mName, "-")
if len(nameParts) > 1 { // extract the string before -fm if possible
mName = nameParts[len(nameParts)-2]
}
return mName
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}
// ChangeCommandInfo changes the matched method's Command and Description.
// Empty means unchanged. This function panics if the given method is not found.
func (sub *Subcommand) ChangeCommandInfo(method interface{}, cmd, desc string) {
var command = sub.FindCommand(method)
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if cmd != "" {
command.Command = cmd
}
if desc != "" {
command.Description = desc
}
}
// Help calls the subcommand's Help() or auto-generates one with HelpGenerate()
// if the subcommand doesn't implement CanHelp. It doesn't show hidden commands
// by default.
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func (sub *Subcommand) Help() string {
return sub.HelpShowHidden(false)
}
// HelpShowHidden does the same as Help(), except it will render hidden commands
// if the subcommand doesn't implement CanHelp and showHiddeen is true.
func (sub *Subcommand) HelpShowHidden(showHidden bool) string {
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// Check if the subcommand implements CanHelp.
if sub.helper != nil {
return sub.helper()
}
return sub.HelpGenerate(showHidden)
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}
// HelpGenerate auto-generates a help message, which contains only a list of
// commands. It does not print the subcommand header. Use this only if you want
// to override the Subcommand's help, else use Help(). This function will show
// hidden commands if showHidden is true.
func (sub *Subcommand) HelpGenerate(showHidden bool) string {
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var buf strings.Builder
for i, cmd := range sub.Commands {
if cmd.Hidden && !showHidden {
continue
}
buf.WriteString(sub.Command)
buf.WriteByte(' ')
if cmd == sub.PlumbedMethod() {
buf.WriteByte('[')
}
buf.WriteString(cmd.Command)
for _, alias := range cmd.Aliases {
buf.WriteByte('|')
buf.WriteString(alias)
}
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if cmd == sub.PlumbedMethod() {
buf.WriteByte(']')
}
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// Write the usages first.
var usages = cmd.Usage()
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for _, usage := range usages {
buf.WriteByte(' ')
buf.WriteString("__")
buf.WriteString(usage)
buf.WriteString("__")
}
// Is the last argument trailing? If so, append ellipsis.
if len(usages) > 0 && cmd.Variadic {
buf.WriteString("...")
}
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// Write the description if there's any.
if cmd.Description != "" {
buf.WriteString(": ")
buf.WriteString(cmd.Description)
}
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// Add a new line if this isn't the last command.
if i != len(sub.Commands)-1 {
buf.WriteByte('\n')
}
}
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return buf.String()
}
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// Hide marks a command as hidden, meaning it won't be shown in help and its
// UnknownCommand errors will be suppressed.
func (sub *Subcommand) Hide(method interface{}) {
sub.FindCommand(method).Hidden = true
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}
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func (sub *Subcommand) reflectCommands() error {
t := reflect.TypeOf(sub.command)
v := reflect.ValueOf(sub.command)
if t.Kind() != reflect.Ptr {
return errors.New("sub is not a pointer")
}
// Set the pointer fields
sub.ptrValue = v
sub.ptrType = t
ts := t.Elem()
vs := v.Elem()
if ts.Kind() != reflect.Struct {
return errors.New("sub is not pointer to struct")
}
// Set the struct fields
sub.cmdValue = vs
sub.cmdType = ts
return nil
}
// InitCommands fills a Subcommand with a context. This shouldn't be called at
// all, rather you should use the RegisterSubcommand method of a Context.
func (sub *Subcommand) InitCommands(ctx *Context) error {
// Start filling up a *Context field
if err := sub.fillStruct(ctx); err != nil {
return err
}
// See if struct implements CanSetup:
if v, ok := sub.command.(CanSetup); ok {
v.Setup(sub)
}
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// See if struct implements CanHelper:
if v, ok := sub.command.(CanHelp); ok {
sub.helper = v.Help
}
return nil
}
func (sub *Subcommand) fillStruct(ctx *Context) error {
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for i := 0; i < sub.cmdValue.NumField(); i++ {
field := sub.cmdValue.Field(i)
if !field.CanSet() || !field.CanInterface() {
continue
}
if _, ok := field.Interface().(*Context); !ok {
continue
}
field.Set(reflect.ValueOf(ctx))
return nil
}
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return errors.New("no fields with *bot.Context found")
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}
func (sub *Subcommand) parseCommands() error {
var numMethods = sub.ptrValue.NumMethod()
for i := 0; i < numMethods; i++ {
method := sub.ptrValue.Method(i)
if !method.CanInterface() {
continue
}
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methodT := sub.ptrType.Method(i)
if methodT.Name == "Setup" && methodT.Type == typeSetupFn {
continue
}
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cctx := parseMethod(method, methodT)
if cctx == nil {
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continue
}
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// Append.
if cctx.event == typeMessageCreate {
sub.Commands = append(sub.Commands, cctx)
} else {
sub.Events = append(sub.Events, cctx)
}
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}
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return nil
}
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// AddMiddleware adds a middleware into multiple or all methods, including
// commands and events. Multiple method names can be comma-delimited. For all
// methods, use a star (*). The given middleware argument can either be a
// function with one of the allowed methods or a *MiddlewareContext.
//
// Allowed function signatures
//
// Below are the acceptable function signatures that would be parsed as a proper
// middleware. A return value of type T will be ignored. If the given function
// is invalid, then this method will panic.
//
// func(<AnyEvent>) (T, error)
// func(<AnyEvent>) error
// func(<AnyEvent>)
//
// Note that although technically all of the above function signatures are
// acceptable, one should almost always return only an error.
func (sub *Subcommand) AddMiddleware(method, middleware interface{}) {
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var mw *MiddlewareContext
// Allow *MiddlewareContext to be passed into.
if v, ok := middleware.(*MiddlewareContext); ok {
mw = v
} else {
mw = ParseMiddleware(middleware)
}
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switch v := method.(type) {
case string:
sub.addMiddleware(mw, strings.Split(v, ","))
case []string:
sub.addMiddleware(mw, v)
default:
sub.findMethod(v, true).addMiddleware(mw)
}
}
func (sub *Subcommand) addMiddleware(mw *MiddlewareContext, methods []string) {
for _, method := range methods {
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// Trim space.
if method = strings.TrimSpace(method); method == "*" {
// Append middleware to global middleware slice.
sub.globalmws = append(sub.globalmws, mw)
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continue
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}
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// Append middleware to that individual function.
sub.findMethod(method, true).addMiddleware(mw)
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}
}
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func (sub *Subcommand) eventCallers(evT reflect.Type) (callers []caller) {
// Search for global middlewares.
for _, mw := range sub.globalmws {
if mw.isEvent(evT) {
callers = append(callers, mw)
}
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}
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// Search for specific handlers.
for _, cctx := range sub.Events {
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// We only take middlewares and callers if the event matches and is not
// a MessageCreate. The other function already handles that.
if cctx.isEvent(evT) {
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// Add the command's middlewares first.
for _, mw := range cctx.middlewares {
// Concrete struct to interface conversion done implicitly.
callers = append(callers, mw)
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}
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callers = append(callers, cctx)
}
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}
return
}
// IsPlumbed returns true if the subcommand is plumbed. To get the plumbed
// method, use PlumbedMethod().
func (sub *Subcommand) IsPlumbed() bool {
return sub.plumbed != nil
}
// PlumbedMethod returns the plumbed method's context, or nil if the subcommand
// is not plumbed.
func (sub *Subcommand) PlumbedMethod() *MethodContext {
return sub.plumbed
}
// SetPlumb sets the method as the plumbed command. If method is nil, then the
// plumbing is also disabled.
func (sub *Subcommand) SetPlumb(method interface{}) {
// Ensure that SetPlumb isn't being called on the main context.
if sub.Command == "" {
panic("invalid SetPlumb call on *Context")
}
if method == nil {
sub.plumbed = nil
return
}
sub.plumbed = sub.FindCommand(method)
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}
// AddAliases add alias(es) to specific command (defined with commandName).
func (sub *Subcommand) AddAliases(commandName interface{}, aliases ...string) {
// Get command
command := sub.FindCommand(commandName)
// Write new listing of aliases
command.Aliases = append(command.Aliases, aliases...)
}
// DeriveIntents derives all possible gateway intents from the method handlers
// and middlewares.
func (sub *Subcommand) DeriveIntents() gateway.Intents {
var intents gateway.Intents
for _, event := range sub.Events {
intents |= event.intents()
}
for _, command := range sub.Commands {
intents |= command.intents()
}
if sub.IsPlumbed() {
intents |= sub.plumbed.intents()
}
for _, middleware := range sub.globalmws {
intents |= middleware.intents()
}
return intents
}